Player Matchup

Chernobog
Chernobog
AwPeasley
Chernobog
Level 162
God Stats
6W - 3L
1,753 SR
Queue Stats
194W - 155L
1,578 Elo+
Solo
Vamana
Vamana
DahyunBestWaifu
Vamana
Level 158
God Stats
0W - 1L
1,630 SR
Queue Stats
167W - 177L
1,516 Elo+
Party 2
Bacchus
Bacchus
RHINOSAUR1313
Bacchus
Level 148
God Stats
3W - 1L
1,927 SR
Queue Stats
57W - 57L
1,583 Elo+
Solo
Janus
Janus
hwaryûn
Janus
Level 183
God Stats
33W - 41L
1,569 SR
Queue Stats
222W - 222L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
waak895
Cu Chulainn
Level 214
God Stats
7W - 1L
1,704 SR
Queue Stats
562W - 527L
1,558 Elo+
Solo
Team Averages
Level 173
1,717 SR
1,550 Elo+

VS

Team Averages
Level 133
1,764 SR
1,575 Elo+
Nu Wa
Nu Wa
Domitosty
Nu Wa
Level 118
God Stats
81W - 64L
1,597 SR
Queue Stats
122W - 98L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
Dömitius
Amaterasu
Level 159
God Stats
4W - 1L
1,791 SR
Queue Stats
160W - 133L
1,566 Elo+
Party 1
Fenrir
Fenrir
MyBalls47
Fenrir
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
90W - 71L
1,600 Elo+
Party 3
Vulcan
Vulcan
StuccoDyer
Vulcan
Level 159
God Stats
7W - 2L
1,741 SR
Queue Stats
300W - 271L
1,570 Elo+
Solo
Danzaburou
Danzaburou
TankEvans12
Danzaburou
Level 104
God Stats
5W - 0L
1,958 SR
Queue Stats
52W - 39L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AwPeasley
Chernobog
15
3 / 5 / 2
9,518
560
11,074
15,126
5,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 6
7,229
425
9,430
18,100
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
13
4 / 9 / 1
7,906
465
9,164
19,336
9,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
hwaryûn
Janus
16
1 / 4 / 1
9,375
551
10,121
10,587
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
waak895
Cu Chulainn
17
4 / 5 / 3
11,019
648
13,704
20,353
16,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Domitosty
Nu Wa
17
4 / 1 / 15
10,690
629
12,802
8,874
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Dömitius
Amaterasu
16
7 / 3 / 9
10,937
643
12,211
20,237
14,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
MyBalls47
Fenrir
18
12 / 2 / 8
11,248
662
14,933
16,900
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
StuccoDyer
Vulcan
16
2 / 3 / 8
9,931
584
10,347
15,100
9,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
TankEvans12
Danzaburou
17
3 / 3 / 6
10,326
607
9,301
13,319
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
28
28
Deaths
12
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AwPeasley
Chernobog
3
5
2
0.8
L
0
5
6
0.6
W
Nu Wa
Domitosty
Nu Wa
4
1
15
11.5
W
Amaterasu
Dömitius
Amaterasu
7
3
9
3.83
W
Fenrir
MyBalls47
Fenrir
12
2
8
8
L
Bacchus
4
9
1
0.5
W
Vulcan
StuccoDyer
Vulcan
2
3
8
2
W
Danzaburou
TankEvans12
Danzaburou
3
3
6
2
L
Janus
hwaryûn
Janus
1
4
1
0.38
L
Cu Chulainn
waak895
Cu Chulainn
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,493
Damage
59,594
83,502
Taken
74,430
48,396
Mitigated
38,626
18,721
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AwPeasley
Chernobog
11,074
6,962
0
5,160
15,126
5,969
843
2,917
11,997
0
82,126
L
9,430
1,840
0
2,312
18,100
12,958
0
4,952
12,853
414
31,767
W
Nu Wa
Domitosty
Nu Wa
12,802
2,163
0
1,237
8,874
2,504
1,212
4,010
4,503
64,656
719
W
Amaterasu
Dömitius
Amaterasu
12,211
4,666
0
5,147
20,237
14,992
96
5,591
13,960
0
41,424
W
Fenrir
MyBalls47
Fenrir
14,933
4,924
0
6,393
16,900
7,076
0
6,609
10,095
0
91,990
L
Bacchus
9,164
1,313
0
4,600
19,336
9,808
0
3,621
15,392
43,347
0
W
Vulcan
StuccoDyer
Vulcan
10,347
1,256
0
6,905
15,100
9,462
0
2,376
12,605
64,884
0
W
Danzaburou
TankEvans12
Danzaburou
9,301
5,340
0
4,907
13,319
4,592
1,203
2,104
10,856
0
76,200
L
Janus
hwaryûn
Janus
10,121
371
0
1,121
10,587
3,292
0
2,472
7,841
80,021
0
L
Cu Chulainn
waak895
Cu Chulainn
13,704
1,395
0
5,528
20,353
16,369
214
7,694
12,414
12,208
82,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
53,132
550
Minions Killed
520
0
Camps Cleared
0
1,722,376
Distance Traveled
1,808,439
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,518
560
151
9
0
325,004
4
L
Vamana
7,229
425
39
2
0
353,182
1
W
Nu Wa
10,690
629
129
8
0
330,210
0
W
Amaterasu
10,937
643
61
4
0
408,449
1
W
Fenrir
11,248
662
119
7
0
406,380
0
L
Bacchus
7,906
465
69
4
0
340,636
0
W
Vulcan
9,931
584
99
6
0
337,419
0
W
Danzaburou
10,326
607
112
7
0
325,981
0
L
Janus
9,375
551
146
9
0
380,492
0
L
Cu Chulainn
11,019
648
145
9
0
323,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role