Player Matchup

Janus
Janus
Platinum IV
Fearbutter
Janus
Platinum IV
Level 153
God Stats
3W - 7L
1,435 SR
Queue Stats
89W - 95L
1,579 MMR
Party 1
Lancelot
Lancelot
Silver I
KiLLaKeLLz87568
Lancelot
Silver I
Level 49
God Stats
10W - 22L
1,385 SR
Queue Stats
108W - 140L
1,275 MMR
Solo
Geb
Geb
Gold II
apotheosis85
Geb
Gold II
Level 105
God Stats
11W - 6L
1,662 SR
Queue Stats
30W - 32L
1,562 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,494 SR
1,472 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,588 SR
1,630 MMR
Zhong Kui
Zhong Kui
Platinum II
Gremorys24
Zhong Kui
Platinum II
Level 155
God Stats
1W - 0L
1,751 SR
Queue Stats
98W - 95L
1,845 MMR
Party 2
Achilles
Achilles
Silver V
jbbryant1
Achilles
Silver V
Level 68
God Stats
7W - 7L
1,422 SR
Queue Stats
15W - 22L
1,022 MMR
Solo
Medusa
Medusa
Diamond IV
liKing08l
Medusa
Diamond IV
Level 152
God Stats
17W - 16L
1,589 SR
Queue Stats
116W - 103L
2,024 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 4 / 1
8,110
737
7,289
7,950
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
13
1 / 4 / 0
8,222
747
8,125
10,364
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,606
691
6,273
11,938
11,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaCthulhuHorusKuzenboThoth

VS

Bans
SerqetBake KujiraHou YiAtlasXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gremorys24
Zhong Kui
16
7 / 1 / 7
10,466
951
12,388
11,101
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
jbbryant1
Achilles
15
4 / 0 / 9
9,488
863
6,129
11,033
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
liKing08l
Medusa
17
3 / 1 / 10
10,330
939
9,594
9,803
3,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
1
0.38
W
Zhong Kui
Gremorys24
Zhong Kui
7
1
7
10.5
L
Lancelot
1
4
0
0.25
L
0
6
2
0.17
W
Achilles
jbbryant1
Achilles
4
0
9
8.5
W
Medusa
liKing08l
Medusa
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
28,111
30,252
Taken
31,937
20,830
Mitigated
25,545
2,111
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,289
599
0
708
7,950
2,815
0
3,750
3,970
36,307
661
W
Zhong Kui
Gremorys24
Zhong Kui
12,388
751
0
5,349
11,101
7,608
1,503
4,079
6,986
35,564
916
L
Lancelot
8,125
1,754
0
532
10,364
6,572
156
3,627
6,475
0
24,162
L
6,273
353
0
871
11,938
11,443
28
4,769
6,795
12,203
1,455
W
Achilles
jbbryant1
Achilles
6,129
956
203
3,329
11,033
14,086
528
5,301
5,687
0
14,694
W
Medusa
liKing08l
Medusa
9,594
3,684
0
3,569
9,803
3,851
1,706
3,245
6,266
0
59,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
30,284
117
Minions Killed
155
0
Camps Cleared
0
656,209
Distance Traveled
663,979
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,110
737
67
6
0
231,172
0
W
Zhong Kui
10,466
951
55
5
0
217,136
5
L
Lancelot
8,222
747
43
4
0
230,420
0
L
Geb
7,606
691
7
1
0
194,617
0
W
Achilles
9,488
863
17
2
0
219,375
0
W
Medusa
10,330
939
83
8
0
227,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role