Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Erickcx
Hera
Level 147
God Stats
9W - 3L
1,644 SR
Queue Stats
416W - 394L
1,505 Elo+
Solo
Cerberus
Cerberus
JackHuncho16
Cerberus
Level 120
God Stats
2W - 3L
1,461 SR
Queue Stats
9W - 10L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
Supreme2426
Cu Chulainn
Level 145
God Stats
9W - 5L
1,569 SR
Queue Stats
289W - 271L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Th3Dlzzler
Cernunnos
Level 123
God Stats
11W - 4L
1,695 SR
Queue Stats
118W - 99L
1,544 Elo+
Solo
Team Averages
Level 142
1,574 SR
1,504 Elo+

VS

Team Averages
Level 115
1,552 SR
1,519 Elo+
Hercules
Hercules
DementionalRift
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,482 Elo+
Party 1
Ymir
Ymir
FL4KC4NN0N
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,515 Elo+
Party 1
Poseidon
Poseidon
LEETJ99
Poseidon
Level 134
God Stats
44W - 43L
1,514 SR
Queue Stats
313W - 281L
1,494 Elo+
Solo
Neith
Neith
SmashinDemFoos
Neith
Level 150
God Stats
18W - 14L
1,654 SR
Queue Stats
417W - 401L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
SquidSIays
Erlang Shen
Level 157
God Stats
10W - 9L
1,591 SR
Queue Stats
416W - 388L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 4 / 6
8,032
535
8,512
12,561
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Hera
Erickcx
Hera
16
8 / 1 / 5
9,634
642
15,048
5,641
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JackHuncho16
Cerberus
15
7 / 1 / 1
9,566
638
8,386
13,644
10,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Supreme2426
Cu Chulainn
15
6 / 2 / 6
8,922
595
8,659
14,480
10,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Th3Dlzzler
Cernunnos
16
5 / 0 / 2
9,466
631
9,133
8,949
3,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 7 / 1
6,555
437
4,036
11,953
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 5 / 3
6,993
466
6,022
16,526
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
LEETJ99
Poseidon
14
5 / 7 / 2
7,867
524
9,252
9,752
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 5 / 1
6,861
457
7,165
11,024
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SquidSIays
Erlang Shen
12
1 / 6 / 5
7,250
483
4,013
15,408
8,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
30
Kills
8
8
Deaths
30
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
4
6
1.75
L
Hercules
0
7
1
0.07
W
Hera
Erickcx
Hera
8
1
5
10.5
L
1
5
3
0.5
W
Cerberus
JackHuncho16
Cerberus
7
1
1
7.5
L
Poseidon
LEETJ99
Poseidon
5
7
2
0.86
L
1
5
1
0.3
L
Erlang Shen
SquidSIays
Erlang Shen
1
6
5
0.58
W
Cu Chulainn
Supreme2426
Cu Chulainn
6
2
6
4.5
W
Cernunnos
Th3Dlzzler
Cernunnos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
30,488
55,275
Taken
64,663
31,435
Mitigated
34,420
16,717
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,512
2,699
0
2,154
12,561
5,252
780
2,741
9,778
0
53,768
L
Hercules
4,036
2,196
0
1,935
11,953
8,666
0
6,560
4,563
0
31,960
W
Hera
Erickcx
Hera
15,048
2,122
0
1,430
5,641
1,690
570
2,516
3,125
59,595
777
L
6,022
1,948
0
2,025
16,526
12,080
0
5,773
10,274
25,848
1,220
W
Cerberus
JackHuncho16
Cerberus
8,386
507
0
4,431
13,644
10,346
296
2,566
10,666
57,877
1,679
L
Poseidon
LEETJ99
Poseidon
9,252
1,992
0
646
9,752
2,713
0
4,881
4,590
63,331
0
L
7,165
1,872
0
2,111
11,024
2,826
0
1,275
9,703
0
49,438
L
Erlang Shen
SquidSIays
Erlang Shen
4,013
2,045
0
3,552
15,408
8,135
0
4,449
10,580
0
37,494
W
Cu Chulainn
Supreme2426
Cu Chulainn
8,659
927
0
3,194
14,480
10,299
242
5,213
9,267
11,789
42,764
W
Cernunnos
Th3Dlzzler
Cernunnos
9,133
4,402
0
5,508
8,949
3,848
2,597
2,201
6,748
0
76,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,620
Gold Earned
35,526
522
Minions Killed
382
0
Camps Cleared
0
1,441,146
Distance Traveled
1,417,555
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,032
535
79
5
0
312,316
1
L
Hercules
6,555
437
59
4
0
280,849
0
W
Hera
9,634
642
111
7
0
302,309
8
L
Ymir
6,993
466
47
3
0
279,572
0
W
Cerberus
9,566
638
147
10
0
227,462
3
L
Poseidon
7,867
524
130
9
0
275,548
2
L
Neith
6,861
457
93
6
0
262,864
2
L
Erlang Shen
7,250
483
53
4
0
318,722
2
W
Cu Chulainn
8,922
595
66
4
0
308,617
4
W
Cernunnos
9,466
631
119
8
0
290,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role