Player Matchup

Nox
Nox
CakeParadox
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,323 Elo+
Party 1
Lancelot
Lancelot
MrFoote
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,408 Elo+
Party 1
Surtr
Surtr
NigaglioniWrath
Surtr
Level 101
God Stats
23W - 13L
1,601 SR
Queue Stats
54W - 55L
1,438 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,390 Elo+

VS

Team Averages
Level 132
1,482 SR
1,404 Elo+
Danzaburou
Danzaburou
DrStRaNgE24
Danzaburou
Level 138
God Stats
49W - 30L
1,568 SR
Queue Stats
304W - 322L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
Kagatox
Aphrodite
Level 153
God Stats
47W - 41L
1,450 SR
Queue Stats
362W - 370L
1,376 Elo+
Party 2
Bacchus
Bacchus
Zanty024
Bacchus
Level 106
God Stats
9W - 11L
1,428 SR
Queue Stats
478W - 482L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,487
749
4,823
7,110
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
MrFoote
Lancelot
12
0 / 5 / 0
6,945
695
3,696
8,665
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
6,804
680
3,476
11,934
8,482
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrStRaNgE24
Danzaburou
16
9 / 0 / 3
9,891
989
8,240
5,054
1,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Kagatox
Aphrodite
15
3 / 0 / 8
9,011
901
9,207
8,592
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Zanty024
Bacchus
13
1 / 1 / 9
8,491
849
6,079
10,591
9,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Danzaburou
DrStRaNgE24
Danzaburou
9
0
3
10.5
W
Aphrodite
Kagatox
Aphrodite
3
0
8
7
L
Lancelot
MrFoote
Lancelot
0
5
0
0
L
0
5
1
0.1
W
Bacchus
Zanty024
Bacchus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,995
Damage
23,526
27,709
Taken
24,237
14,575
Mitigated
14,748
1,870
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,823
121
0
490
7,110
2,914
0
4,165
2,928
21,825
423
W
Danzaburou
DrStRaNgE24
Danzaburou
8,240
3,352
0
2,254
5,054
1,994
2,602
1,255
3,597
0
36,449
W
Aphrodite
Kagatox
Aphrodite
9,207
277
4,480
6,931
8,592
3,712
935
2,349
5,974
25,997
2,864
L
Lancelot
MrFoote
Lancelot
3,696
310
0
624
8,665
3,179
0
4,310
4,339
0
20,678
L
3,476
638
0
756
11,934
8,482
0
5,847
6,071
1,584
11,551
W
Bacchus
Zanty024
Bacchus
6,079
485
0
916
10,591
9,042
240
1,469
8,851
16,579
2,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,236
Gold Earned
27,393
96
Minions Killed
141
0
Camps Cleared
0
525,707
Distance Traveled
565,353
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,487
749
39
4
0
165,829
0
W
Danzaburou
9,891
989
54
5
0
181,552
0
W
Aphrodite
9,011
901
50
5
0
193,829
1
L
Lancelot
6,945
695
33
3
0
187,734
0
L
Surtr
6,804
680
24
2
0
172,144
2
W
Bacchus
8,491
849
37
4
0
189,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role