Player Matchup

Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ABlueSpot
Thor
Level 115
God Stats
4W - 3L
1,509 SR
Queue Stats
43W - 48L
1,425 Elo+
Solo
Scylla
Scylla
HeikoXI
Scylla
Level 129
God Stats
1W - 1L
1,486 SR
Queue Stats
11W - 12L
1,411 Elo+
Party 2
Nike
Nike
MaidenEllie2075
Nike
Level 43
God Stats
1W - 0L
1,588 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 2
Izanami
Izanami
charlipsi
Izanami
Level 127
God Stats
1W - 1L
1,254 SR
Queue Stats
9W - 9L
1,444 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,432 Elo+

VS

Team Averages
Level 108
1,388 SR
1,465 Elo+
Janus
Janus
Cefffbrah
Janus
Level 164
God Stats
0W - 4L
1,099 SR
Queue Stats
67W - 83L
1,485 Elo+
Party 1
Yemoja
Yemoja
ItchyHoles
Yemoja
Level 145
God Stats
3W - 2L
1,515 SR
Queue Stats
281W - 286L
1,488 Elo+
Solo
Hades
Hades
SADMAY
Hades
Level 104
God Stats
14W - 15L
1,521 SR
Queue Stats
303W - 307L
1,481 Elo+
Solo
Izanami
Izanami
uSuck²
Izanami
Level 26
God Stats
1W - 5L
1,280 SR
Queue Stats
6W - 11L
1,412 Elo+
Party 1
Charybdis
Charybdis
ひとZUSHI
Charybdis
Level 101
God Stats
55W - 45L
1,526 SR
Queue Stats
430W - 455L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 10
7,258
1,452
5,560
7,538
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
12
1 / 2 / 5
6,757
1,351
2,149
4,041
1,519
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Scylla
HeikoXI
Scylla
12
7 / 1 / 5
8,096
1,619
8,581
5,500
1,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
6,675
1,335
5,109
5,259
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
charlipsi
Izanami
12
1 / 0 / 4
6,735
1,347
3,932
3,808
1,487
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

389

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cefffbrah
Janus
10
0 / 1 / 1
5,674
1,135
1,668
1,760
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ItchyHoles
Yemoja
11
0 / 2 / 2
5,811
1,162
2,152
5,930
3,067
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
SADMAY
Hades
11
4 / 5 / 0
7,328
1,466
8,177
9,566
5,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
uSuck²
Izanami
10
0 / 4 / 2
5,822
1,164
3,688
6,516
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ひとZUSHI
Charybdis
11
0 / 2 / 4
6,253
1,251
7,702
5,342
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
14
Kills
4
4
Deaths
14
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
10
7
W
Thor
1
2
5
1.75
L
Janus
Cefffbrah
Janus
0
1
1
0.5
W
Scylla
HeikoXI
Scylla
7
1
5
9.5
L
Yemoja
ItchyHoles
Yemoja
0
2
2
0.5
W
3
1
5
5.5
L
Hades
SADMAY
Hades
4
5
0
0.8
W
Izanami
charlipsi
Izanami
1
0
4
3
L
Izanami
uSuck²
Izanami
0
4
2
0.25
L
Charybdis
ひとZUSHI
Charybdis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
23,387
26,146
Taken
29,114
12,945
Mitigated
11,717
3,288
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,560
1,548
0
2,068
7,538
6,138
0
4,015
3,523
8,556
0
W
Thor
2,149
494
0
250
4,041
1,519
0
2,133
1,908
0
13,577
L
Janus
Cefffbrah
Janus
1,668
47
0
0
1,760
401
0
681
1,046
8,668
0
W
Scylla
HeikoXI
Scylla
8,581
761
0
325
5,500
1,888
0
1,943
3,557
14,178
406
L
Yemoja
ItchyHoles
Yemoja
2,152
762
2,407
246
5,930
3,067
0
2,701
3,155
7,696
0
W
5,109
565
0
645
5,259
1,913
0
2,323
2,936
0
10,854
L
Hades
SADMAY
Hades
8,177
499
462
1,306
9,566
5,271
0
5,521
3,885
16,863
0
W
Izanami
charlipsi
Izanami
3,932
3,003
0
0
3,808
1,487
0
1,583
2,225
0
25,181
L
Izanami
uSuck²
Izanami
3,688
3,190
0
413
6,516
1,640
0
2,363
4,122
0
8,242
L
Charybdis
ひとZUSHI
Charybdis
7,702
2,013
0
311
5,342
1,338
0
2,180
3,040
0
18,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
30,888
102
Minions Killed
82
9
Camps Cleared
3
524,573
Distance Traveled
396,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,258
1,452
5
1
1
108,934
0
W
Thor
6,757
1,351
13
3
5
111,213
0
L
Janus
5,674
1,135
6
1
0
40,997
0
W
Scylla
8,096
1,619
15
3
0
107,099
0
L
Yemoja
5,811
1,162
10
2
0
92,857
0
W
Nike
6,675
1,335
7
1
2
104,115
0
L
Hades
7,328
1,466
22
4
1
100,757
0
W
Izanami
6,735
1,347
62
12
1
93,212
0
L
Izanami
5,822
1,164
15
3
1
61,763
0
L
Charybdis
6,253
1,251
29
6
1
99,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role