Player Matchup

Athena
Athena
FlourideZombie
Athena
Level 158
God Stats
2W - 0L
1,454 SR
Queue Stats
48W - 53L
1,483 Elo+
Solo
Vulcan
Vulcan
HP9999
Vulcan
Level 123
God Stats
1W - 0L
1,702 SR
Queue Stats
88W - 79L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jarcu
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,287 Elo+
Solo
Gilgamesh
Gilgamesh
UNKNOWN AGENTT
Gilgamesh
Level 149
God Stats
6W - 4L
1,524 SR
Queue Stats
287W - 298L
1,511 Elo+
Solo
Shiva
Shiva
kingkong1529
Shiva
Level 118
God Stats
2W - 1L
1,495 SR
Queue Stats
161W - 159L
1,487 Elo+
Solo
Team Averages
Level 123
1,535 SR
1,454 Elo+

VS

Team Averages
Level 133
1,441 SR
1,505 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DankNinja88
Fenrir
Level 158
God Stats
2W - 12L
1,148 SR
Queue Stats
423W - 463L
1,451 Elo+
Solo
Rama
Rama
RaDaTTioN
Rama
Level 141
God Stats
1W - 1L
1,558 SR
Queue Stats
41W - 27L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,747
775
3,936
12,428
16,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
HP9999
Vulcan
16
3 / 1 / 4
8,983
898
10,594
4,797
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jarcu
Danzaburou
14
1 / 0 / 7
8,376
838
7,032
5,152
2,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
UNKNOWN AGENTT
Gilgamesh
13
3 / 1 / 4
8,093
809
7,791
10,522
5,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 7
8,393
839
8,958
12,621
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 2 / 0
7,542
754
7,470
7,505
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
 
Ganesha
12
0 / 3 / 3
6,961
696
7,295
9,917
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
 
Amaterasu
12
0 / 2 / 2
6,431
643
3,990
9,300
5,827
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
0 / 3 / 3
6,380
638
3,614
9,410
8,384
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Rama
13
0 / 1 / 3
6,792
679
5,460
5,869
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
11
Kills
3
4
Deaths
11
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
0
1.5
L
Ganesha
 
Ganesha
0
3
3
0.5
L
Amaterasu
 
Amaterasu
0
2
2
0.5
L
Fenrir
0
3
3
0.5
W
1
1
8
5
W
Vulcan
HP9999
Vulcan
3
1
4
5
W
Danzaburou
Jarcu
Danzaburou
1
0
7
4.5
L
Rama
0
1
3
1.5
W
Gilgamesh
UNKNOWN AGENTT
Gilgamesh
3
1
4
5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,311
Damage
27,829
45,520
Taken
42,001
39,605
Mitigated
30,634
16,724
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,470
3,703
955
1,400
7,505
3,213
0
3,005
4,452
0
19,628
L
Ganesha
 
Ganesha
7,295
149
2,685
1,786
9,917
10,820
0
3,495
6,143
14,519
0
L
Amaterasu
 
Amaterasu
3,990
847
1,269
1,662
9,300
5,827
0
3,591
5,604
0
10,184
L
Fenrir
3,614
382
1,488
1,232
9,410
8,384
0
2,827
6,268
0
4,777
W
3,936
1,104
571
3,157
12,428
16,140
153
1,837
10,591
6,249
0
W
Vulcan
HP9999
Vulcan
10,594
197
2,091
1,077
4,797
2,052
327
1,423
3,374
32,786
950
W
Danzaburou
Jarcu
Danzaburou
7,032
1,247
0
1,776
5,152
2,436
1,202
723
4,429
0
19,179
L
Rama
5,460
4,480
0
1,728
5,869
2,390
0
1,600
4,159
0
21,542
W
Gilgamesh
UNKNOWN AGENTT
Gilgamesh
7,791
1,009
1,254
3,342
10,522
5,264
1,475
1,769
8,753
0
12,741
W
8,958
675
925
2,531
12,621
13,713
461
1,543
11,078
0
14,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
34,106
109
Minions Killed
94
0
Camps Cleared
0
1,002,380
Distance Traveled
869,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,542
754
35
4
0
177,679
0
L
Ganesha
6,961
696
2
0
0
166,491
0
L
Amaterasu
6,431
643
17
2
0
203,984
0
L
Fenrir
6,380
638
5
1
0
169,236
0
W
Athena
7,747
775
4
0
0
189,805
0
W
Vulcan
8,983
898
54
5
0
224,906
0
W
Danzaburou
8,376
838
31
3
0
201,619
0
L
Rama
6,792
679
35
4
0
152,324
0
W
Gilgamesh
8,093
809
9
1
0
203,070
0
W
Shiva
8,393
839
11
1
0
182,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role