Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond I
 
Artemis
Diamond I
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Riejh
Xing Tian
Diamond II
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 110L
2,374 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Shıver
Cabrakan
Diamond IV
Level 262
God Stats
82W - 75L
1,583 SR
Queue Stats
673W - 692L
2,101 MMR
Solo
Thor
Thor
Diamond V
baneameAloki
Thor
Diamond V
Level 126
God Stats
3W - 8L
1,762 SR
Queue Stats
181W - 180L
2,101 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 189
1,569 SR
1,915 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,561 SR
1,822 MMR
Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum IV
 
Fafnir
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Masters
HollowSSamurai
Hades
Masters
Level 203
God Stats
1W - 0L
1,501 SR
Queue Stats
357W - 318L
2,349 MMR
Solo
Nike
Nike
Diamond II
iNeverRust
Nike
Diamond II
Level 167
God Stats
8W - 2L
1,802 SR
Queue Stats
106W - 77L
2,259 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 5 / 0
4,853
539
1,783
5,285
1,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
9
0 / 2 / 2
4,668
519
3,684
5,619
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Riejh
Xing Tian
1
0 / 0 / 0
3,298
366
72
183
66
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Shıver
Cabrakan
9
2 / 4 / 0
5,430
603
4,646
7,628
6,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 4 / 0
4,896
544
3,060
7,359
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboRavanaBacchusSun Wukong

VS

Bans
SobekCerberusHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 5
6,215
691
4,660
4,045
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
 
Fafnir
9
1 / 1 / 5
5,495
611
1,703
5,365
4,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
 
Anhur
10
0 / 1 / 2
5,023
558
3,237
5,027
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 2
6,282
698
3,163
4,516
1,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 3
5,830
648
4,700
7,129
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
L
Artemis
 
Artemis
0
2
2
0.5
W
Ne Zha
 
Ne Zha
4
0
5
6.5
W
Fafnir
 
Fafnir
1
1
5
3.5
W
Anhur
 
Anhur
0
1
2
1
W
7
0
2
8
L
Xing Tian
Riejh
Xing Tian
0
0
0
0
L
Cabrakan
Shıver
Cabrakan
2
4
0
0.5
L
2
4
0
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,245
Damage
17,463
26,074
Taken
26,082
11,432
Mitigated
11,046
6,183
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,783
149
132
738
5,285
1,244
0
2,288
2,997
29,405
0
L
Artemis
 
Artemis
3,684
1,398
0
875
5,619
1,338
0
982
4,637
0
28,048
W
Ne Zha
 
Ne Zha
4,660
2,145
0
947
4,045
1,349
0
705
3,246
0
40,267
W
Fafnir
 
Fafnir
1,703
296
0
1,739
5,365
4,318
4
136
5,189
8,299
760
W
Anhur
 
Anhur
3,237
863
0
2,340
5,027
1,479
0
0
5,027
0
35,699
W
3,163
914
370
2,688
4,516
1,459
25
1,175
3,144
37,149
0
L
Xing Tian
Riejh
Xing Tian
72
72
0
29
183
66
0
29
154
1,044
0
L
Cabrakan
Shıver
Cabrakan
4,646
888
0
2,254
7,628
6,747
0
342
7,286
32,668
1,817
L
3,060
774
0
2,155
7,359
2,037
0
1,205
6,154
0
29,946
W
4,700
469
0
2,098
7,129
2,441
0
4,052
3,077
0
31,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
28,845
243
Minions Killed
285
0
Camps Cleared
0
717,938
Distance Traveled
972,730
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,853
539
67
7
0
165,067
0
L
Artemis
4,668
519
46
5
0
187,334
2
W
Ne Zha
6,215
691
77
9
0
240,128
0
W
Fafnir
5,495
611
13
1
0
179,387
1
W
Anhur
5,023
558
61
7
0
176,875
2
W
Hades
6,282
698
70
8
0
192,778
0
L
Xing Tian
3,298
366
2
0
0
21,184
0
L
Cabrakan
5,430
603
64
7
0
154,940
0
L
Thor
4,896
544
64
7
0
189,413
0
W
Nike
5,830
648
64
7
0
183,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role