Player Matchup

Anhur
Anhur
Aonyx
Anhur
Level 199
God Stats
91W - 60L
1,694 SR
Queue Stats
283W - 259L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
DecayNZ
Cu Chulainn
Level 175
God Stats
106W - 80L
1,634 SR
Queue Stats
311W - 285L
1,575 Elo+
Solo
Fafnir
Fafnir
Kakashl_287
Fafnir
Level 149
God Stats
10W - 15L
1,428 SR
Queue Stats
232W - 233L
1,449 Elo+
Solo
Chronos
Chronos
OrangeNinja33
Chronos
Level 176
God Stats
93W - 73L
1,572 SR
Queue Stats
224W - 222L
1,527 Elo+
Solo
Jing Wei
Jing Wei
xnKE7
Jing Wei
Level 89
God Stats
2W - 0L
1,789 SR
Queue Stats
118W - 125L
1,494 Elo+
Solo
Team Averages
Level 158
1,623 SR
1,528 Elo+

VS

Team Averages
Level 139
1,568 SR
1,506 Elo+
Cupid
Cupid
Evi75
Cupid
Level 127
God Stats
55W - 41L
1,632 SR
Queue Stats
283W - 271L
1,471 Elo+
Solo
Chaac
Chaac
Raad000
Chaac
Level 68
God Stats
21W - 17L
1,561 SR
Queue Stats
235W - 218L
1,468 Elo+
Solo
Hel
Hel
Scoοby
Hel
Level 205
God Stats
15W - 21L
1,451 SR
Queue Stats
129W - 118L
1,516 Elo+
Solo
Bakasura
Bakasura
TXC MidKnigh
Bakasura
Level 140
God Stats
2W - 3L
1,568 SR
Queue Stats
176W - 159L
1,546 Elo+
Solo
Cabrakan
Cabrakan
gransayaman10
Cabrakan
Level 157
God Stats
56W - 42L
1,631 SR
Queue Stats
241W - 246L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aonyx
Anhur
18
4 / 1 / 7
11,104
740
9,693
12,016
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
DecayNZ
Cu Chulainn
15
13 / 0 / 10
10,056
670
14,595
15,350
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fafnir
12
5 / 5 / 6
9,000
600
5,545
14,221
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
16
3 / 0 / 3
10,069
671
6,981
10,122
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xnKE7
Jing Wei
12
2 / 7 / 7
7,805
520
6,033
10,751
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Evi75
Cupid
13
7 / 6 / 4
8,177
545
13,381
13,065
4,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Raad000
Chaac
12
0 / 5 / 1
7,305
487
6,185
16,157
10,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
15
1 / 5 / 0
9,253
617
5,058
10,013
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TXC MidKnigh
Bakasura
12
2 / 5 / 2
7,306
487
7,480
10,559
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
gransayaman10
Cabrakan
11
3 / 7 / 7
7,355
490
8,889
12,981
15,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
27
Kills
13
13
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aonyx
Anhur
4
1
7
7.5
W
Cu Chulainn
DecayNZ
Cu Chulainn
13
0
10
18
L
Cupid
Evi75
Cupid
7
6
4
1.5
W
Fafnir
5
5
6
1.6
W
Chronos
3
0
3
4.5
L
Chaac
Raad000
Chaac
0
5
1
0.1
L
Hel
1
5
0
0.2
L
Bakasura
TXC MidKnigh
Bakasura
2
5
2
0.6
L
Cabrakan
gransayaman10
Cabrakan
3
7
7
0.93
W
Jing Wei
xnKE7
Jing Wei
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,847
Damage
40,993
62,460
Taken
62,775
31,013
Mitigated
35,969
26,949
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aonyx
Anhur
9,693
6,022
0
7,988
12,016
3,695
11
3,918
7,637
0
106,555
W
Cu Chulainn
DecayNZ
Cu Chulainn
14,595
4,655
0
7,153
15,350
6,583
9
3,516
11,422
0
65,351
L
Cupid
Evi75
Cupid
13,381
9,140
395
4,635
13,065
4,610
413
1,691
11,374
0
58,139
W
Fafnir
5,545
1,840
0
4,750
14,221
13,495
0
2,784
10,802
17,386
416
W
Chronos
6,981
2,192
0
4,969
10,122
3,831
2,121
1,004
9,042
63,670
3,569
L
Chaac
Raad000
Chaac
6,185
204
0
2,949
16,157
10,406
0
6,829
8,775
804
36,593
L
Hel
5,058
39
620
3,502
10,013
2,099
465
0
10,013
79,183
1,317
L
Bakasura
TXC MidKnigh
Bakasura
7,480
4,666
0
1,556
10,559
3,357
0
1,018
9,501
0
46,653
L
Cabrakan
gransayaman10
Cabrakan
8,889
1,220
0
1,690
12,981
15,497
82
3,201
9,742
26,042
449
W
Jing Wei
xnKE7
Jing Wei
6,033
4,388
0
2,089
10,751
3,409
511
2,502
7,962
0
39,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
39,396
482
Minions Killed
431
0
Camps Cleared
0
1,590,059
Distance Traveled
1,374,597
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,104
740
193
13
0
328,302
0
W
Cu Chulainn
10,056
670
76
5
0
369,192
0
L
Cupid
8,177
545
79
5
0
284,840
6
W
Fafnir
9,000
600
20
1
0
307,820
0
W
Chronos
10,069
671
129
9
0
288,770
2
L
Chaac
7,305
487
60
4
0
243,314
0
L
Hel
9,253
617
160
11
0
309,361
0
L
Bakasura
7,306
487
92
6
0
270,937
0
L
Cabrakan
7,355
490
40
3
0
266,145
0
W
Jing Wei
7,805
520
64
4
0
295,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role