Player Matchup

Janus
Janus
DJ BLANK7316
Janus
Level 156
God Stats
4W - 4L
1,445 SR
Queue Stats
163W - 171L
1,471 Elo+
Solo
Da Ji
Da Ji
Genesis337
Da Ji
Level 149
God Stats
14W - 20L
1,445 SR
Queue Stats
46W - 50L
1,433 Elo+
Party 2
Sobek
Sobek
Tanghil
Sobek
Level 67
God Stats
5W - 9L
1,188 SR
Queue Stats
186W - 198L
1,414 Elo+
Solo
Bacchus
Bacchus
edgarramalho_82
Bacchus
Level 148
God Stats
14W - 11L
1,538 SR
Queue Stats
49W - 62L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
manecas_TX_jr
Danzaburou
Level 98
God Stats
6W - 4L
1,508 SR
Queue Stats
75W - 78L
1,445 Elo+
Party 2
Team Averages
Level 124
1,425 SR
1,440 Elo+

VS

Team Averages
Level 127
1,502 SR
1,448 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Darksoul33
Artemis
Level 109
God Stats
1W - 1L
1,719 SR
Queue Stats
12W - 12L
1,512 Elo+
Solo
Artio
Artio
Raulmp25
Artio
Level 122
God Stats
2W - 3L
1,540 SR
Queue Stats
89W - 139L
1,398 Elo+
Party 1
Surtr
Surtr
SaalviG
Surtr
Level 107
God Stats
2W - 8L
1,373 SR
Queue Stats
128W - 173L
1,412 Elo+
Party 1
Baba Yaga
Baba Yaga
Vander4ever
Baba Yaga
Level 157
God Stats
1W - 3L
1,380 SR
Queue Stats
69W - 80L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,922
629
2,872
4,075
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
5 / 1 / 2
6,517
592
4,993
7,804
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
Tanghil
Sobek
11
0 / 1 / 1
6,033
548
4,298
7,954
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 1 / 2
6,243
568
3,698
7,472
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
manecas_TX_jr
Danzaburou
12
3 / 1 / 3
7,274
661
5,618
6,355
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 0 / 0
5,257
478
2,893
4,852
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Darksoul33
Artemis
9
1 / 5 / 2
5,277
480
7,350
8,751
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Raulmp25
Artio
9
2 / 2 / 1
5,737
522
2,818
9,452
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
SaalviG
Surtr
10
0 / 3 / 1
5,787
526
4,191
8,051
4,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Vander4ever
Baba Yaga
10
0 / 3 / 1
5,522
502
1,684
5,990
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
5
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
W
2
1
0
2
L
Artemis
Darksoul33
Artemis
1
5
2
0.4
W
Da Ji
5
1
2
6
L
Artio
Raulmp25
Artio
2
2
1
1.25
L
Surtr
SaalviG
Surtr
0
3
1
0.17
W
Sobek
Tanghil
Sobek
0
1
1
0.5
L
Baba Yaga
Vander4ever
Baba Yaga
0
3
1
0.17
W
3
1
2
4
W
Danzaburou
manecas_TX_jr
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
18,936
33,660
Taken
37,096
17,946
Mitigated
16,963
14,641
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,893
2,426
0
1,003
4,852
1,527
0
873
3,909
0
26,036
W
2,872
148
0
410
4,075
1,270
725
1,711
2,364
43,984
0
L
Artemis
Darksoul33
Artemis
7,350
3,921
0
2,174
8,751
2,450
0
1,297
7,420
0
29,022
W
Da Ji
4,993
822
0
4,358
7,804
2,450
0
529
7,275
0
44,049
L
Artio
Raulmp25
Artio
2,818
142
207
4,114
9,452
5,803
0
2,285
7,095
18,309
0
L
Surtr
SaalviG
Surtr
4,191
1,225
0
2,888
8,051
4,891
0
3,337
4,060
351
35,877
W
Sobek
Tanghil
Sobek
4,298
211
0
5,181
7,954
6,076
0
150
7,804
32,868
1,878
L
Baba Yaga
Vander4ever
Baba Yaga
1,684
48
0
1,152
5,990
2,292
76
1,755
4,013
36,266
0
W
3,698
374
0
2,627
7,472
6,141
0
1,091
6,381
10,675
2,092
W
Danzaburou
manecas_TX_jr
Danzaburou
5,618
2,297
0
2,065
6,355
2,009
305
1,201
5,154
0
52,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
27,580
378
Minions Killed
248
0
Camps Cleared
0
1,117,734
Distance Traveled
1,009,977
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,257
478
52
5
0
206,798
3
W
Janus
6,922
629
101
9
0
230,691
2
L
Artemis
5,277
480
43
4
0
170,035
0
W
Da Ji
6,517
592
73
7
0
267,597
2
L
Artio
5,737
522
24
2
0
233,653
3
L
Surtr
5,787
526
63
6
0
186,909
1
W
Sobek
6,033
548
90
8
0
204,960
0
L
Baba Yaga
5,522
502
66
6
0
212,582
0
W
Bacchus
6,243
568
11
1
0
218,284
4
W
Danzaburou
7,274
661
103
9
0
196,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role