Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FatalYurei
Fenrir
Level 42
God Stats
21W - 20L
1,530 SR
Queue Stats
47W - 51L
1,456 Elo+
Party 2
Artemis
Artemis
OCDMiller1
Artemis
Level 102
God Stats
6W - 2L
1,603 SR
Queue Stats
105W - 92L
1,490 Elo+
Party 2
Surtr
Surtr
Onyx4441
Surtr
Level 154
God Stats
99W - 71L
1,630 SR
Queue Stats
664W - 637L
1,506 Elo+
Party 2
Merlin
Merlin
smoovethelegend
Merlin
Level 181
God Stats
17W - 19L
1,572 SR
Queue Stats
81W - 98L
1,474 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,485 Elo+

VS

Team Averages
Level 94
1,616 SR
1,481 Elo+
Martichoras
Martichoras
Cheeselover47
Martichoras
Level 66
God Stats
2W - 2L
1,830 SR
Queue Stats
23W - 24L
1,516 Elo+
Party 1
Nemesis
Nemesis
HENSHU
Nemesis
Level 64
God Stats
2W - 1L
1,798 SR
Queue Stats
38W - 47L
1,478 Elo+
Party 1
Fenrir
Fenrir
PreparaEseAnubis
Fenrir
Level 131
God Stats
9W - 8L
1,530 SR
Queue Stats
838W - 828L
1,471 Elo+
Solo
Tyr
Tyr
Stay_Frostay1998
Tyr
Level 148
God Stats
1W - 6L
1,422 SR
Queue Stats
52W - 56L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
XFBS
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 6
6,837
1,140
3,005
6,774
4,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
FatalYurei
Fenrir
12
6 / 2 / 2
7,148
1,191
7,122
6,108
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
OCDMiller1
Artemis
11
0 / 0 / 8
6,415
1,069
3,104
2,113
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Onyx4441
Surtr
12
2 / 2 / 5
6,527
1,088
5,938
7,302
5,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
2 / 1 / 5
6,627
1,105
4,189
2,252
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cheeselover47
Martichoras
11
1 / 1 / 4
6,220
1,037
5,604
4,842
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
HENSHU
Nemesis
11
2 / 5 / 3
6,106
1,018
5,542
9,158
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 0 / 0
5,163
861
0
0
0
11
2 / 3 / 2
6,234
1,039
5,401
8,227
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
XFBS
Baron Samedi
12
0 / 2 / 2
6,091
1,015
3,972
4,768
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
11
Kills
5
5
Deaths
11
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
6
4
L
Martichoras
Cheeselover47
Martichoras
1
1
4
3
W
Fenrir
FatalYurei
Fenrir
6
2
2
3.5
L
Nemesis
HENSHU
Nemesis
2
5
3
0.7
W
Artemis
OCDMiller1
Artemis
0
0
8
4
W
Surtr
Onyx4441
Surtr
2
2
5
2.25
L
0
0
0
0
L
2
3
2
1
L
Baron Samedi
XFBS
Baron Samedi
0
2
2
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
20,519
24,549
Taken
26,995
13,843
Mitigated
13,673
5,177
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,005
429
0
1,809
6,774
4,583
0
838
5,692
11,535
0
L
Martichoras
Cheeselover47
Martichoras
5,604
1,064
0
879
4,842
1,758
0
994
3,848
0
18,187
W
Fenrir
FatalYurei
Fenrir
7,122
1,742
0
512
6,108
2,352
956
390
5,620
0
11,251
L
Nemesis
HENSHU
Nemesis
5,542
1,863
0
1,436
9,158
3,841
0
2,353
6,805
0
10,254
W
Artemis
OCDMiller1
Artemis
3,104
1,165
0
894
2,113
701
1,017
70
2,035
0
13,390
W
Surtr
Onyx4441
Surtr
5,938
1,388
0
1,265
7,302
5,516
60
1,926
5,076
3,224
11,911
L
0
0
0
0
0
0
0
0
0
0
0
L
5,401
242
0
1,921
8,227
6,341
0
3,303
4,924
0
13,216
L
Baron Samedi
XFBS
Baron Samedi
3,972
124
53
1,022
4,768
1,733
0
1,763
3,005
18,245
0
W
4,189
628
0
697
2,252
691
342
63
2,154
17,708
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
29,814
117
Minions Killed
108
0
Camps Cleared
0
654,469
Distance Traveled
502,639
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,837
1,140
21
4
0
138,923
0
L
Martichoras
6,220
1,037
27
5
0
121,656
0
W
Fenrir
7,148
1,191
12
2
0
139,487
0
L
Nemesis
6,106
1,018
9
2
0
127,317
0
W
Artemis
6,415
1,069
28
5
0
118,443
0
W
Surtr
6,527
1,088
25
4
0
137,141
0
L
Fenrir
5,163
861
0
0
0
0
0
L
Tyr
6,234
1,039
29
5
0
131,636
0
L
Baron Samedi
6,091
1,015
43
7
0
122,030
0
W
Merlin
6,627
1,105
31
5
0
120,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role