Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CHAOSG387
Tiamat
Level 206
God Stats
3W - 0L
1,826 SR
Queue Stats
452W - 464L
1,523 Elo+
Solo
Horus
Horus
CJSoko88
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 266L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
SpankDaddy13
Sun Wukong
Level 63
God Stats
6W - 2L
1,730 SR
Queue Stats
201W - 218L
1,417 Elo+
Party 3
Team Averages
Level 118
1,611 SR
1,476 Elo+

VS

Team Averages
Level 126
1,449 SR
1,515 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Jamo421
Yu Huang
Level 41
God Stats
1W - 2L
1,486 SR
Queue Stats
123W - 119L
1,453 Elo+
Solo
Tyr
Tyr
Thouars
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 135L
1,565 Elo+
Solo
Kali
Kali
ph_rossi
Kali
Level 125
God Stats
0W - 2L
1,260 SR
Queue Stats
73W - 67L
1,561 Elo+
Solo
Loki
Loki
stormravyn
Loki
Level 157
God Stats
14W - 19L
1,501 SR
Queue Stats
427W - 464L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 3
6,315
1,263
3,550
2,802
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
 
Morgan Le Fay
11
3 / 1 / 4
6,223
1,245
7,085
4,519
1,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
CHAOSG387
Tiamat
9
0 / 1 / 3
5,194
1,039
1,839
2,668
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
CJSoko88
Horus
10
1 / 0 / 4
5,999
1,200
1,604
3,285
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
SpankDaddy13
Sun Wukong
10
1 / 1 / 3
5,740
1,148
3,545
5,532
4,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 2
5,466
1,093
2,046
6,721
5,863
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
Jamo421
Yu Huang
12
1 / 1 / 2
5,570
1,114
6,091
3,850
1,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
9
1 / 3 / 2
5,235
1,047
2,848
5,697
4,578
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
1
0 / 0 / 0
1,352
270
0
0
0
10
0 / 2 / 2
4,957
991
3,021
3,684
1,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
7
Kills
3
3
Deaths
7
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
3
3.5
W
Morgan Le Fay
 
Morgan Le Fay
3
1
4
5
L
Horus
 
Horus
1
1
2
2
W
Tiamat
CHAOSG387
Tiamat
0
1
3
1.5
W
Horus
CJSoko88
Horus
1
0
4
3
L
Yu Huang
Jamo421
Yu Huang
1
1
2
2
W
Sun Wukong
SpankDaddy13
Sun Wukong
1
1
3
2.5
L
Tyr
1
3
2
0.67
L
Kali
0
0
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
14,006
18,806
Taken
19,952
11,652
Mitigated
13,247
9,007
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,550
3,054
122
609
2,802
959
0
762
2,040
0
13,369
W
Morgan Le Fay
 
Morgan Le Fay
7,085
674
702
1,890
4,519
1,738
80
1,660
2,859
14,629
0
L
Horus
 
Horus
2,046
659
2,040
3,658
6,721
5,863
0
2,879
3,842
0
3,606
W
Tiamat
CHAOSG387
Tiamat
1,839
233
33
329
2,668
1,320
34
340
2,328
5,447
654
W
Horus
CJSoko88
Horus
1,604
804
1,411
1,860
3,285
2,761
0
1,315
1,970
0
3,392
L
Yu Huang
Jamo421
Yu Huang
6,091
187
75
203
3,850
1,506
0
1,934
1,916
15,765
0
W
Sun Wukong
SpankDaddy13
Sun Wukong
3,545
509
498
1,553
5,532
4,874
0
2,014
3,518
0
6,455
L
Tyr
2,848
228
162
419
5,697
4,578
0
2,629
3,068
0
5,020
L
Kali
0
0
0
0
0
0
0
0
0
0
0
L
3,021
91
390
568
3,684
1,300
0
1,273
2,411
0
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
22,580
66
Minions Killed
36
0
Camps Cleared
0
453,769
Distance Traveled
397,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,315
1,263
27
5
0
94,114
0
W
Morgan Le Fay
6,223
1,245
24
5
0
81,449
0
L
Horus
5,466
1,093
6
1
0
113,622
0
W
Tiamat
5,194
1,039
8
2
0
86,273
0
W
Horus
5,999
1,200
4
1
0
78,197
0
L
Yu Huang
5,570
1,114
23
5
0
95,909
0
W
Sun Wukong
5,740
1,148
3
1
0
113,736
0
L
Tyr
5,235
1,047
4
1
0
98,459
0
L
Kali
1,352
270
0
0
0
0
0
L
Loki
4,957
991
3
1
0
89,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role