Player Matchup

Surtr
Surtr
 
Surtr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LegendaryPeekzz
Chaac
Level 89
God Stats
3W - 2L
1,537 SR
Queue Stats
40W - 31L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
Staydown987
Sylvanus
Level 128
God Stats
8W - 5L
1,611 SR
Queue Stats
97W - 95L
1,519 Elo+
Solo
Discordia
Discordia
Tay_Senpai_
Discordia
Level 94
God Stats
9W - 1L
1,805 SR
Queue Stats
32W - 17L
1,582 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,528 Elo+

VS

Team Averages
Level 142
1,469 SR
1,461 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SlySasori1987
Hachiman
Level 109
God Stats
7W - 3L
1,297 SR
Queue Stats
405W - 391L
1,455 Elo+
Solo
Xing Tian
Xing Tian
YungSkeeter96
Xing Tian
Level 148
God Stats
6W - 7L
1,179 SR
Queue Stats
567W - 570L
1,373 Elo+
Solo
Mulan
Mulan
tantaras24
Mulan
Level 101
God Stats
3W - 1L
1,867 SR
Queue Stats
361W - 342L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
8 / 2 / 1
7,892
717
9,162
10,181
5,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sol
 
Sol
12
7 / 3 / 4
7,835
712
11,976
8,663
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

13
1 / 2 / 1
6,423
584
3,351
7,912
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Staydown987
Sylvanus
10
4 / 0 / 2
6,538
594
4,049
7,755
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
Tay_Senpai_
Discordia
10
0 / 1 / 0
5,689
517
3,406
4,528
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
6 / 1 / 0
7,337
667
7,366
11,311
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
11
0 / 0 / 2
6,370
579
5,913
3,533
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SlySasori1987
Hachiman
10
1 / 8 / 2
5,671
516
4,951
9,568
2,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
YungSkeeter96
Xing Tian
9
1 / 4 / 2
5,698
518
3,854
13,405
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
9
0 / 8 / 1
5,655
514
1,977
9,643
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
20
Kills
8
8
Deaths
21
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
2
1
4.25
W
Sol
 
Sol
7
3
4
3
L
Amaterasu
 
Amaterasu
6
1
0
6
L
Nu Wa
 
Nu Wa
0
0
2
1
W
1
2
1
0.75
L
Hachiman
SlySasori1987
Hachiman
1
8
2
0.25
W
Sylvanus
Staydown987
Sylvanus
4
0
2
5
W
Discordia
Tay_Senpai_
Discordia
0
1
0
0
L
Xing Tian
YungSkeeter96
Xing Tian
1
4
2
0.5
L
Mulan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
24,061
39,039
Taken
47,460
18,086
Mitigated
22,023
15,995
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,162
3,499
0
4,196
10,181
5,921
28
2,039
8,142
2,560
54,407
W
Sol
 
Sol
11,976
5,074
0
4,264
8,663
2,328
817
2,210
6,453
41,025
7,123
L
Amaterasu
 
Amaterasu
7,366
2,347
0
3,615
11,311
5,377
0
4,023
7,288
0
66,417
L
Nu Wa
 
Nu Wa
5,913
1,625
0
580
3,533
845
14
2,108
1,425
42,105
800
W
3,351
711
0
3,792
7,912
3,545
0
710
7,202
0
51,868
L
Hachiman
SlySasori1987
Hachiman
4,951
2,717
0
2,079
9,568
2,739
0
6,679
2,889
0
26,089
W
Sylvanus
Staydown987
Sylvanus
4,049
1,520
816
2,427
7,755
5,332
0
2,913
4,842
18,076
6,718
W
Discordia
Tay_Senpai_
Discordia
3,406
74
0
500
4,528
960
0
1,868
2,660
39,513
0
L
Xing Tian
YungSkeeter96
Xing Tian
3,854
307
26
2,548
13,405
7,334
0
6,162
7,243
22,627
0
L
Mulan
1,977
515
0
198
9,643
5,728
0
504
9,139
0
27,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
30,731
393
Minions Killed
322
0
Camps Cleared
0
1,146,184
Distance Traveled
1,104,357
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,892
717
93
8
0
224,336
0
W
Sol
7,835
712
65
6
0
215,720
0
L
Amaterasu
7,337
667
116
11
0
268,326
4
L
Nu Wa
6,370
579
73
7
0
213,174
1
W
Chaac
6,423
584
93
8
0
267,289
0
L
Hachiman
5,671
516
53
5
0
195,913
0
W
Sylvanus
6,538
594
48
4
0
227,662
6
W
Discordia
5,689
517
94
9
0
211,177
2
L
Xing Tian
5,698
518
28
3
0
233,844
4
L
Mulan
5,655
514
52
5
0
193,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role