Player Matchup

Xbalanque
Xbalanque
Burkowitz88
Xbalanque
Level 119
God Stats
4W - 4L
1,541 SR
Queue Stats
312W - 354L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HastasıyızDeDeee
Ah Muzen Cab
Level 24
God Stats
2W - 2L
1,323 SR
Queue Stats
42W - 51L
1,445 Elo+
Solo
Ra
Ra
JacoBurns
Ra
Level 146
God Stats
4W - 4L
1,482 SR
Queue Stats
173W - 199L
1,482 Elo+
Party 1
Susano
Susano
LucyHeart
Susano
Level 119
God Stats
0W - 3L
1,195 SR
Queue Stats
184W - 176L
1,520 Elo+
Solo
Charybdis
Charybdis
limitlessXANNY
Charybdis
Level 120
God Stats
5W - 4L
1,581 SR
Queue Stats
171W - 173L
1,484 Elo+
Party 1
Team Averages
Level 106
1,424 SR
1,467 Elo+

VS

Team Averages
Level 51
1,353 SR
1,366 Elo+
Terra
Terra
Arikonait-
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,274 Elo+
Solo
Vamana
Vamana
BeLaSH_pipka
Vamana
Level 36
God Stats
1W - 1L
1,253 SR
Queue Stats
10W - 22L
1,333 Elo+
Party 2
Jing Wei
Jing Wei
DarkSoul3006
Jing Wei
Level 28
God Stats
1W - 1L
1,260 SR
Queue Stats
64W - 81L
1,454 Elo+
Solo
Maui
Maui
I ChunkyMunky I
Maui
Level 94
God Stats
3W - 5L
1,364 SR
Queue Stats
281W - 267L
1,518 Elo+
Solo
Ne Zha
Ne Zha
TrooperFT
Ne Zha
Level 29
God Stats
1W - 0L
1,388 SR
Queue Stats
14W - 24L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Burkowitz88
Xbalanque
15
1 / 2 / 6
7,794
779
8,412
6,348
2,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
HastasıyızDeDeee
Ah Muzen Cab
14
2 / 3 / 4
7,540
754
10,177
9,546
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 2
7,898
790
6,422
3,670
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Susano
LucyHeart
Susano
11
2 / 2 / 2
7,222
722
2,644
3,212
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
limitlessXANNY
Charybdis
14
1 / 2 / 5
7,476
748
5,662
7,280
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 2 / 7
8,718
872
3,907
11,875
11,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
15
3 / 2 / 6
8,964
896
5,736
11,383
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
DarkSoul3006
Jing Wei
15
1 / 2 / 5
8,572
857
7,403
6,632
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 7
8,020
802
4,401
7,669
4,243
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
TrooperFT
Ne Zha
13
3 / 1 / 3
8,171
817
5,598
5,281
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
8
Kills
10
10
Deaths
8
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
1
2
7
2.25
W
Vamana
3
2
6
3
L
Xbalanque
Burkowitz88
Xbalanque
1
2
6
2
W
Jing Wei
DarkSoul3006
Jing Wei
1
2
5
1.75
L
Ah Muzen Cab
HastasıyızDeDeee
Ah Muzen Cab
2
3
4
1.33
W
2
1
7
5.5
L
2
1
2
3
L
Susano
LucyHeart
Susano
2
2
2
1.5
W
Ne Zha
TrooperFT
Ne Zha
3
1
3
4.5
L
Charybdis
limitlessXANNY
Charybdis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
27,045
30,056
Taken
42,840
11,213
Mitigated
30,019
11,637
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,907
403
5,241
3,883
11,875
11,346
58
1,298
10,577
7,479
0
W
Vamana
5,736
958
0
2,796
11,383
9,075
0
2,136
9,147
0
30,623
L
Xbalanque
Burkowitz88
Xbalanque
8,412
901
434
1,509
6,348
2,413
0
1,303
4,895
0
15,926
W
Jing Wei
DarkSoul3006
Jing Wei
7,403
3,664
302
568
6,632
2,829
2,194
1,504
5,128
0
22,573
L
Ah Muzen Cab
HastasıyızDeDeee
Ah Muzen Cab
10,177
2,565
945
2,002
9,546
3,980
0
1,585
7,786
0
22,407
W
4,401
39
2,125
2,492
7,669
4,243
154
774
6,895
6,522
0
L
6,422
197
3,515
1,498
3,670
1,218
0
1,531
2,097
19,089
0
L
Susano
LucyHeart
Susano
2,644
136
0
280
3,212
910
0
1,296
1,876
0
2,644
W
Ne Zha
TrooperFT
Ne Zha
5,598
597
874
837
5,281
2,526
519
541
4,671
0
16,476
L
Charybdis
limitlessXANNY
Charybdis
5,662
2,068
0
1,454
7,280
2,692
0
2,593
4,525
0
17,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
42,445
102
Minions Killed
135
0
Camps Cleared
0
709,466
Distance Traveled
976,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,718
872
12
1
0
199,336
0
W
Vamana
8,964
896
58
6
0
197,636
0
L
Xbalanque
7,794
779
18
2
0
186,767
0
W
Jing Wei
8,572
857
45
5
0
188,368
0
L
Ah Muzen Cab
7,540
754
21
2
0
128,679
0
W
Maui
8,020
802
8
1
0
196,477
0
L
Ra
7,898
790
32
3
0
157,092
0
L
Susano
7,222
722
0
0
0
101,689
0
W
Ne Zha
8,171
817
12
1
0
194,581
0
L
Charybdis
7,476
748
31
3
0
135,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role