Player Matchup

Charybdis
Charybdis
BurningHarmony
Charybdis
Level 152
God Stats
0W - 1L
1,543 SR
Queue Stats
32W - 32L
1,532 Elo+
Party 1
Chang'e
Chang'e
Kenpachi-Z-577
Chang'e
Level 156
God Stats
11W - 8L
1,656 SR
Queue Stats
119W - 108L
1,513 Elo+
Party 1
Achilles
Achilles
N1cé
Achilles
Level 125
God Stats
2W - 1L
1,721 SR
Queue Stats
49W - 45L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Shady_Horizon
Kuzenbo
Level 161
God Stats
16W - 9L
1,512 SR
Queue Stats
24W - 14L
1,589 Elo+
Party 1
Olorun
Olorun
slipknotislife
Olorun
Level 105
God Stats
11W - 6L
1,683 SR
Queue Stats
130W - 117L
1,528 Elo+
Party 1
Team Averages
Level 140
1,623 SR
1,540 Elo+

VS

Team Averages
Level 118
1,490 SR
1,504 Elo+
Gilgamesh
Gilgamesh
DDevil1169
Gilgamesh
Level 147
God Stats
5W - 10L
1,461 SR
Queue Stats
214W - 238L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
Hiorako
Guan Yu
Level 128
God Stats
3W - 2L
1,608 SR
Queue Stats
158W - 185L
1,465 Elo+
Party 2
Thoth
Thoth
Nate0808
Thoth
Level 55
God Stats
5W - 3L
1,406 SR
Queue Stats
57W - 41L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TDSneK
Ah Muzen Cab
Level 108
God Stats
3W - 3L
1,553 SR
Queue Stats
67W - 59L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
zKameloTT
Kuzenbo
Level 153
God Stats
8W - 11L
1,420 SR
Queue Stats
210W - 244L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurningHarmony
Charybdis
1
0 / 0 / 0
1,770
197
0
0
0
10
1 / 1 / 1
5,613
624
2,095
5,012
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
N1cé
Achilles
9
3 / 3 / 1
5,403
600
6,411
7,213
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
8
0 / 2 / 1
4,824
536
1,534
5,162
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 4 / 1
5,324
592
5,728
6,219
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DDevil1169
Gilgamesh
11
6 / 1 / 1
6,056
673
5,465
8,728
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Hiorako
Guan Yu
10
1 / 1 / 5
5,863
651
3,390
8,311
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Nate0808
Thoth
9
1 / 2 / 1
5,444
605
1,824
2,945
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
TDSneK
Ah Muzen Cab
10
1 / 1 / 1
5,769
641
2,066
3,901
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kuzenbo
zKameloTT
Kuzenbo
9
1 / 0 / 4
5,526
614
1,470
3,937
2,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
10
10
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BurningHarmony
Charybdis
0
0
0
0
W
Gilgamesh
DDevil1169
Gilgamesh
6
1
1
6.5
W
Guan Yu
Hiorako
Guan Yu
1
1
5
3.5
L
1
1
1
1.5
L
Achilles
N1cé
Achilles
3
3
1
1.17
W
Thoth
Nate0808
Thoth
1
2
1
0.75
L
Kuzenbo
0
2
1
0.25
W
Ah Muzen Cab
TDSneK
Ah Muzen Cab
1
1
1
1.5
L
1
4
1
0.38
W
Kuzenbo
zKameloTT
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
14,215
23,606
Taken
27,822
9,109
Mitigated
13,497
7,367
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BurningHarmony
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
DDevil1169
Gilgamesh
5,465
1,631
0
1,961
8,728
3,325
0
2,736
5,808
0
35,930
W
Guan Yu
Hiorako
Guan Yu
3,390
144
40
3,267
8,311
5,526
0
3,768
4,543
0
29,361
L
2,095
84
80
1,770
5,012
1,295
0
1,824
3,188
27,584
1,426
L
Achilles
N1cé
Achilles
6,411
2,750
0
2,285
7,213
2,086
0
284
6,861
0
24,838
W
Thoth
Nate0808
Thoth
1,824
59
0
251
2,945
624
0
464
2,413
27,850
394
L
Kuzenbo
1,534
362
0
1,392
5,162
4,126
0
904
4,258
20,920
885
W
Ah Muzen Cab
TDSneK
Ah Muzen Cab
2,066
812
0
987
3,901
1,124
668
654
2,991
0
41,588
L
5,728
2,445
60
1,780
6,219
1,602
88
282
5,732
28,655
3,628
W
Kuzenbo
zKameloTT
Kuzenbo
1,470
666
0
1,752
3,937
2,898
0
862
2,948
12,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
28,658
199
Minions Killed
268
0
Camps Cleared
0
757,708
Distance Traveled
948,022
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
1,770
197
0
0
0
0
0
W
Gilgamesh
6,056
673
58
6
0
216,176
0
W
Guan Yu
5,863
651
60
7
0
186,615
5
L
Chang'e
5,613
624
61
7
0
188,566
0
L
Achilles
5,403
600
47
5
0
221,788
2
W
Thoth
5,444
605
60
7
0
190,204
0
L
Kuzenbo
4,824
536
41
5
0
186,626
0
W
Ah Muzen Cab
5,769
641
73
8
0
196,120
1
L
Olorun
5,324
592
50
6
0
160,728
2
W
Kuzenbo
5,526
614
17
2
0
158,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role