Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeFacto Null
Cu Chulainn
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
80W - 72L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Grape Green
Nu Wa
Level 149
God Stats
32W - 14L
1,664 SR
Queue Stats
935W - 934L
1,480 Elo+
Solo
Da Ji
Da Ji
Rjbstylez95
Da Ji
Level 107
God Stats
4W - 2L
1,557 SR
Queue Stats
165W - 149L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Ruinix
Heimdallr
Level 146
God Stats
5W - 12L
1,230 SR
Queue Stats
161W - 185L
1,443 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,473 Elo+

VS

Team Averages
Level 64
1,512 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Big_Daddy_Hawkes
Xbalanque
Level 82
God Stats
6W - 4L
1,694 SR
Queue Stats
121W - 121L
1,486 Elo+
Solo
Izanami
Izanami
Laura_is_bae
Izanami
Level 27
God Stats
0W - 3L
1,175 SR
Queue Stats
77W - 76L
1,424 Elo+
Solo
Vulcan
Vulcan
MopedBlockSpinna
Vulcan
Level 62
God Stats
5W - 3L
1,694 SR
Queue Stats
142W - 137L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
jewbbles
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 3 / 14
10,577
962
10,759
15,069
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
DeFacto Null
Cu Chulainn
15
4 / 6 / 6
9,203
837
5,588
14,695
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 2 / 18
9,569
870
13,062
8,490
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
5 / 5 / 10
9,425
857
5,989
9,327
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Ruinix
Heimdallr
19
11 / 2 / 17
11,815
1,074
17,554
10,087
4,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 4 / 5
9,506
864
9,899
7,213
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
15
6 / 6 / 5
9,074
825
11,434
13,969
6,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Laura_is_bae
Izanami
14
1 / 7 / 12
7,952
723
3,349
10,200
4,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 9
8,136
740
6,288
8,894
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jewbbles
Jormungandr
15
3 / 6 / 11
8,303
755
10,105
15,167
17,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
30
Kills
18
18
Deaths
30
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
3
14
4.67
L
Merlin
 
Merlin
6
4
5
2.13
L
Xbalanque
6
6
5
1.42
W
Cu Chulainn
DeFacto Null
Cu Chulainn
4
6
6
1.17
W
3
2
18
6
L
Izanami
Laura_is_bae
Izanami
1
7
12
1
L
2
7
9
0.93
W
5
5
10
2
W
Heimdallr
Ruinix
Heimdallr
11
2
17
9.75
L
Jormungandr
jewbbles
Jormungandr
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,952
Damage
41,075
57,668
Taken
55,443
38,552
Mitigated
35,125
19,276
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,759
1,847
756
5,311
15,069
12,637
1,010
4,931
9,965
0
22,482
L
Merlin
 
Merlin
9,899
318
653
1,306
7,213
2,902
0
1,649
5,188
24,595
878
L
Xbalanque
11,434
4,465
746
3,168
13,969
6,396
23
2,629
10,515
0
31,329
W
Cu Chulainn
DeFacto Null
Cu Chulainn
5,588
1,052
509
2,595
14,695
14,114
403
6,951
7,451
0
11,126
W
13,062
1,910
2,280
3,405
8,490
2,894
2,644
3,416
5,016
33,614
316
L
Izanami
Laura_is_bae
Izanami
3,349
2,003
0
10
10,200
4,230
0
3,000
6,747
0
17,232
L
6,288
45
492
598
8,894
3,691
0
1,859
6,669
12,134
0
W
5,989
381
0
250
9,327
4,101
812
3,043
5,968
0
9,291
W
Heimdallr
Ruinix
Heimdallr
17,554
5,759
1,408
2,762
10,087
4,806
3,434
5,761
4,045
0
41,943
L
Jormungandr
jewbbles
Jormungandr
10,105
1,481
354
1,411
15,167
17,906
0
3,925
10,258
19,597
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,589
Gold Earned
42,971
137
Minions Killed
133
0
Camps Cleared
0
1,022,153
Distance Traveled
1,013,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,577
962
27
2
0
219,694
0
L
Merlin
9,506
864
35
3
0
208,219
0
L
Xbalanque
9,074
825
30
3
0
235,244
0
W
Cu Chulainn
9,203
837
11
1
0
198,319
0
W
Nu Wa
9,569
870
31
3
0
189,486
0
L
Izanami
7,952
723
36
3
0
175,781
0
L
Vulcan
8,136
740
13
1
0
205,187
0
W
Da Ji
9,425
857
8
1
0
191,292
0
W
Heimdallr
11,815
1,074
60
5
0
223,362
0
L
Jormungandr
8,303
755
19
2
0
189,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role