Player Matchup

Xbalanque
Xbalanque
Lt never L2
Xbalanque
Level 125
God Stats
3W - 3L
1,622 SR
Queue Stats
286W - 274L
1,494 Elo+
Solo
Cthulhu
Cthulhu
PlzBeAname
Cthulhu
Level 157
God Stats
3W - 2L
1,717 SR
Queue Stats
256W - 237L
1,534 Elo+
Solo
Ymir
Ymir
chasey899
Ymir
Level 107
God Stats
1W - 3L
1,305 SR
Queue Stats
70W - 61L
1,564 Elo+
Solo
King Arthur
King Arthur
cheesecake25
King Arthur
Level 135
God Stats
5W - 3L
1,564 SR
Queue Stats
237W - 206L
1,516 Elo+
Party 1
Janus
Janus
hi41
Janus
Level 87
God Stats
7W - 6L
1,585 SR
Queue Stats
126W - 118L
1,544 Elo+
Party 1
Team Averages
Level 122
1,559 SR
1,531 Elo+

VS

Team Averages
Level 169
1,481 SR
1,603 Elo+
Ra
Ra
Kaesuhdeeuh
Ra
Level 145
God Stats
13W - 6L
1,616 SR
Queue Stats
318W - 290L
1,545 Elo+
Solo
Anhur
Anhur
OG_joeC
Anhur
Level 302
God Stats
10W - 7L
1,528 SR
Queue Stats
266W - 279L
1,553 Elo+
Solo
Anubis
Anubis
Phantom116
Anubis
Level 177
God Stats
10W - 10L
1,462 SR
Queue Stats
826W - 782L
1,601 Elo+
Solo
Kali
Kali
Ryumurin
Kali
Level 150
God Stats
1W - 0L
1,299 SR
Queue Stats
8W - 6L
1,716 Elo+
Party 2
Chaac
Chaac
juano0663
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lt never L2
Xbalanque
13
0 / 5 / 0
7,737
484
3,611
10,132
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
PlzBeAname
Cthulhu
12
0 / 4 / 3
7,396
462
6,640
12,305
7,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
3 / 6 / 4
7,843
490
6,492
17,480
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
cheesecake25
King Arthur
15
5 / 0 / 2
9,773
611
9,738
14,607
12,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
hi41
Janus
14
1 / 2 / 3
7,847
490
6,454
5,333
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,223
576
8,702
7,206
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anhur
OG_joeC
Anhur
16
2 / 0 / 7
8,864
554
7,495
8,881
3,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Phantom116
Anubis
14
8 / 3 / 5
8,958
560
10,206
9,758
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
15
5 / 1 / 5
8,938
559
7,117
14,734
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chaac
juano0663
Chaac
13
0 / 4 / 0
7,771
486
7,756
12,675
9,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
17
17
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Xbalanque
Lt never L2
Xbalanque
0
5
0
0
W
Anhur
OG_joeC
Anhur
2
0
7
5.5
W
Anubis
Phantom116
Anubis
8
3
5
3.5
L
Cthulhu
PlzBeAname
Cthulhu
0
4
3
0.38
W
Kali
5
1
5
7.5
L
Ymir
3
6
4
0.83
L
King Arthur
cheesecake25
King Arthur
5
0
2
6
L
Janus
hi41
Janus
1
2
3
1.25
W
Chaac
juano0663
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
41,276
59,857
Taken
53,254
30,801
Mitigated
24,636
11,177
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,702
280
1,678
3,229
7,206
2,483
162
4,525
2,453
79,069
350
L
Xbalanque
Lt never L2
Xbalanque
3,611
814
0
1,625
10,132
2,868
700
927
9,205
0
60,092
W
Anhur
OG_joeC
Anhur
7,495
3,049
0
5,024
8,881
3,255
0
1,042
7,799
0
67,365
W
Anubis
Phantom116
Anubis
10,206
185
0
1,723
9,758
3,996
707
6,047
3,529
40,704
1,666
L
Cthulhu
PlzBeAname
Cthulhu
6,640
534
265
2,100
12,305
7,782
0
5,378
6,927
34,516
1,135
W
Kali
7,117
2,965
0
7,644
14,734
5,742
0
6,184
8,402
0
53,276
L
Ymir
6,492
1,839
0
1,533
17,480
6,634
0
7,332
9,988
55,639
0
L
King Arthur
cheesecake25
King Arthur
9,738
1,284
0
5,029
14,607
12,071
62
1,825
12,702
0
71,816
L
Janus
hi41
Janus
6,454
682
0
625
5,333
1,446
0
3,086
2,247
58,840
811
W
Chaac
juano0663
Chaac
7,756
1,366
0
3,756
12,675
9,160
0
1,358
11,317
0
52,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
43,754
497
Minions Killed
488
0
Camps Cleared
0
1,587,863
Distance Traveled
1,652,549
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,223
576
127
8
0
349,139
2
L
Xbalanque
7,737
484
114
7
0
246,759
0
W
Anhur
8,864
554
106
7
0
314,884
5
W
Anubis
8,958
560
66
4
0
282,860
0
L
Cthulhu
7,396
462
50
3
0
363,858
8
W
Kali
8,938
559
85
5
0
374,447
0
L
Ymir
7,843
490
74
5
0
342,538
0
L
King Arthur
9,773
611
128
8
0
304,653
3
L
Janus
7,847
490
131
8
0
330,055
4
W
Chaac
7,771
486
104
7
0
331,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role