Player Matchup

He Bo
He Bo
Diego2014
He Bo
Level 142
God Stats
3W - 6L
1,365 SR
Queue Stats
747W - 749L
1,523 Elo+
Solo
Nut
Nut
EzeGuada
Nut
Level 123
God Stats
30W - 55L
1,411 SR
Queue Stats
41W - 84L
1,285 Elo+
Solo
Awilix
Awilix
Infaneez
Awilix
Level 155
God Stats
5W - 4L
1,585 SR
Queue Stats
111W - 114L
1,532 Elo+
Solo
Team Averages
Level 140
1,454 SR
1,447 Elo+

VS

Team Averages
Level 171
1,554 SR
1,525 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
NicoLegnani
Cerberus
Level 170
God Stats
4W - 0L
1,661 SR
Queue Stats
41W - 38L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Diego2014
He Bo
7
0 / 3 / 0
5,574
619
1,348
3,416
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 1
7,336
815
4,435
6,344
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Infaneez
Awilix
11
1 / 4 / 1
6,560
729
1,461
8,087
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 0 / 7
8,525
947
6,170
2,654
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
 
Bakasura
13
4 / 2 / 5
8,015
891
3,582
7,057
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
NicoLegnani
Cerberus
14
3 / 1 / 7
7,983
887
6,409
9,057
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
10
10
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
7
6.5
W
Bakasura
 
Bakasura
4
2
5
3.25
L
He Bo
Diego2014
He Bo
0
3
0
0
L
2
3
1
0.83
L
Awilix
Infaneez
Awilix
1
4
1
0.38
W
Cerberus
NicoLegnani
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,244
Damage
16,161
17,847
Taken
18,768
3,512
Mitigated
11,502
2,120
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,170
269
0
367
2,654
880
670
76
2,578
25,930
794
W
Bakasura
 
Bakasura
3,582
2,186
0
2,732
7,057
3,903
1,401
731
6,326
0
20,682
L
He Bo
Diego2014
He Bo
1,348
82
0
181
3,416
666
0
2,369
766
4,419
0
L
4,435
2,463
0
1,547
6,344
1,188
0
4,455
1,408
0
25,960
L
Awilix
Infaneez
Awilix
1,461
515
0
392
8,087
1,658
0
4,928
2,306
0
11,002
W
Cerberus
NicoLegnani
Cerberus
6,409
164
0
2,889
9,057
6,719
120
699
8,358
22,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,470
Gold Earned
24,523
68
Minions Killed
155
0
Camps Cleared
0
399,569
Distance Traveled
541,246
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,525
947
60
7
0
188,294
1
W
Bakasura
8,015
891
45
5
0
185,761
0
L
He Bo
5,574
619
6
1
0
76,850
3
L
Nut
7,336
815
41
5
0
157,141
0
L
Awilix
6,560
729
21
2
0
165,578
2
W
Cerberus
7,983
887
50
6
0
167,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role