Player Matchup

Khepri
Khepri
Platinum V
GloRawd
Khepri
Platinum V
Level 128
God Stats
26W - 27L
1,579 SR
Queue Stats
81W - 87L
1,833 MMR
Solo
Nu Wa
Nu Wa
Diamond III
SammiGG
Nu Wa
Diamond III
Level 176
God Stats
12W - 7L
1,689 SR
Queue Stats
319W - 315L
2,119 MMR
Solo
Tyr
Tyr
Platinum III
Seahawker562
Tyr
Platinum III
Level 253
God Stats
8W - 4L
1,538 SR
Queue Stats
423W - 423L
1,766 MMR
Solo
Fenrir
Fenrir
Gold III
Usseles123
Fenrir
Gold III
Level 158
God Stats
17W - 17L
1,585 SR
Queue Stats
436W - 441L
1,384 MMR
Solo
Heimdallr
Heimdallr
Gold IV
joshvelra
Heimdallr
Gold IV
Level 147
God Stats
9W - 12L
1,301 SR
Queue Stats
666W - 679L
1,489 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,538 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,566 SR
1,726 MMR
Fafnir
Fafnir
Gold IV
AzulSpirit
Fafnir
Gold IV
Level 154
God Stats
16W - 12L
1,632 SR
Queue Stats
190W - 183L
1,380 MMR
Solo
Hachiman
Hachiman
Diamond IV
CxmpGN
Hachiman
Diamond IV
Level 156
God Stats
42W - 33L
1,611 SR
Queue Stats
177W - 161L
1,718 MMR
Solo
Arachne
Arachne
Masters
EmoEgirl
Arachne
Masters
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
2,435 MMR
Solo
Hera
Hera
Silver IV
RichTickler15
Hera
Silver IV
Level 159
God Stats
0W - 1L
1,649 SR
Queue Stats
4W - 9L
1,429 MMR
Solo
Amaterasu
Amaterasu
Gold I
unkloonkalept
Amaterasu
Gold I
Level 146
God Stats
5W - 6L
1,436 SR
Queue Stats
95W - 90L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GloRawd
Khepri
16
1 / 2 / 12
11,142
557
6,688
19,641
25,077
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
SammiGG
Nu Wa
18
8 / 1 / 10
12,244
612
26,825
10,984
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 7
11,079
554
12,512
19,966
18,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Usseles123
Fenrir
20
13 / 3 / 7
12,762
638
19,220
20,205
10,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
joshvelra
Heimdallr
18
2 / 3 / 5
11,238
562
9,629
16,161
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaGaneshaJanusAo KuangAnubis

VS

Bans
ThanatosNeithAresLancelotCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AzulSpirit
Fafnir
15
3 / 5 / 4
10,587
529
8,911
22,600
23,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
CxmpGN
Hachiman
11
1 / 6 / 1
7,362
368
4,292
12,438
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
EmoEgirl
Arachne
11
4 / 3 / 0
8,059
403
6,390
15,052
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 0
9,031
452
10,434
14,047
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
unkloonkalept
Amaterasu
19
1 / 3 / 2
11,837
592
11,463
35,623
32,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
26
Kills
10
10
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AzulSpirit
Fafnir
3
5
4
1
L
Hachiman
CxmpGN
Hachiman
1
6
1
0.25
L
Arachne
EmoEgirl
Arachne
4
3
0
1.33
W
Khepri
GloRawd
Khepri
1
2
12
3.5
L
1
9
0
0.11
W
Nu Wa
SammiGG
Nu Wa
8
1
10
13
W
2
1
7
5.5
W
Fenrir
Usseles123
Fenrir
13
3
7
5.5
W
Heimdallr
joshvelra
Heimdallr
2
3
5
1.5
L
Amaterasu
unkloonkalept
Amaterasu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,874
Damage
41,490
86,957
Taken
99,760
67,658
Mitigated
65,027
32,643
Healing
33,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AzulSpirit
Fafnir
8,911
2,340
0
4,480
22,600
23,743
6
6,493
16,107
35,079
789
L
Hachiman
CxmpGN
Hachiman
4,292
2,098
0
3,185
12,438
2,691
0
3,500
8,938
0
36,042
L
Arachne
EmoEgirl
Arachne
6,390
4,381
0
5,280
15,052
3,893
28
4,313
10,739
0
38,296
W
Khepri
GloRawd
Khepri
6,688
559
0
5,910
19,641
25,077
785
4,931
14,710
23,813
3,413
L
10,434
2,202
0
836
14,047
2,141
0
8,822
5,225
66,349
158
W
Nu Wa
SammiGG
Nu Wa
26,825
9,683
0
2,857
10,984
5,243
3,011
3,246
7,738
114,616
1,108
W
12,512
863
0
9,528
19,966
18,678
1,504
7,000
12,966
317
87,120
W
Fenrir
Usseles123
Fenrir
19,220
4,566
0
11,222
20,205
10,873
1,120
4,630
14,935
0
117,431
W
Heimdallr
joshvelra
Heimdallr
9,629
1,742
0
3,126
16,161
7,787
5,750
4,447
11,714
0
92,305
L
Amaterasu
unkloonkalept
Amaterasu
11,463
6,235
0
19,656
35,623
32,559
801
10,321
25,302
0
105,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
46,876
632
Minions Killed
457
0
Camps Cleared
0
2,031,500
Distance Traveled
1,519,862
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,587
529
40
2
0
358,273
0
L
Hachiman
7,362
368
66
3
0
194,420
1
L
Arachne
8,059
403
58
3
0
287,774
0
W
Khepri
11,142
557
30
2
0
383,885
14
L
Hera
9,031
452
103
5
0
275,712
8
W
Nu Wa
12,244
612
167
8
0
391,452
0
W
Tyr
11,079
554
144
7
0
403,548
0
W
Fenrir
12,762
638
152
8
0
466,087
1
W
Heimdallr
11,238
562
139
7
0
386,528
5
L
Amaterasu
11,837
592
190
10
0
403,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role