Player Matchup

Susano
Susano
 
Susano
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AugustoMTRs
Hou Yi
Level 102
God Stats
25W - 35L
1,408 SR
Queue Stats
690W - 707L
1,493 Elo+
Solo
Zeus
Zeus
Candy Apple3625
Zeus
Level 108
God Stats
77W - 92L
1,461 SR
Queue Stats
304W - 344L
1,473 Elo+
Solo
Merlin
Merlin
Killem Wallace
Merlin
Level 159
God Stats
11W - 7L
1,594 SR
Queue Stats
353W - 374L
1,502 Elo+
Solo
Hades
Hades
Kokahol
Hades
Level 106
God Stats
0W - 2L
1,451 SR
Queue Stats
58W - 70L
1,430 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,480 Elo+

VS

Team Averages
Level 106
1,446 SR
1,464 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BUTTI187
Danzaburou
Level 78
God Stats
25W - 26L
1,442 SR
Queue Stats
408W - 439L
1,425 Elo+
Solo
Nox
Nox
Cullenzinho
Nox
Level 148
God Stats
21W - 21L
1,482 SR
Queue Stats
51W - 43L
1,500 Elo+
Party 1
Medusa
Medusa
FreeFelle
Medusa
Level 56
God Stats
1W - 2L
1,309 SR
Queue Stats
38W - 40L
1,426 Elo+
Solo
Yemoja
Yemoja
R3gin4_G0r3
Yemoja
Level 87
God Stats
203W - 196L
1,497 SR
Queue Stats
308W - 334L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 3 / 1
6,075
1,215
5,843
5,712
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
11
0 / 0 / 0
5,798
1,160
1,704
4,327
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 0
5,130
1,026
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,269
1,254
3,849
3,850
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Kokahol
Hades
10
0 / 3 / 1
5,721
1,144
2,515
5,271
4,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

345

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 5
6,598
1,320
5,888
5,554
2,237
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
BUTTI187
Danzaburou
11
0 / 1 / 6
6,120
1,224
3,386
2,550
774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 5
6,552
1,310
2,070
2,837
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FreeFelle
Medusa
11
4 / 0 / 1
6,954
1,391
3,362
3,508
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
11
0 / 0 / 5
6,268
1,254
2,135
1,270
980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
9
9
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
1
0.5
W
Nemesis
 
Nemesis
3
1
5
5.5
L
Hou Yi
0
0
0
0
W
Danzaburou
BUTTI187
Danzaburou
0
1
6
3
L
0
0
0
0
W
2
0
5
4.5
W
Medusa
FreeFelle
Medusa
4
0
1
4.5
L
1
3
1
0.5
L
Hades
Kokahol
Hades
0
3
1
0.17
W
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,911
Damage
16,841
19,160
Taken
15,719
9,536
Mitigated
6,128
1,649
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,843
896
0
505
5,712
1,993
0
1,212
4,500
0
9,570
W
Nemesis
 
Nemesis
5,888
2,875
0
391
5,554
2,237
0
1,679
3,875
0
8,924
L
Hou Yi
1,704
562
0
77
4,327
1,521
0
1,039
3,288
0
10,400
W
Danzaburou
BUTTI187
Danzaburou
3,386
984
0
421
2,550
774
0
1,622
928
0
17,848
L
0
0
0
0
0
0
0
0
0
0
0
W
2,070
247
0
0
2,837
1,051
0
1,212
1,625
11,633
0
W
Medusa
FreeFelle
Medusa
3,362
1,481
0
283
3,508
1,086
0
967
2,541
0
13,171
L
3,849
176
0
64
3,850
1,462
0
576
3,274
18,833
0
L
Hades
Kokahol
Hades
2,515
144
132
871
5,271
4,560
0
1,378
3,893
14,913
0
W
Yemoja
2,135
160
1,832
299
1,270
980
0
884
386
7,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
32,492
84
Minions Killed
99
6
Camps Cleared
5
373,373
Distance Traveled
569,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,075
1,215
11
2
1
106,556
0
W
Nemesis
6,598
1,320
10
2
1
110,295
0
L
Hou Yi
5,798
1,160
16
3
3
100,296
0
W
Danzaburou
6,120
1,224
34
7
1
110,296
0
L
Zeus
5,130
1,026
0
0
0
0
0
W
Nox
6,552
1,310
14
3
0
111,982
0
W
Medusa
6,954
1,391
15
3
3
132,273
0
L
Merlin
6,269
1,254
47
9
1
86,918
0
L
Hades
5,721
1,144
10
2
1
79,603
0
W
Yemoja
6,268
1,254
26
5
0
104,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role