Player Matchup

Medusa
Medusa
 
Medusa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Teapot418
Sol
Level 154
God Stats
12W - 4L
1,742 SR
Queue Stats
1,039W - 558L
1,868 Elo+
Party 1
Thoth
Thoth
eduardeca
Thoth
Level 261
God Stats
12W - 3L
1,811 SR
Queue Stats
666W - 178L
1,810 Elo+
Party 1
Team Averages
Level 174
1,611 SR
1,636 Elo+

VS

Team Averages
Level 121
1,488 SR
1,481 Elo+
Medusa
Medusa
CrypDeekHobo
Medusa
Level 213
God Stats
1W - 1L
1,565 SR
Queue Stats
38W - 42L
1,553 Elo+
Solo
Zeus
Zeus
MOBfu
Zeus
Level 106
God Stats
4W - 4L
1,510 SR
Queue Stats
153W - 171L
1,547 Elo+
Solo
Discordia
Discordia
Rogui1097
Discordia
Level 81
God Stats
2W - 3L
1,510 SR
Queue Stats
46W - 47L
1,443 Elo+
Party 2
Merlin
Merlin
Saniste5154
Merlin
Level 99
God Stats
1W - 10L
1,137 SR
Queue Stats
659W - 773L
1,444 Elo+
Solo
Fenrir
Fenrir
XxJorgexX_9
Fenrir
Level 106
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 49L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
19 / 4 / 12
10,936
1,094
18,381
10,565
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
 
Anubis
15
10 / 5 / 15
10,088
1,009
9,044
10,017
4,552
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
 
Charon
15
0 / 4 / 31
9,302
930
6,862
13,382
12,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 17
8,133
813
6,447
6,117
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
eduardeca
Thoth
18
10 / 0 / 16
11,100
1,110
12,211
4,777
1,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 7 / 3
9,479
948
11,349
11,173
2,831
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zeus
MOBfu
Zeus
9
0 / 9 / 5
6,390
639
1,593
10,536
1,631
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
Rogui1097
Discordia
14
1 / 8 / 10
7,839
784
6,182
9,219
1,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
12
0 / 10 / 6
6,903
690
2,099
11,649
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
6 / 5 / 2
8,034
803
6,184
12,565
6,054
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
39
39
Kills
13
15
Deaths
39
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
19
4
12
6.25
W
Anubis
 
Anubis
10
5
15
3.5
W
Charon
 
Charon
0
4
31
3.88
L
Medusa
6
7
3
1.07
L
Zeus
MOBfu
Zeus
0
9
5
0.28
L
Discordia
Rogui1097
Discordia
1
8
10
0.75
L
Merlin
0
10
6
0.3
W
0
2
17
4.25
L
Fenrir
6
5
2
1.4
W
Thoth
eduardeca
Thoth
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
27,407
44,858
Taken
55,142
26,162
Mitigated
15,613
13,876
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,381
8,521
603
1,686
10,565
5,126
907
2,484
8,081
0
31,539
W
Anubis
 
Anubis
9,044
508
1,024
2,912
10,017
4,552
106
2,530
7,487
21,540
768
W
Charon
 
Charon
6,862
856
0
2,952
13,382
12,310
673
2,378
10,658
13,373
0
L
Medusa
11,349
4,250
0
650
11,173
2,831
0
7,666
3,507
0
21,825
L
Zeus
MOBfu
Zeus
1,593
0
345
1,328
10,536
1,631
0
4,890
5,646
5,273
0
L
Discordia
Rogui1097
Discordia
6,182
286
139
229
9,219
1,990
0
6,353
2,866
11,581
0
L
Merlin
2,099
230
228
439
11,649
3,107
0
7,687
3,962
10,376
0
W
6,447
2,201
0
2,195
6,117
2,295
2,629
1,040
5,077
18,532
648
L
Fenrir
6,184
782
470
612
12,565
6,054
0
7,357
5,208
0
10,097
W
Thoth
eduardeca
Thoth
12,211
482
794
1,710
4,777
1,879
2,329
1,442
3,335
25,081
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,559
Gold Earned
38,645
124
Minions Killed
68
0
Camps Cleared
0
836,635
Distance Traveled
740,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,936
1,094
36
4
0
172,265
0
W
Anubis
10,088
1,009
30
3
0
138,837
0
W
Charon
9,302
930
5
1
0
158,103
0
L
Medusa
9,479
948
31
3
0
170,921
0
L
Zeus
6,390
639
8
1
0
136,870
0
L
Discordia
7,839
784
13
1
0
143,065
0
L
Merlin
6,903
690
15
2
0
123,956
0
W
Sol
8,133
813
21
2
0
147,791
0
L
Fenrir
8,034
803
1
0
0
166,118
0
W
Thoth
11,100
1,110
32
3
0
219,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role