Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dwindle7
Nu Wa
Level 86
God Stats
8W - 7L
1,546 SR
Queue Stats
373W - 353L
1,419 Elo+
Solo
Charybdis
Charybdis
Ozaii52
Charybdis
Level 140
God Stats
1W - 1L
1,488 SR
Queue Stats
63W - 66L
1,511 Elo+
Party 2
Baba Yaga
Baba Yaga
getsent
Baba Yaga
Level 149
God Stats
15W - 15L
1,576 SR
Queue Stats
593W - 581L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
zanderdude1996
Kumbhakarna
Level 127
God Stats
0W - 2L
1,217 SR
Queue Stats
138W - 125L
1,545 Elo+
Party 2
Team Averages
Level 139
1,465 SR
1,495 Elo+

VS

Team Averages
Level 118
1,414 SR
1,489 Elo+
Da Ji
Da Ji
BigGunsBuddy
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,370 Elo+
Solo
Hercules
Hercules
Honordragon84
Hercules
Level 171
God Stats
5W - 12L
1,327 SR
Queue Stats
306W - 319L
1,582 Elo+
Party 3
Cerberus
Cerberus
RandolphJones
Cerberus
Level 142
God Stats
2W - 1L
1,448 SR
Queue Stats
35W - 40L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
TsKJon
Zhong Kui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,486 Elo+
Party 3
Ah Puch
Ah Puch
silent terr0r
Ah Puch
Level 126
God Stats
2W - 1L
1,297 SR
Queue Stats
47W - 29L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 7 / 2
8,220
747
9,448
8,720
3,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Dwindle7
Nu Wa
13
0 / 4 / 5
7,304
664
10,372
7,633
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ozaii52
Charybdis
14
3 / 5 / 4
7,706
701
12,231
8,377
3,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
getsent
Baba Yaga
13
0 / 5 / 2
7,664
697
9,930
9,237
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
zanderdude1996
Kumbhakarna
15
0 / 3 / 5
7,958
723
6,712
15,376
13,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 8
8,253
750
3,506
9,271
4,426
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
Honordragon84
Hercules
16
8 / 1 / 11
9,763
888
6,945
18,770
21,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cerberus
RandolphJones
Cerberus
15
3 / 1 / 16
9,616
874
4,242
12,974
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TsKJon
Zhong Kui
18
5 / 0 / 16
10,119
920
9,946
10,487
9,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
17
4 / 0 / 18
9,954
905
21,350
11,855
4,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
7
Kills
24
24
Deaths
8
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
7
2
0.71
W
4
6
8
1.33
L
Nu Wa
Dwindle7
Nu Wa
0
4
5
0.63
W
Hercules
Honordragon84
Hercules
8
1
11
13.5
L
Charybdis
Ozaii52
Charybdis
3
5
4
1
W
Cerberus
RandolphJones
Cerberus
3
1
16
11
W
Zhong Kui
TsKJon
Zhong Kui
5
0
16
13
L
Baba Yaga
getsent
Baba Yaga
0
5
2
0.2
W
Ah Puch
4
0
18
13
L
Kumbhakarna
zanderdude1996
Kumbhakarna
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,693
Damage
45,989
49,343
Taken
63,357
26,422
Mitigated
52,465
9,403
Healing
33,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,448
522
625
225
8,720
3,326
0
6,446
2,231
17,933
394
W
3,506
660
1,067
449
9,271
4,426
43
4,040
5,127
0
6,047
L
Nu Wa
Dwindle7
Nu Wa
10,372
3,177
836
710
7,633
2,694
0
5,462
2,171
20,667
0
W
Hercules
Honordragon84
Hercules
6,945
1,333
2,885
11,343
18,770
21,380
373
9,100
9,318
0
24,625
L
Charybdis
Ozaii52
Charybdis
12,231
4,274
1,065
485
8,377
3,301
0
5,895
2,482
0
23,119
W
Cerberus
RandolphJones
Cerberus
4,242
134
1,108
4,978
12,974
12,780
71
7,420
5,062
10,408
4,273
W
Zhong Kui
TsKJon
Zhong Kui
9,946
848
599
6,227
10,487
9,280
300
6,715
3,714
40,011
960
L
Baba Yaga
getsent
Baba Yaga
9,930
544
291
814
9,237
3,765
0
5,581
3,656
19,590
0
W
Ah Puch
21,350
685
993
4,280
11,855
4,599
193
7,719
3,930
44,515
1,218
L
Kumbhakarna
zanderdude1996
Kumbhakarna
6,712
388
2,198
2,154
15,376
13,336
0
10,674
4,702
10,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
47,705
155
Minions Killed
185
0
Camps Cleared
0
918,559
Distance Traveled
1,128,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,220
747
28
3
0
213,752
0
W
Da Ji
8,253
750
7
1
0
176,811
0
L
Nu Wa
7,304
664
21
2
0
169,049
0
W
Hercules
9,763
888
37
3
0
234,294
0
L
Charybdis
7,706
701
62
6
0
169,475
0
W
Cerberus
9,616
874
20
2
0
226,243
0
W
Zhong Kui
10,119
920
79
7
0
235,146
0
L
Baba Yaga
7,664
697
31
3
0
150,905
0
W
Ah Puch
9,954
905
42
4
0
255,798
0
L
Kumbhakarna
7,958
723
13
1
0
215,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role