Player Matchup

Xbalanque
Xbalanque
Kynd
Xbalanque
Level 127
God Stats
33W - 37L
1,522 SR
Queue Stats
333W - 305L
1,535 Elo+
Solo
Olorun
Olorun
Masterpro02
Olorun
Level 143
God Stats
2W - 5L
1,471 SR
Queue Stats
148W - 168L
1,419 Elo+
Solo
Surtr
Surtr
Ramso94
Surtr
Level 118
God Stats
50W - 36L
1,626 SR
Queue Stats
104W - 110L
1,468 Elo+
Solo
Arachne
Arachne
RichTickler15
Arachne
Level 159
God Stats
70W - 47L
1,613 SR
Queue Stats
674W - 641L
1,505 Elo+
Solo
Vamana
Vamana
bros9
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
412W - 399L
1,494 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,484 Elo+

VS

Team Averages
Level 135
1,509 SR
1,503 Elo+
Sobek
Sobek
BigA6727
Sobek
Level 127
God Stats
1W - 1L
1,405 SR
Queue Stats
43W - 48L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
MrShleemypants
Ratatoskr
Level 236
God Stats
21W - 29L
1,506 SR
Queue Stats
602W - 611L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
RhyaMF
Hun Batz
Level 125
God Stats
3W - 3L
1,613 SR
Queue Stats
149W - 137L
1,549 Elo+
Solo
Neith
Neith
VenomjamesDVD
Neith
Level 77
God Stats
2W - 5L
1,335 SR
Queue Stats
3W - 6L
1,448 Elo+
Solo
Hades
Hades
notzohaan8
Hades
Level 108
God Stats
16W - 12L
1,685 SR
Queue Stats
415W - 408L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kynd
Xbalanque
11
0 / 1 / 1
5,994
545
5,095
5,197
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
4 / 1 / 0
7,901
718
5,606
5,919
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Ramso94
Surtr
9
1 / 0 / 4
6,680
607
3,166
7,612
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
8
0 / 5 / 0
4,956
451
3,686
8,798
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vamana
bros9
Vamana
11
1 / 4 / 0
6,187
562
5,667
10,464
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigA6727
Sobek
5
0 / 1 / 0
4,068
370
378
3,217
1,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
MrShleemypants
Ratatoskr
13
3 / 1 / 1
7,640
695
6,766
7,238
3,341
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
RhyaMF
Hun Batz
11
4 / 2 / 0
5,894
536
5,540
10,068
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
5,597
509
2,982
4,412
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hades
12
3 / 1 / 3
6,766
615
6,557
10,308
4,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
11
11
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
BigA6727
Sobek
0
1
0
0
W
Xbalanque
Kynd
Xbalanque
0
1
1
0.5
W
Olorun
4
1
0
4
L
Ratatoskr
MrShleemypants
Ratatoskr
3
1
1
3.5
W
Surtr
Ramso94
Surtr
1
0
4
3
L
Hun Batz
RhyaMF
Hun Batz
4
2
0
2
W
Arachne
0
5
0
0
L
1
1
1
1.5
W
Vamana
bros9
Vamana
1
4
0
0.25
L
Hades
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
22,223
37,990
Taken
35,243
17,100
Mitigated
14,535
14,102
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BigA6727
Sobek
378
32
0
1,379
3,217
1,689
0
965
2,252
6,248
0
W
Xbalanque
Kynd
Xbalanque
5,095
2,839
0
1,835
5,197
1,524
246
2,326
2,871
0
40,760
W
Olorun
5,606
2,397
267
2,240
5,919
1,863
1,422
756
5,163
63,719
502
L
Ratatoskr
MrShleemypants
Ratatoskr
6,766
1,752
0
2,322
7,238
3,341
0
0
6,860
0
62,554
W
Surtr
Ramso94
Surtr
3,166
697
1,492
3,057
7,612
5,599
227
479
7,133
781
17,520
L
Hun Batz
RhyaMF
Hun Batz
5,540
2,068
0
1,433
10,068
3,488
0
1,703
8,331
0
39,066
W
Arachne
3,686
2,462
0
2,451
8,798
2,560
0
2,437
6,361
0
28,120
L
2,982
630
132
1,746
4,412
1,266
0
1,529
2,883
0
33,378
W
Vamana
bros9
Vamana
5,667
3,038
0
2,760
10,464
5,554
0
935
9,529
0
36,479
L
Hades
6,557
391
213
5,715
10,308
4,751
0
1,708
8,567
44,562
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
29,965
305
Minions Killed
343
0
Camps Cleared
0
1,158,965
Distance Traveled
1,070,776
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,068
370
10
1
0
97,484
1
W
Xbalanque
5,994
545
73
7
0
222,034
4
W
Olorun
7,901
718
113
10
0
207,155
1
L
Ratatoskr
7,640
695
107
10
0
258,939
0
W
Surtr
6,680
607
17
2
0
244,796
4
L
Hun Batz
5,894
536
70
6
0
269,189
0
W
Arachne
4,956
451
43
4
0
260,924
0
L
Neith
5,597
509
67
6
0
214,351
0
W
Vamana
6,187
562
59
5
0
224,056
0
L
Hades
6,766
615
89
8
0
230,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role