Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
A1Rush
Nut
Level 59
God Stats
7W - 20L
1,203 SR
Queue Stats
182W - 216L
1,388 Elo+
Solo
Anhur
Anhur
DreamQueen143
Anhur
Level 145
God Stats
10W - 23L
1,674 SR
Queue Stats
395W - 432L
1,445 Elo+
Solo
Loki
Loki
ROPE A DOPE02
Loki
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo
Sylvanus
Sylvanus
WithoutScape
Sylvanus
Level 97
God Stats
20W - 44L
1,374 SR
Queue Stats
445W - 463L
1,481 Elo+
Solo
Team Averages
Level 119
1,450 SR
1,466 Elo+

VS

Team Averages
Level 77
1,512 SR
1,403 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Saptaprun
Pele
Level 87
God Stats
7W - 5L
1,446 SR
Queue Stats
25W - 28L
1,397 Elo+
Solo
Artemis
Artemis
Spectss
Artemis
Level 68
God Stats
1W - 0L
1,770 SR
Queue Stats
7W - 7L
1,430 Elo+
Solo
Janus
Janus
chefschiff
Janus
Level 51
God Stats
7W - 9L
1,408 SR
Queue Stats
38W - 49L
1,454 Elo+
Solo
Danzaburou
Danzaburou
chiftharip
Danzaburou
Level 72
God Stats
1W - 0L
1,438 SR
Queue Stats
5W - 8L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 6
7,407
1,235
6,931
5,976
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
A1Rush
Nut
12
3 / 0 / 4
7,482
1,247
6,228
3,482
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 3
7,186
1,198
4,625
8,377
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 2
6,575
1,096
2,652
3,283
829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
WithoutScape
Sylvanus
12
1 / 2 / 7
7,057
1,176
3,958
7,100
6,072
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 1 / 3
7,681
1,280
4,799
7,825
6,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
12
1 / 5 / 5
7,182
1,197
6,249
8,155
1,454
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
Spectss
Artemis
13
1 / 0 / 6
7,172
1,195
5,659
3,539
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
12
2 / 0 / 5
7,213
1,202
4,863
2,639
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
chiftharip
Danzaburou
12
0 / 2 / 5
6,995
1,166
4,899
5,091
1,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
8
Kills
8
8
Deaths
8
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
6
1.33
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
L
Nut
A1Rush
Nut
3
0
4
5
L
2
2
3
1.75
L
1
1
2
2
W
Pele
1
5
5
0.7
W
Artemis
Spectss
Artemis
1
0
6
4
L
Sylvanus
WithoutScape
Sylvanus
1
2
7
2.25
W
Janus
2
0
5
4.5
W
Danzaburou
chiftharip
Danzaburou
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
26,469
28,218
Taken
27,249
13,126
Mitigated
10,748
5,279
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,931
1,317
0
225
5,976
2,119
0
198
5,623
27,206
0
W
Gilgamesh
 
Gilgamesh
4,799
938
0
314
7,825
6,120
0
3,162
4,663
0
8,489
L
Nut
A1Rush
Nut
6,228
2,731
0
275
3,482
1,337
0
0
3,440
0
12,196
L
4,625
1,040
0
1,922
8,377
2,769
0
2,489
5,567
0
16,128
L
2,652
76
0
832
3,283
829
0
1,101
1,987
0
6,015
W
Pele
6,249
671
167
1,276
8,155
1,454
0
4,109
4,046
0
23,826
W
Artemis
Spectss
Artemis
5,659
2,358
0
1,595
3,539
1,083
0
920
2,619
0
14,164
L
Sylvanus
WithoutScape
Sylvanus
3,958
772
1,048
977
7,100
6,072
0
629
6,355
9,565
191
W
Janus
4,863
116
0
0
2,639
696
0
658
1,981
12,200
0
W
Danzaburou
chiftharip
Danzaburou
4,899
1,056
0
1,257
5,091
1,395
0
1,957
3,134
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
36,243
122
Minions Killed
157
3
Camps Cleared
7
527,652
Distance Traveled
661,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,407
1,235
61
10
2
115,598
0
W
Gilgamesh
7,681
1,280
6
1
0
140,816
0
L
Nut
7,482
1,247
23
4
0
133,448
0
L
Anhur
7,186
1,198
22
4
0
112,067
0
L
Loki
6,575
1,096
2
0
0
68,175
0
W
Pele
7,182
1,197
44
7
2
126,199
0
W
Artemis
7,172
1,195
25
4
2
118,757
0
L
Sylvanus
7,057
1,176
14
2
1
98,364
0
W
Janus
7,213
1,202
25
4
1
147,850
0
W
Danzaburou
6,995
1,166
57
10
2
127,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role