Player Matchup

Guan Yu
Guan Yu
JMANDMAN
Guan Yu
Level 85
God Stats
2W - 2L
1,648 SR
Queue Stats
436W - 442L
1,504 Elo+
Party 2
Xbalanque
Xbalanque
Scruffydawg22
Xbalanque
Level 87
God Stats
14W - 20L
1,447 SR
Queue Stats
481W - 514L
1,458 Elo+
Party 2
Sol
Sol
zelkoba893
Sol
Level 120
God Stats
2W - 3L
1,615 SR
Queue Stats
101W - 109L
1,452 Elo+
Solo
Team Averages
Level 97
1,570 SR
1,471 Elo+

VS

Team Averages
Level 62
1,257 SR
1,433 Elo+
Scylla
Scylla
SkittlesSenpaii
Scylla
Level 109
God Stats
4W - 4L
1,155 SR
Queue Stats
102W - 86L
1,512 Elo+
Party 1
Lancelot
Lancelot
darkthreat26
Lancelot
Level 32
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 7L
1,361 Elo+
Solo
Ganesha
Ganesha
ddogmcgog
Ganesha
Level 44
God Stats
10W - 23L
1,317 SR
Queue Stats
65W - 66L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JMANDMAN
Guan Yu
15
4 / 0 / 1
9,554
796
8,188
14,440
15,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
Scruffydawg22
Xbalanque
15
1 / 4 / 3
8,808
734
7,442
8,211
2,168
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 3
8,658
722
5,554
9,625
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
10,681
890
14,335
7,595
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
darkthreat26
Lancelot
16
3 / 4 / 5
9,623
802
8,618
8,692
3,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
ddogmcgog
Ganesha
16
0 / 1 / 7
8,786
732
2,918
9,132
7,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
10
10
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
JMANDMAN
Guan Yu
4
0
1
4.5
L
Xbalanque
Scruffydawg22
Xbalanque
1
4
3
0.63
W
7
1
3
8.5
W
Lancelot
darkthreat26
Lancelot
3
4
5
1.38
W
Ganesha
ddogmcgog
Ganesha
0
1
7
3.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
25,871
32,276
Taken
25,419
20,268
Mitigated
13,947
7,862
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
JMANDMAN
Guan Yu
8,188
343
735
4,426
14,440
15,519
0
7,597
6,673
1,299
22,833
L
Xbalanque
Scruffydawg22
Xbalanque
7,442
2,761
0
1,164
8,211
2,168
135
5,470
2,675
0
22,373
W
14,335
1,589
0
0
7,595
2,765
325
1,525
6,070
46,857
0
W
Lancelot
darkthreat26
Lancelot
8,618
2,837
0
1,530
8,692
3,359
686
1,889
6,803
0
33,506
W
Ganesha
ddogmcgog
Ganesha
2,918
254
316
2,635
9,132
7,823
66
2,186
6,946
15,626
832
L
5,554
2,187
106
1,431
9,625
2,581
851
3,841
5,752
34,908
5,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
29,090
148
Minions Killed
146
0
Camps Cleared
0
617,662
Distance Traveled
679,026
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,554
796
25
2
0
259,276
0
L
Xbalanque
8,808
734
46
4
0
185,625
0
W
Scylla
10,681
890
93
8
0
224,352
0
W
Lancelot
9,623
802
50
4
0
231,680
0
W
Ganesha
8,786
732
3
0
0
222,994
1
L
Sol
8,658
722
77
6
0
172,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role