Player Matchup

Chiron
Chiron
Billiumus93
Chiron
Level 124
God Stats
13W - 4L
1,770 SR
Queue Stats
126W - 128L
1,519 Elo+
Solo
Odin
Odin
DroobCarries
Odin
Level 28
God Stats
5W - 3L
1,804 SR
Queue Stats
94W - 83L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
MotrinAddict
Jormungandr
Level 144
God Stats
6W - 4L
1,225 SR
Queue Stats
141W - 131L
1,514 Elo+
Party 2
Mercury
Mercury
SimpGodSr
Mercury
Level 128
God Stats
2W - 0L
1,745 SR
Queue Stats
116W - 99L
1,555 Elo+
Party 2
Poseidon
Poseidon
Tikempo17
Poseidon
Level 123
God Stats
15W - 8L
1,648 SR
Queue Stats
201W - 191L
1,610 Elo+
Party 2
Team Averages
Level 109
1,638 SR
1,555 Elo+

VS

Team Averages
Level 95
1,558 SR
1,536 Elo+
Cernunnos
Cernunnos
Big_Byrd_07
Cernunnos
Level 115
God Stats
8W - 7L
1,612 SR
Queue Stats
140W - 141L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Mortalkrumpet
Erlang Shen
Level 42
God Stats
0W - 3L
1,661 SR
Queue Stats
27W - 36L
1,460 Elo+
Solo
Ymir
Ymir
UrLawDaddy
Ymir
Level 143
God Stats
50W - 50L
1,573 SR
Queue Stats
644W - 595L
1,603 Elo+
Solo
Hel
Hel
gargar
Hel
Level 159
God Stats
2W - 3L
1,446 SR
Queue Stats
385W - 348L
1,529 Elo+
Solo
Janus
Janus
me3cr
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 0 / 2
8,156
583
8,702
8,367
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
4 / 3 / 3
8,243
589
6,573
9,970
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
MotrinAddict
Jormungandr
12
2 / 1 / 8
7,297
521
6,180
11,134
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
SimpGodSr
Mercury
13
0 / 2 / 7
7,045
503
5,641
11,719
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
Tikempo17
Poseidon
14
5 / 2 / 4
8,118
580
9,858
6,929
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Big_Byrd_07
Cernunnos
13
0 / 2 / 0
7,089
506
5,700
11,161
4,394
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Mortalkrumpet
Erlang Shen
15
1 / 2 / 5
7,774
555
6,826
14,069
7,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 4 / 1
9,012
644
9,878
11,350
7,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
gargar
Hel
13
0 / 3 / 0
7,081
506
5,264
10,594
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
me3cr
Janus
12
3 / 3 / 2
7,817
558
4,312
6,352
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
8
8
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Big_Byrd_07
Cernunnos
0
2
0
0
W
Chiron
3
0
2
4
W
4
3
3
1.83
L
Erlang Shen
Mortalkrumpet
Erlang Shen
1
2
5
1.75
W
Jormungandr
MotrinAddict
Jormungandr
2
1
8
6
W
Mercury
SimpGodSr
Mercury
0
2
7
1.75
W
Poseidon
Tikempo17
Poseidon
5
2
4
3.5
L
4
4
1
1.13
L
Hel
gargar
Hel
0
3
0
0
L
Janus
me3cr
Janus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,954
Damage
31,980
48,119
Taken
53,526
23,087
Mitigated
29,146
12,715
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Big_Byrd_07
Cernunnos
5,700
2,117
0
3,803
11,161
4,394
108
1,435
9,726
0
62,092
W
Chiron
8,702
2,252
153
5,413
8,367
2,580
0
3,176
5,077
0
60,922
W
6,573
1,673
0
1,215
9,970
6,923
0
5,612
4,000
0
45,392
L
Erlang Shen
Mortalkrumpet
Erlang Shen
6,826
3,800
0
5,357
14,069
7,503
0
4,464
9,605
0
68,229
W
Jormungandr
MotrinAddict
Jormungandr
6,180
1,073
0
2,155
11,134
7,272
0
4,185
6,827
26,786
0
W
Mercury
SimpGodSr
Mercury
5,641
2,915
0
2,759
11,719
4,295
0
2,244
9,367
0
57,930
W
Poseidon
Tikempo17
Poseidon
9,858
1,419
0
1,020
6,929
2,017
0
3,346
3,315
59,450
0
L
9,878
2,421
0
1,973
11,350
7,485
0
5,129
6,221
54,879
1,835
L
Hel
gargar
Hel
5,264
385
3,978
5,602
10,594
7,857
0
1,938
8,656
35,271
186
L
Janus
me3cr
Janus
4,312
441
0
875
6,352
1,907
0
3,072
3,280
49,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
38,773
439
Minions Killed
479
0
Camps Cleared
0
1,422,151
Distance Traveled
1,391,472
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,089
506
119
9
0
252,787
0
W
Chiron
8,156
583
109
8
0
265,410
0
W
Odin
8,243
589
98
7
0
247,597
0
L
Erlang Shen
7,774
555
104
7
0
318,916
0
W
Jormungandr
7,297
521
45
3
0
285,106
4
W
Mercury
7,045
503
81
6
0
310,038
0
W
Poseidon
8,118
580
106
8
0
314,000
2
L
Ymir
9,012
644
114
8
0
222,939
0
L
Hel
7,081
506
37
3
0
315,160
4
L
Janus
7,817
558
105
8
0
281,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role