Player Matchup

Sobek
Sobek
DukiPF
Sobek
Level 49
God Stats
1W - 0L
1,737 SR
Queue Stats
90W - 67L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
brenpf
Nu Wa
Level 159
God Stats
10W - 6L
1,733 SR
Queue Stats
101W - 78L
1,586 Elo+
Party 2
Da Ji
Da Ji
leSQUARED6069
Da Ji
Level 129
God Stats
2W - 6L
1,207 SR
Queue Stats
197W - 162L
1,594 Elo+
Solo
Hachiman
Hachiman
notcheuwan
Hachiman
Level 128
God Stats
9W - 7L
1,589 SR
Queue Stats
573W - 550L
1,490 Elo+
Solo
Atlas
Atlas
squadbear69
Atlas
Level 158
God Stats
1W - 0L
1,691 SR
Queue Stats
66W - 50L
1,615 Elo+
Solo
Team Averages
Level 125
1,591 SR
1,574 Elo+

VS

Team Averages
Level 130
1,513 SR
1,531 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AzakuraYWR
Janus
Level 83
God Stats
9W - 15L
1,411 SR
Queue Stats
326W - 290L
1,457 Elo+
Solo
Danzaburou
Danzaburou
CamelCox
Danzaburou
Level 107
God Stats
73W - 63L
1,609 SR
Queue Stats
109W - 94L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
MAICONIGHT89
Hun Batz
Level 234
God Stats
5W - 9L
1,431 SR
Queue Stats
1,224W - 1,188L
1,569 Elo+
Solo
Amaterasu
Amaterasu
omide26
Amaterasu
Level 67
God Stats
31W - 26L
1,614 SR
Queue Stats
168W - 161L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DukiPF
Sobek
13
3 / 0 / 2
7,531
685
6,612
7,033
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
brenpf
Nu Wa
12
3 / 1 / 4
6,823
620
8,620
3,426
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
4 / 0 / 3
6,304
573
5,082
7,057
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
notcheuwan
Hachiman
13
4 / 0 / 1
7,434
676
7,042
5,495
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 3
5,215
474
3,160
9,202
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
2 / 1 / 1
5,953
541
3,806
8,896
6,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
10
0 / 1 / 0
5,454
496
1,958
5,573
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CamelCox
Danzaburou
11
1 / 4 / 0
5,504
500
5,361
9,229
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
MAICONIGHT89
Hun Batz
9
0 / 4 / 1
5,174
470
3,855
9,215
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
omide26
Amaterasu
9
0 / 4 / 0
5,161
469
1,943
10,380
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
1
2.5
L
Janus
0
1
0
0
L
Danzaburou
CamelCox
Danzaburou
1
4
0
0.25
W
Sobek
DukiPF
Sobek
3
0
2
4
L
Hun Batz
MAICONIGHT89
Hun Batz
0
4
1
0.13
W
Nu Wa
brenpf
Nu Wa
3
1
4
5
W
4
0
3
5.5
W
Hachiman
notcheuwan
Hachiman
4
0
1
4.5
L
Amaterasu
omide26
Amaterasu
0
4
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
16,923
32,213
Taken
43,293
14,195
Mitigated
18,085
14,192
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,806
322
0
3,741
8,896
6,557
0
3,310
5,550
0
20,399
L
Janus
1,958
0
0
2,714
5,573
1,359
0
2,934
2,597
37,458
0
L
Danzaburou
CamelCox
Danzaburou
5,361
2,552
0
3,263
9,229
3,096
0
1,685
7,544
0
38,248
W
Sobek
DukiPF
Sobek
6,612
833
0
6,117
7,033
4,147
0
141
6,586
40,587
3,122
L
Hun Batz
MAICONIGHT89
Hun Batz
3,855
1,210
0
997
9,215
2,635
0
3,647
5,496
0
38,115
W
Nu Wa
brenpf
Nu Wa
8,620
1,351
0
705
3,426
927
10
738
2,630
46,352
1,081
W
5,082
622
0
500
7,057
2,708
0
724
6,261
0
41,303
W
Hachiman
notcheuwan
Hachiman
7,042
5,059
0
3,444
5,495
2,158
667
0
5,495
0
57,704
L
Amaterasu
omide26
Amaterasu
1,943
608
0
3,255
10,380
4,438
0
5,610
4,080
0
26,090
W
3,160
1,395
0
3,426
9,202
4,255
0
145
9,017
21,917
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
27,246
375
Minions Killed
312
0
Camps Cleared
0
1,166,563
Distance Traveled
1,081,248
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,953
541
32
3
0
245,410
0
L
Janus
5,454
496
88
8
0
228,965
0
L
Danzaburou
5,504
500
76
7
0
185,834
4
W
Sobek
7,531
685
85
8
0
237,363
2
L
Hun Batz
5,174
470
67
6
0
237,575
1
W
Nu Wa
6,823
620
86
8
0
231,874
3
W
Da Ji
6,304
573
71
6
0
283,765
0
W
Hachiman
7,434
676
98
9
0
206,419
0
L
Amaterasu
5,161
469
49
4
0
183,464
2
W
Atlas
5,215
474
35
3
0
207,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role