Player Matchup

Skadi
Skadi
 
Skadi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Causttic
Mulan
Level 167
God Stats
5W - 4L
1,653 SR
Queue Stats
61W - 57L
1,352 Elo+
Party 2
Agni
Agni
LastShadow22
Agni
Level 154
God Stats
1W - 5L
1,152 SR
Queue Stats
101W - 88L
1,538 Elo+
Solo
Fenrir
Fenrir
atros96
Fenrir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,456 Elo+
Solo
Team Averages
Level 146
1,461 SR
1,469 Elo+

VS

Team Averages
Level 136
1,655 SR
1,486 Elo+
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FarsF
Gilgamesh
Level 148
God Stats
3W - 5L
1,522 SR
Queue Stats
298W - 323L
1,464 Elo+
Party 1
Hachiman
Hachiman
Godhastic
Hachiman
Level 135
God Stats
4W - 4L
1,884 SR
Queue Stats
60W - 50L
1,497 Elo+
Solo
Ares
Ares
MasterHTHD
Ares
Level 109
God Stats
2W - 3L
1,867 SR
Queue Stats
216W - 220L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Toxic Legion491
Sylvanus
Level 144
God Stats
32W - 29L
1,501 SR
Queue Stats
281W - 276L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
3 / 1 / 1
4,683
781
3,973
3,028
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
7
0 / 1 / 1
3,919
653
1,311
1,674
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Causttic
Mulan
7
2 / 0 / 2
4,651
775
1,927
3,645
1,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 0 / 0
4,407
735
1,981
2,888
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
atros96
Fenrir
7
0 / 0 / 0
3,651
609
817
3,871
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 1 / 0
4,011
669
1,260
6,271
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
FarsF
Gilgamesh
7
0 / 1 / 0
3,526
588
1,373
4,403
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Godhastic
Hachiman
5
0 / 2 / 0
3,285
548
1,390
2,917
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 0
3,616
603
1,323
3,470
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
9
1 / 1 / 0
4,394
732
827
3,097
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
1
3.5
W
Ra
 
Ra
0
1
1
0.5
L
Athena
 
Athena
1
1
0
1
W
Mulan
Causttic
Mulan
2
0
2
3
L
Gilgamesh
FarsF
Gilgamesh
0
1
0
0
L
Hachiman
Godhastic
Hachiman
0
2
0
0
W
1
0
0
1
L
0
1
0
0
L
Sylvanus
1
1
0
1
W
Fenrir
atros96
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,009
Damage
6,173
15,106
Taken
20,158
4,895
Mitigated
7,737
6,153
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,973
1,352
0
952
3,028
757
0
1,006
2,022
0
27,605
W
Ra
 
Ra
1,311
80
427
420
1,674
435
0
204
1,430
18,537
0
L
Athena
 
Athena
1,260
534
0
1,290
6,271
3,231
0
0
6,271
12,979
0
W
Mulan
Causttic
Mulan
1,927
198
0
1,896
3,645
1,780
0
430
3,155
0
13,276
L
Gilgamesh
FarsF
Gilgamesh
1,373
385
0
1,743
4,403
1,253
0
284
4,039
0
18,420
L
Hachiman
Godhastic
Hachiman
1,390
1,112
0
962
2,917
515
0
0
2,917
0
12,455
W
1,981
136
0
1,567
2,888
629
0
1,091
1,647
26,721
0
L
1,323
55
0
625
3,470
1,536
0
1,851
1,619
12,140
1,510
L
Sylvanus
827
179
0
877
3,097
1,202
0
810
2,020
21,875
635
W
Fenrir
atros96
Fenrir
817
193
0
891
3,871
1,294
0
242
3,591
0
19,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
18,832
210
Minions Killed
173
0
Camps Cleared
0
741,565
Distance Traveled
661,626
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,683
781
45
8
0
133,542
0
W
Ra
3,919
653
44
7
0
151,878
0
L
Athena
4,011
669
17
3
0
144,318
0
W
Mulan
4,651
775
23
4
0
158,821
2
L
Gilgamesh
3,526
588
33
6
0
165,826
0
L
Hachiman
3,285
548
27
5
0
102,432
0
W
Agni
4,407
735
56
9
0
136,687
0
L
Ares
3,616
603
28
5
0
125,681
0
L
Sylvanus
4,394
732
68
11
0
123,369
0
W
Fenrir
3,651
609
42
7
0
160,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role