Player Matchup

Atlas
Atlas
Burgertown13
Atlas
Level 95
God Stats
0W - 1L
1,763 SR
Queue Stats
50W - 22L
1,709 Elo+
Solo
Nut
Nut
Censedbull60476
Nut
Level 87
God Stats
5W - 6L
1,540 SR
Queue Stats
560W - 573L
1,475 Elo+
Solo
Da Ji
Da Ji
HighRezMaster
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,660 Elo+
Solo
Danzaburou
Danzaburou
IxEviscerate
Danzaburou
Level 83
God Stats
1W - 1L
1,714 SR
Queue Stats
60W - 62L
1,473 Elo+
Solo
Xbalanque
Xbalanque
chiftharip
Xbalanque
Level 72
God Stats
0W - 2L
1,253 SR
Queue Stats
84W - 85L
1,455 Elo+
Solo
Team Averages
Level 98
1,554 SR
1,554 Elo+

VS

Team Averages
Level 147
1,569 SR
1,448 Elo+
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LPRO96
Hera
Level 171
God Stats
4W - 2L
1,455 SR
Queue Stats
227W - 247L
1,411 Elo+
Solo
Bacchus
Bacchus
noglovenolove
Bacchus
Level 178
God Stats
13W - 7L
1,632 SR
Queue Stats
508W - 519L
1,451 Elo+
Solo
Neith
Neith
votch1122
Neith
Level 126
God Stats
2W - 1L
1,465 SR
Queue Stats
55W - 56L
1,437 Elo+
Solo
Jormungandr
Jormungandr
xllMANDYllx
Jormungandr
Level 118
God Stats
3W - 0L
1,791 SR
Queue Stats
87W - 103L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
7,405
741
5,738
10,562
10,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 5 / 4
8,394
839
8,406
10,966
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

12
1 / 6 / 7
7,651
765
6,408
8,431
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
IxEviscerate
Danzaburou
15
5 / 6 / 5
8,993
899
11,363
12,781
4,955
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
chiftharip
Xbalanque
17
7 / 4 / 9
10,307
1,031
11,455
11,124
4,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 6 / 13
8,852
885
11,246
12,937
4,638
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hera
LPRO96
Hera
16
5 / 3 / 9
10,079
1,008
4,560
5,861
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
9 / 2 / 9
9,579
958
12,835
14,293
17,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
votch1122
Neith
16
7 / 3 / 15
9,560
956
12,775
7,976
3,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
xllMANDYllx
Jormungandr
14
2 / 6 / 10
8,535
854
7,712
11,863
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
19
Kills
25
25
Deaths
20
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
6
13
1.42
L
1
4
10
1.5
L
5
5
4
1.4
L
1
6
7
0.75
L
Danzaburou
IxEviscerate
Danzaburou
5
6
5
1.25
W
Hera
LPRO96
Hera
5
3
9
3.17
L
Xbalanque
chiftharip
Xbalanque
7
4
9
2.88
W
Bacchus
9
2
9
6.75
W
Neith
votch1122
Neith
7
3
15
4.83
W
Jormungandr
xllMANDYllx
Jormungandr
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,370
Damage
49,128
53,864
Taken
52,930
27,914
Mitigated
38,255
14,959
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,246
5,634
359
1,803
12,937
4,638
838
2,017
10,628
19,996
0
L
5,738
1,822
131
2,070
10,562
10,020
0
5,373
4,887
11,585
226
L
8,406
3,688
547
1,660
10,966
4,910
250
8,277
2,305
0
15,984
L
6,408
1,440
0
542
8,431
3,776
0
5,164
2,815
0
8,322
L
Danzaburou
IxEviscerate
Danzaburou
11,363
2,654
205
3,766
12,781
4,955
325
7,620
4,872
0
19,387
W
Hera
LPRO96
Hera
4,560
594
429
658
5,861
2,026
1,079
1,099
4,762
19,831
334
L
Xbalanque
chiftharip
Xbalanque
11,455
6,910
1,270
4,768
11,124
4,253
658
7,505
3,254
0
31,145
W
Bacchus
12,835
857
158
5,669
14,293
17,546
0
500
13,633
16,899
1,625
W
Neith
votch1122
Neith
12,775
4,643
44
1,627
7,976
3,436
1,465
1,099
6,877
0
19,567
W
Jormungandr
xllMANDYllx
Jormungandr
7,712
932
473
1,265
11,863
10,609
86
867
10,740
17,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
46,605
90
Minions Killed
114
0
Camps Cleared
0
809,150
Distance Traveled
878,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,852
885
15
2
0
180,796
0
L
Atlas
7,405
741
6
1
0
148,403
0
L
Nut
8,394
839
14
1
0
163,230
0
L
Da Ji
7,651
765
3
0
0
161,008
0
L
Danzaburou
8,993
899
17
2
0
157,071
0
W
Hera
10,079
1,008
34
3
0
138,117
0
L
Xbalanque
10,307
1,031
50
5
0
179,438
0
W
Bacchus
9,579
958
19
2
0
190,302
0
W
Neith
9,560
956
21
2
0
176,576
0
W
Jormungandr
8,535
854
25
3
0
192,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role