Player Matchup

Sobek
Sobek
D3adly2kill
Sobek
Level 146
God Stats
3W - 3L
1,407 SR
Queue Stats
133W - 140L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
DraKeN9nE
Gilgamesh
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 41L
1,461 Elo+
Party 3
Poseidon
Poseidon
I Ar Ronin
Poseidon
Level 154
God Stats
3W - 1L
1,459 SR
Queue Stats
102W - 109L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
Kiamantur
Baron Samedi
Level 159
God Stats
1W - 1L
1,268 SR
Queue Stats
137W - 142L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
TR1GGA D 209
Kumbhakarna
Level 154
God Stats
1W - 1L
1,707 SR
Queue Stats
39W - 41L
1,436 Elo+
Party 3
Team Averages
Level 146
1,468 SR
1,469 Elo+

VS

Team Averages
Level 142
1,420 SR
1,453 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Adieel
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,282 Elo+
Solo
Chernobog
Chernobog
SCC HeAdShOtPrO
Chernobog
Level 135
God Stats
1W - 5L
1,260 SR
Queue Stats
162W - 153L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oTF Dutch
Tsukuyomi
Level 155
God Stats
3W - 4L
1,503 SR
Queue Stats
248W - 244L
1,548 Elo+
Party 2
Olorun
Olorun
ohmygary
Olorun
Level 117
God Stats
0W - 1L
1,339 SR
Queue Stats
63W - 81L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 21
9,780
978
5,995
14,478
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
DraKeN9nE
Gilgamesh
18
9 / 1 / 18
10,427
1,043
8,069
12,091
14,157
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
I Ar Ronin
Poseidon
16
9 / 4 / 19
10,344
1,034
17,070
10,619
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Kiamantur
Baron Samedi
15
7 / 2 / 16
9,452
945
13,108
6,875
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TR1GGA D 209
Kumbhakarna
17
5 / 1 / 26
10,710
1,071
8,997
17,844
17,716
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 4 / 4
7,903
790
9,405
8,661
3,398
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Adieel
Amaterasu
13
2 / 7 / 4
8,176
818
5,095
11,321
9,483
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
SCC HeAdShOtPrO
Chernobog
13
1 / 6 / 5
7,483
748
9,577
11,054
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
oTF Dutch
Tsukuyomi
11
2 / 10 / 5
7,206
721
8,026
14,596
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Olorun
ohmygary
Olorun
13
2 / 7 / 4
7,439
744
10,502
12,016
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
32
34
Kills
10
11
Deaths
34
100
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
4
1.25
L
Amaterasu
Adieel
Amaterasu
2
7
4
0.57
W
4
3
21
4.83
W
Gilgamesh
DraKeN9nE
Gilgamesh
9
1
18
18
W
Poseidon
I Ar Ronin
Poseidon
9
4
19
4.63
W
Baron Samedi
Kiamantur
Baron Samedi
7
2
16
7.5
L
Chernobog
SCC HeAdShOtPrO
Chernobog
1
6
5
0.58
W
Kumbhakarna
TR1GGA D 209
Kumbhakarna
5
1
26
18
L
Tsukuyomi
oTF Dutch
Tsukuyomi
2
10
5
0.45
L
Olorun
ohmygary
Olorun
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,239
Damage
42,605
61,907
Taken
57,648
57,693
Mitigated
27,692
25,637
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,405
4,657
0
506
8,661
3,398
0
7,053
1,608
0
19,988
L
Amaterasu
Adieel
Amaterasu
5,095
955
77
846
11,321
9,483
0
8,200
3,121
2,930
7,687
W
5,995
404
827
2,139
14,478
16,121
672
1,885
12,593
10,735
0
W
Gilgamesh
DraKeN9nE
Gilgamesh
8,069
482
955
994
12,091
14,157
1,053
3,300
8,791
3,448
16,158
W
Poseidon
I Ar Ronin
Poseidon
17,070
2,116
1,478
2,943
10,619
4,185
2,074
1,327
9,292
34,315
1,315
W
Baron Samedi
Kiamantur
Baron Samedi
13,108
1,644
5,623
1,737
6,875
5,514
1,687
597
6,278
23,699
821
L
Chernobog
SCC HeAdShOtPrO
Chernobog
9,577
4,579
145
873
11,054
4,537
0
9,440
1,614
0
18,348
W
Kumbhakarna
TR1GGA D 209
Kumbhakarna
8,997
106
4,351
4,590
17,844
17,716
573
3,972
13,872
20,596
0
L
Tsukuyomi
oTF Dutch
Tsukuyomi
8,026
1,658
283
871
14,596
5,994
0
10,722
3,874
0
11,976
L
Olorun
ohmygary
Olorun
10,502
4,227
1,006
2,389
12,016
4,280
0
10,521
1,495
15,920
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
38,207
104
Minions Killed
77
0
Camps Cleared
0
959,943
Distance Traveled
743,952
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,903
790
24
2
0
163,443
0
L
Amaterasu
8,176
818
6
1
0
152,364
0
W
Sobek
9,780
978
6
1
0
196,792
0
W
Gilgamesh
10,427
1,043
20
2
0
194,956
0
W
Poseidon
10,344
1,034
31
3
0
176,338
0
W
Baron Samedi
9,452
945
33
3
0
179,946
0
L
Chernobog
7,483
748
25
3
0
142,568
5
W
Kumbhakarna
10,710
1,071
14
1
0
211,911
0
L
Tsukuyomi
7,206
721
8
1
0
155,144
3
L
Olorun
7,439
744
14
1
0
130,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role