Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Chilleee
Discordia
Level 100
God Stats
4W - 2L
1,582 SR
Queue Stats
177W - 113L
1,611 Elo+
Solo
Fafnir
Fafnir
Drued
Fafnir
Level 159
God Stats
5W - 1L
1,775 SR
Queue Stats
453W - 337L
1,571 Elo+
Solo
Geb
Geb
Elrouxcool
Geb
Level 149
God Stats
1W - 0L
1,471 SR
Queue Stats
54W - 50L
1,566 Elo+
Party 2
Loki
Loki
ItsDjinn
Loki
Level 125
God Stats
2W - 1L
1,401 SR
Queue Stats
223W - 195L
1,591 Elo+
Party 2
Team Averages
Level 124
1,546 SR
1,568 Elo+

VS

Team Averages
Level 184
1,529 SR
1,572 Elo+
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AUSTINUMBERS
Tsukuyomi
Level 166
God Stats
3W - 4L
1,483 SR
Queue Stats
146W - 143L
1,541 Elo+
Party 1
Vamana
Vamana
AforApple
Vamana
Level 254
God Stats
1W - 3L
1,501 SR
Queue Stats
327W - 312L
1,629 Elo+
Party 3
Agni
Agni
BabuJee
Agni
Level 188
God Stats
7W - 5L
1,684 SR
Queue Stats
248W - 204L
1,643 Elo+
Party 3
Heimdallr
Heimdallr
NSyde
Heimdallr
Level 168
God Stats
8W - 14L
1,475 SR
Queue Stats
427W - 448L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 2 / 4
6,813
1,136
3,303
7,645
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Chilleee
Discordia
13
3 / 2 / 4
6,926
1,154
5,869
3,881
1,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
Drued
Fafnir
11
1 / 2 / 4
6,287
1,048
3,090
7,180
8,115
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 2
5,640
940
2,227
8,656
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
2 / 2 / 1
5,856
976
2,689
3,855
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
1
0 / 0 / 0
1,452
242
0
0
0
Tsukuyomi
AUSTINUMBERS
Tsukuyomi
12
4 / 2 / 5
6,374
1,062
7,112
4,333
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
AforApple
Vamana
10
2 / 3 / 7
5,687
948
3,690
5,023
4,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
BabuJee
Agni
13
3 / 2 / 5
6,624
1,104
9,574
4,495
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NSyde
Heimdallr
12
1 / 2 / 7
5,961
994
3,255
4,939
1,558
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
10
10
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
4
2
L
Charon
 
Charon
0
0
0
0
L
Tsukuyomi
AUSTINUMBERS
Tsukuyomi
4
2
5
3.25
L
Vamana
AforApple
Vamana
2
3
7
1.83
L
Agni
BabuJee
Agni
3
2
5
2.75
W
Discordia
Chilleee
Discordia
3
2
4
2.5
W
Fafnir
Drued
Fafnir
1
2
4
1.5
W
1
2
2
1
W
Loki
2
2
1
1.25
L
Heimdallr
NSyde
Heimdallr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
23,631
31,217
Taken
18,790
20,995
Mitigated
8,841
9,276
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,303
29
83
1,165
7,645
6,591
0
2,906
4,382
6,195
930
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
AUSTINUMBERS
Tsukuyomi
7,112
792
218
589
4,333
1,538
0
3,135
1,198
0
14,923
L
Vamana
AforApple
Vamana
3,690
1,006
91
836
5,023
4,133
0
3,064
1,959
0
6,327
L
Agni
BabuJee
Agni
9,574
484
472
1,553
4,495
1,612
0
3,491
1,004
13,648
500
W
Discordia
Chilleee
Discordia
5,869
405
0
276
3,881
1,202
108
997
2,762
13,554
0
W
Fafnir
Drued
Fafnir
3,090
610
1,242
1,753
7,180
8,115
0
1,655
5,138
6,787
1,968
W
2,227
17
0
3,131
8,656
3,891
0
2,125
6,237
5,582
0
W
Loki
2,689
191
625
1,001
3,855
1,196
0
610
3,063
0
10,984
L
Heimdallr
NSyde
Heimdallr
3,255
1,664
0
1,504
4,939
1,558
0
3,817
1,122
0
10,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
26,098
65
Minions Killed
57
0
Camps Cleared
0
607,140
Distance Traveled
467,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,813
1,136
13
2
0
126,273
0
L
Charon
1,452
242
0
0
0
0
0
L
Tsukuyomi
6,374
1,062
8
1
0
141,518
0
L
Vamana
5,687
948
6
1
0
93,283
0
L
Agni
6,624
1,104
26
4
0
110,960
0
W
Discordia
6,926
1,154
20
3
0
113,508
0
W
Fafnir
6,287
1,048
13
2
0
128,423
0
W
Geb
5,640
940
6
1
0
114,750
0
W
Loki
5,856
976
13
2
0
124,186
0
L
Heimdallr
5,961
994
17
3
0
121,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role