Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DefinitelyLady
Janus
Level 140
God Stats
5W - 6L
1,387 SR
Queue Stats
298W - 329L
1,444 Elo+
Party 2
Ymir
Ymir
TheInfamousDucky
Ymir
Level 113
God Stats
9W - 6L
1,644 SR
Queue Stats
308W - 332L
1,447 Elo+
Party 2
Nox
Nox
Venom325
Nox
Level 156
God Stats
5W - 2L
1,666 SR
Queue Stats
381W - 393L
1,496 Elo+
Solo
Jing Wei
Jing Wei
icy3141
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,355 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,449 Elo+

VS

Team Averages
Level 108
1,447 SR
1,481 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KrispyGuy
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,545 Elo+
Party 1
Izanami
Izanami
Real BigKatz
Izanami
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
X BlackMage X
Xing Tian
Level 125
God Stats
2W - 3L
1,378 SR
Queue Stats
117W - 147L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
failingfish
Gilgamesh
Level 128
God Stats
5W - 5L
1,355 SR
Queue Stats
261W - 257L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 6
7,106
1,015
5,137
5,273
1,654
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 10
7,497
1,071
7,395
4,956
1,808
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 8
6,797
971
4,888
8,178
6,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 5
7,271
1,039
4,603
5,268
1,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
icy3141
Jing Wei
12
3 / 2 / 6
7,156
1,022
8,872
6,107
1,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 1 / 2
5,755
822
4,201
5,460
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
KrispyGuy
Freya
13
2 / 3 / 2
6,508
930
6,733
7,294
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Real BigKatz
Izanami
6
0 / 2 / 0
4,955
708
1,021
2,010
552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
X BlackMage X
Xing Tian
13
1 / 2 / 4
6,775
968
6,875
11,049
10,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
failingfish
Gilgamesh
12
1 / 4 / 3
6,344
906
6,126
11,113
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
12
Kills
5
5
Deaths
12
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
6
6
L
Nike
 
Nike
1
1
2
2
W
2
1
10
7
L
Freya
KrispyGuy
Freya
2
3
2
1
L
Izanami
Real BigKatz
Izanami
0
2
0
0
W
1
0
8
5
W
3
1
5
5.5
L
Xing Tian
X BlackMage X
Xing Tian
1
2
4
1.5
L
Gilgamesh
failingfish
Gilgamesh
1
4
3
0.63
W
Jing Wei
icy3141
Jing Wei
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
24,956
29,782
Taken
36,926
13,653
Mitigated
24,519
16,117
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,137
1,340
1,368
2,084
5,273
1,654
698
3,275
1,961
14,352
0
L
Nike
 
Nike
4,201
77
693
346
5,460
2,944
0
3,270
2,190
2,716
7,925
W
7,395
385
1,497
1,479
4,956
1,808
111
1,835
3,121
17,166
0
L
Freya
KrispyGuy
Freya
6,733
2,057
856
1,507
7,294
2,728
0
4,320
2,974
11,713
0
L
Izanami
Real BigKatz
Izanami
1,021
639
0
43
2,010
552
0
1,332
678
0
2,435
W
4,888
252
2,351
2,477
8,178
6,415
0
4,639
3,462
7,550
1,414
W
4,603
93
978
1,575
5,268
1,846
0
2,283
2,872
12,902
0
L
Xing Tian
X BlackMage X
Xing Tian
6,875
471
1,602
1,838
11,049
10,136
0
5,187
5,862
15,306
0
L
Gilgamesh
failingfish
Gilgamesh
6,126
954
486
2,331
11,113
8,159
0
7,090
4,023
0
11,441
W
Jing Wei
icy3141
Jing Wei
8,872
5,645
1,430
878
6,107
1,930
678
3,369
2,532
0
14,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
30,337
85
Minions Killed
58
0
Camps Cleared
0
731,264
Distance Traveled
556,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,106
1,015
15
2
0
133,460
0
L
Nike
5,755
822
13
2
0
101,373
0
W
Janus
7,497
1,071
27
4
0
128,436
0
L
Freya
6,508
930
17
2
0
131,277
0
L
Izanami
4,955
708
2
0
0
36,753
0
W
Ymir
6,797
971
6
1
0
152,539
0
W
Nox
7,271
1,039
22
3
0
163,913
0
L
Xing Tian
6,775
968
13
2
0
157,122
0
L
Gilgamesh
6,344
906
13
2
0
129,683
0
W
Jing Wei
7,156
1,022
15
2
0
152,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role