Player Matchup

Neith
Neith
 
Neith
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
COPELO
Baron Samedi
Level 68
God Stats
11W - 9L
1,540 SR
Queue Stats
44W - 55L
1,428 Elo+
Party 3
Thor
Thor
SwagglesMcSwagg
Thor
Level 126
God Stats
10W - 6L
1,614 SR
Queue Stats
190W - 205L
1,473 Elo+
Party 2
Yemoja
Yemoja
VeletaKinG
Yemoja
Level 114
God Stats
5W - 5L
1,602 SR
Queue Stats
210W - 191L
1,539 Elo+
Solo
Team Averages
Level 134
1,551 SR
1,488 Elo+

VS

Team Averages
Level 125
1,471 SR
1,462 Elo+
Nu Wa
Nu Wa
GLOS_Ee
Nu Wa
Level 114
God Stats
6W - 12L
1,333 SR
Queue Stats
310W - 302L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
RareK1nd
Jing Wei
Level 157
God Stats
2W - 8L
1,190 SR
Queue Stats
393W - 388L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Xlima_K
Danzaburou
Level 143
God Stats
17W - 14L
1,614 SR
Queue Stats
287W - 276L
1,465 Elo+
Party 1
Ymir
Ymir
xviant
Ymir
Level 43
God Stats
13W - 7L
1,692 SR
Queue Stats
26W - 30L
1,429 Elo+
Solo
Poseidon
Poseidon
ztrendkill
Poseidon
Level 166
God Stats
66W - 49L
1,524 SR
Queue Stats
582W - 604L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 2
6,852
527
8,378
8,839
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
12
0 / 4 / 0
6,689
515
2,542
9,481
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
COPELO
Baron Samedi
13
2 / 3 / 0
7,116
547
2,459
7,151
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 2
7,158
551
2,512
11,040
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
VeletaKinG
Yemoja
11
0 / 1 / 2
6,351
489
5,568
11,272
6,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GLOS_Ee
Nu Wa
14
2 / 1 / 6
7,973
613
8,676
2,830
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RareK1nd
Jing Wei
12
2 / 3 / 1
6,544
503
3,513
7,672
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Xlima_K
Danzaburou
13
5 / 2 / 5
7,655
589
8,431
10,231
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
xviant
Ymir
12
1 / 0 / 4
6,843
526
5,332
9,837
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ztrendkill
Poseidon
14
4 / 1 / 2
8,665
667
5,597
5,814
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
14
14
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
2
1.33
L
Ah Puch
 
Ah Puch
0
4
0
0
L
Baron Samedi
COPELO
Baron Samedi
2
3
0
0.67
W
Nu Wa
GLOS_Ee
Nu Wa
2
1
6
5
W
Jing Wei
RareK1nd
Jing Wei
2
3
1
0.83
L
2
3
2
1
L
Yemoja
VeletaKinG
Yemoja
0
1
2
1
W
Danzaburou
Xlima_K
Danzaburou
5
2
5
3.75
W
Ymir
xviant
Ymir
1
0
4
3
W
Poseidon
ztrendkill
Poseidon
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
31,549
47,783
Taken
36,384
19,200
Mitigated
17,186
17,229
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,378
3,328
0
3,206
8,839
3,070
0
3,755
4,888
0
53,616
L
Ah Puch
 
Ah Puch
2,542
56
0
3,033
9,481
2,726
0
4,710
4,277
50,462
0
L
Baron Samedi
COPELO
Baron Samedi
2,459
74
0
1,891
7,151
3,014
0
2,781
4,128
48,299
273
W
Nu Wa
GLOS_Ee
Nu Wa
8,676
1,718
0
369
2,830
798
537
1,228
1,467
51,002
1,604
W
Jing Wei
RareK1nd
Jing Wei
3,513
2,780
0
1,526
7,672
2,678
0
1,526
6,146
0
40,054
L
2,512
444
0
4,568
11,040
3,521
0
2,410
8,361
0
41,880
L
Yemoja
VeletaKinG
Yemoja
5,568
746
1,887
2,644
11,272
6,869
0
4,028
6,975
24,500
0
W
Danzaburou
Xlima_K
Danzaburou
8,431
2,844
0
3,907
10,231
3,960
24
1,644
8,548
0
53,042
W
Ymir
xviant
Ymir
5,332
1,005
0
2,026
9,837
8,040
0
2,891
6,946
26,689
1,601
W
Poseidon
ztrendkill
Poseidon
5,597
947
0
1,937
5,814
1,710
432
2,923
2,891
57,304
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
37,680
427
Minions Killed
443
0
Camps Cleared
0
1,194,107
Distance Traveled
1,340,858
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,852
527
96
7
0
211,955
3
L
Ah Puch
6,689
515
101
8
0
240,779
0
L
Baron Samedi
7,116
547
117
9
0
230,273
0
W
Nu Wa
7,973
613
107
8
0
262,601
0
W
Jing Wei
6,544
503
86
7
0
263,147
3
L
Thor
7,158
551
77
6
0
270,964
0
L
Yemoja
6,351
489
36
3
0
240,136
3
W
Danzaburou
7,655
589
71
5
0
289,098
0
W
Ymir
6,843
526
33
3
0
267,534
1
W
Poseidon
8,665
667
146
11
0
258,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role