Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HoboSamurai
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,373 Elo+
Party 1
Fafnir
Fafnir
SnowSaint
Fafnir
Level 64
God Stats
3W - 0L
1,841 SR
Queue Stats
150W - 141L
1,487 Elo+
Solo
Medusa
Medusa
ToxicDog214
Medusa
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,385 Elo+
Solo
Sol
Sol
beastboy54291
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 65L
1,396 Elo+
Solo
Team Averages
Level 52
1,568 SR
1,428 Elo+

VS

Team Averages
Level 89
1,458 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
RomanGuard
Hercules
Level 25
God Stats
1W - 2L
1,480 SR
Queue Stats
48W - 70L
1,391 Elo+
Solo
Mercury
Mercury
SheLovezShaun
Mercury
Level 67
God Stats
0W - 2L
1,245 SR
Queue Stats
44W - 51L
1,451 Elo+
Solo
Izanami
Izanami
chidj773
Izanami
Level 126
God Stats
2W - 8L
1,296 SR
Queue Stats
431W - 485L
1,471 Elo+
Solo
Guan Yu
Guan Yu
shawnntee123
Guan Yu
Level 102
God Stats
1W - 1L
1,771 SR
Queue Stats
136W - 144L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 1 / 11
9,068
907
11,531
12,893
5,613
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 1 / 13
9,636
964
10,919
14,355
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
SnowSaint
Fafnir
12
1 / 4 / 14
8,305
831
5,785
15,531
15,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
3 / 3 / 12
8,677
868
15,676
8,115
3,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 10
8,658
866
12,641
8,399
3,399
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 6 / 5
8,137
814
18,569
12,444
6,125
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RomanGuard
Hercules
15
3 / 1 / 7
7,749
775
10,263
12,758
11,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
12
1 / 6 / 4
6,876
688
5,436
9,414
3,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
chidj773
Izanami
12
1 / 5 / 5
6,833
683
4,984
8,100
2,841
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
shawnntee123
Guan Yu
16
1 / 3 / 8
7,722
772
6,211
20,327
12,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
21
Kills
12
12
Deaths
21
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
11
11.5
L
Anubis
 
Anubis
6
6
5
1.42
W
6
1
13
12.5
L
Hercules
RomanGuard
Hercules
3
1
7
6.5
L
Mercury
1
6
4
0.5
W
Fafnir
SnowSaint
Fafnir
1
4
14
2
W
Medusa
3
3
12
3
W
5
3
10
3.33
L
Izanami
chidj773
Izanami
1
5
5
0.7
L
Guan Yu
shawnntee123
Guan Yu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,552
Damage
45,463
59,293
Taken
63,043
44,120
Mitigated
36,583
26,963
Healing
26,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,531
2,091
8,439
5,860
12,893
5,613
536
3,918
8,975
22,181
0
L
Anubis
 
Anubis
18,569
1,182
1,590
4,120
12,444
6,125
0
7,203
5,241
28,968
0
W
10,919
1,938
303
1,369
14,355
15,510
67
4,760
9,595
12,730
994
L
Hercules
RomanGuard
Hercules
10,263
875
1,320
6,858
12,758
11,679
0
7,578
5,180
213
17,151
L
Mercury
5,436
1,221
600
1,023
9,414
3,300
0
6,164
3,250
0
11,864
W
Fafnir
SnowSaint
Fafnir
5,785
2,027
2,547
3,536
15,531
15,954
179
4,555
10,976
7,924
0
W
Medusa
15,676
6,330
1,318
1,262
8,115
3,644
863
2,470
5,645
0
34,728
W
12,641
2,072
1,059
1,270
8,399
3,399
46
3,079
5,320
24,788
637
L
Izanami
chidj773
Izanami
4,984
2,749
116
684
8,100
2,841
16
5,377
2,723
0
13,615
L
Guan Yu
shawnntee123
Guan Yu
6,211
945
2,776
7,611
20,327
12,638
0
13,334
6,993
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
37,317
110
Minions Killed
90
0
Camps Cleared
0
970,744
Distance Traveled
898,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,068
907
27
3
0
205,845
0
L
Anubis
8,137
814
24
2
0
157,503
0
W
Ares
9,636
964
5
1
0
204,515
0
L
Hercules
7,749
775
12
1
0
192,786
0
L
Mercury
6,876
688
15
2
0
192,938
0
W
Fafnir
8,305
831
4
0
0
182,394
0
W
Medusa
8,677
868
43
4
0
189,004
0
W
Sol
8,658
866
31
3
0
188,986
0
L
Izanami
6,833
683
20
2
0
148,837
0
L
Guan Yu
7,722
772
19
2
0
206,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role