Player Matchup

Danzaburou
Danzaburou
Fazueli_Safada
Danzaburou
Level 151
God Stats
26W - 19L
1,651 SR
Queue Stats
90W - 92L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Holy Sniper IV
Ne Zha
Level 108
God Stats
5W - 4L
1,503 SR
Queue Stats
112W - 124L
1,452 Elo+
Party 2
Charon
Charon
PssL1ZARD
Charon
Level 66
God Stats
9W - 7L
1,652 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 1
Raijin
Raijin
TDE_Renkai
Raijin
Level 87
God Stats
2W - 2L
1,443 SR
Queue Stats
165W - 180L
1,454 Elo+
Party 2
Hercules
Hercules
TdogBootyHog
Hercules
Level 89
God Stats
2W - 3L
1,545 SR
Queue Stats
73W - 75L
1,496 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,488 Elo+

VS

Team Averages
Level 82
1,517 SR
1,483 Elo+
Nut
Nut
AVMCrack
Nut
Level 81
God Stats
4W - 8L
1,314 SR
Queue Stats
211W - 221L
1,484 Elo+
Solo
Bacchus
Bacchus
ClankyLemur373
Bacchus
Level 59
God Stats
10W - 7L
1,671 SR
Queue Stats
26W - 24L
1,395 Elo+
Solo
Hades
Hades
FiveMShooter
Hades
Level 99
God Stats
9W - 5L
1,609 SR
Queue Stats
433W - 411L
1,526 Elo+
Solo
Anubis
Anubis
Raziel711
Anubis
Level 47
God Stats
3W - 1L
1,487 SR
Queue Stats
33W - 29L
1,510 Elo+
Solo
Fenrir
Fenrir
TheManiacLovesU
Fenrir
Level 123
God Stats
4W - 2L
1,504 SR
Queue Stats
185W - 184L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fazueli_Safada
Danzaburou
15
6 / 2 / 1
9,893
660
5,848
11,398
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 4
7,632
509
5,632
9,792
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
PssL1ZARD
Charon
12
2 / 3 / 2
7,461
497
5,749
9,198
6,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Raijin
TDE_Renkai
Raijin
14
1 / 5 / 2
8,136
542
8,357
9,575
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TdogBootyHog
Hercules
12
1 / 4 / 3
7,094
473
6,683
11,680
7,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,077
472
5,242
5,048
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 3 / 3
6,986
466
4,086
10,272
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 3
9,117
608
7,721
14,149
5,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Raziel711
Anubis
15
2 / 4 / 2
8,756
584
10,126
9,284
3,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 2 / 5
8,371
558
7,221
12,636
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
13
Kills
16
16
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
0
3
3
0.5
L
Danzaburou
Fazueli_Safada
Danzaburou
6
2
1
3.25
W
5
2
3
3.25
L
3
2
4
2.5
L
Charon
PssL1ZARD
Charon
2
3
2
1
W
Anubis
Raziel711
Anubis
2
4
2
0.75
L
Raijin
TDE_Renkai
Raijin
1
5
2
0.4
L
Hercules
TdogBootyHog
Hercules
1
4
3
0.63
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,269
Damage
34,396
51,643
Taken
51,389
25,997
Mitigated
26,492
7,582
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,242
3,500
0
230
5,048
1,633
0
1,715
3,333
0
30,542
W
4,086
241
206
2,074
10,272
9,914
170
1,709
8,563
28,721
1,917
L
Danzaburou
Fazueli_Safada
Danzaburou
5,848
1,465
0
2,239
11,398
5,176
948
6,338
5,060
0
65,746
W
7,721
622
334
8,447
14,149
5,581
228
6,356
7,048
65,089
1,569
L
5,632
1,233
0
1,642
9,792
4,071
0
2,700
7,092
0
53,017
L
Charon
PssL1ZARD
Charon
5,749
1,368
0
769
9,198
6,941
0
2,697
6,501
26,767
1,359
W
Anubis
Raziel711
Anubis
10,126
319
0
3,427
9,284
3,602
0
287
8,975
68,752
0
L
Raijin
TDE_Renkai
Raijin
8,357
663
0
500
9,575
2,769
0
6,031
3,544
54,640
0
L
Hercules
TdogBootyHog
Hercules
6,683
2,087
0
2,432
11,680
7,040
0
3,256
8,424
0
43,335
W
7,221
1,124
0
2,967
12,636
5,762
0
2,664
9,808
0
57,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
40,307
440
Minions Killed
443
0
Camps Cleared
0
1,472,211
Distance Traveled
1,420,716
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,077
472
46
3
0
175,580
0
W
Bacchus
6,986
466
50
3
0
327,421
0
L
Danzaburou
9,893
660
119
8
0
271,132
2
W
Hades
9,117
608
123
8
0
285,332
2
L
Ne Zha
7,632
509
81
5
0
330,206
0
L
Charon
7,461
497
39
3
0
269,426
0
W
Anubis
8,756
584
144
10
0
290,699
3
L
Raijin
8,136
542
113
8
0
301,081
2
L
Hercules
7,094
473
88
6
0
300,366
0
W
Fenrir
8,371
558
80
5
0
341,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role