Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
G0DofWAR8O8
Ymir
Level 129
God Stats
2W - 5L
1,377 SR
Queue Stats
262W - 244L
1,549 Elo+
Party 1
Thanatos
Thanatos
JHTheBest
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,530 Elo+
Party 3
Anhur
Anhur
TR0N9HI
Anhur
Level 144
God Stats
0W - 2L
1,308 SR
Queue Stats
239W - 236L
1,528 Elo+
Party 1
Hades
Hades
WAREAGLE911
Hades
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 33L
1,569 Elo+
Party 3
Team Averages
Level 94
1,437 SR
1,535 Elo+

VS

Team Averages
Level 115
1,537 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BackRight17
Apollo
Level 49
God Stats
22W - 13L
1,738 SR
Queue Stats
38W - 21L
1,622 Elo+
Party 2
Ne Zha
Ne Zha
Myers_1987xd
Ne Zha
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 210L
1,511 Elo+
Party 2
Poseidon
Poseidon
RAFACQ
Poseidon
Level 126
God Stats
9W - 8L
1,446 SR
Queue Stats
156W - 142L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 0
5,665
567
5,369
2,805
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,915
492
2,127
10,074
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
JHTheBest
Thanatos
7
0 / 4 / 0
4,407
441
1,812
6,975
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
TR0N9HI
Anhur
7
1 / 6 / 0
4,766
477
1,614
7,370
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 2 / 0
5,944
594
3,896
6,730
3,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 4
6,481
648
8,171
4,373
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
 
Fenrir
9
5 / 1 / 3
5,982
598
4,437
8,874
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
2 / 2 / 0
6,301
630
3,591
5,551
1,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
11
5 / 0 / 3
6,358
636
3,767
7,174
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
RAFACQ
Poseidon
11
2 / 1 / 1
6,471
647
2,032
3,898
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
16
16
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Sol
 
Sol
2
0
4
4
W
Fenrir
 
Fenrir
5
1
3
6.5
W
Apollo
2
2
0
1
L
0
3
1
0.17
L
Thanatos
JHTheBest
Thanatos
0
4
0
0
W
Ne Zha
5
0
3
6.5
W
Poseidon
RAFACQ
Poseidon
2
1
1
2.5
L
Anhur
TR0N9HI
Anhur
1
6
0
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,818
Damage
21,998
33,954
Taken
29,870
13,680
Mitigated
10,327
10,474
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,369
0
0
1,771
2,805
592
0
650
2,155
40,944
0
W
Sol
 
Sol
8,171
3,896
0
3,159
4,373
1,230
2,610
547
3,826
45,169
4,309
W
Fenrir
 
Fenrir
4,437
1,295
0
3,402
8,874
4,345
0
3,163
5,501
0
18,364
W
Apollo
3,591
2,411
0
1,315
5,551
1,669
0
3,572
1,979
0
36,590
L
2,127
600
0
1,801
10,074
5,414
0
4,313
5,761
12,014
0
L
Thanatos
JHTheBest
Thanatos
1,812
730
0
2,608
6,975
2,267
0
1,259
5,716
0
20,745
W
Ne Zha
3,767
1,151
0
4,494
7,174
2,066
0
1,183
5,891
0
36,608
W
Poseidon
RAFACQ
Poseidon
2,032
498
0
1,077
3,898
1,017
0
2,125
1,461
52,880
681
L
Anhur
TR0N9HI
Anhur
1,614
633
0
622
7,370
2,096
0
3,861
3,509
0
24,573
L
3,896
777
0
3,672
6,730
3,311
0
0
6,730
34,179
2,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
31,593
255
Minions Killed
333
0
Camps Cleared
0
968,505
Distance Traveled
994,586
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,665
567
86
9
0
224,752
6
W
Sol
6,481
648
84
8
0
178,189
4
W
Fenrir
5,982
598
23
2
0
221,598
7
W
Apollo
6,301
630
65
7
0
165,970
0
L
Ymir
4,915
492
13
1
0
185,400
0
L
Thanatos
4,407
441
41
4
0
221,029
0
W
Ne Zha
6,358
636
68
7
0
230,759
0
W
Poseidon
6,471
647
93
9
0
198,070
0
L
Anhur
4,766
477
47
5
0
172,101
1
L
Hades
5,944
594
68
7
0
165,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role