Player Matchup

Da Ji
Da Ji
Lord_Eradan_26
Da Ji
Level 113
God Stats
1W - 1L
1,219 SR
Queue Stats
78W - 64L
1,549 Elo+
Party 1
Vulcan
Vulcan
Lord_Odranoel
Vulcan
Level 123
God Stats
2W - 0L
1,731 SR
Queue Stats
139W - 142L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
Lord_Omit_
Aphrodite
Level 126
God Stats
2W - 3L
1,538 SR
Queue Stats
107W - 105L
1,503 Elo+
Party 1
Charon
Charon
Nikgoto
Charon
Level 109
God Stats
1W - 1L
1,186 SR
Queue Stats
33W - 20L
1,551 Elo+
Party 1
Bastet
Bastet
preirs
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 108
1,435 SR
1,526 Elo+

VS

Team Averages
Level 158
1,355 SR
1,468 Elo+
Discordia
Discordia
 
Discordia
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Eetea
He Bo
Level 142
God Stats
0W - 2L
1,306 SR
Queue Stats
47W - 54L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Kroy-Void
Nu Wa
Level 220
God Stats
8W - 8L
1,451 SR
Queue Stats
596W - 588L
1,431 Elo+
Party 2
Rama
Rama
Rox_VII
Rama
Level 163
God Stats
4W - 10L
1,386 SR
Queue Stats
427W - 432L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
kev40
Aphrodite
Level 84
God Stats
0W - 4L
1,134 SR
Queue Stats
202W - 208L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 10
11,371
875
9,201
17,476
23,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
2 / 0 / 16
10,657
820
18,572
15,657
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Aphrodite
Lord_Omit_
Aphrodite
19
3 / 0 / 19
10,573
813
8,948
15,087
14,094
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon
Nikgoto
Charon
15
1 / 3 / 17
10,363
797
7,897
15,930
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
preirs
Bastet
17
8 / 1 / 11
10,625
817
11,668
14,545
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 4 / 5
8,960
689
18,386
9,433
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Eetea
He Bo
14
0 / 6 / 5
7,944
611
9,275
9,725
3,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Kroy-Void
Nu Wa
15
2 / 5 / 5
8,977
691
18,188
11,720
4,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Rox_VII
Rama
17
3 / 3 / 3
9,537
734
10,348
15,551
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
kev40
Aphrodite
12
1 / 7 / 2
7,908
608
7,381
12,201
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
25
Kills
7
7
Deaths
25
73
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
5
0.88
L
He Bo
Eetea
He Bo
0
6
5
0.42
L
Nu Wa
Kroy-Void
Nu Wa
2
5
5
0.9
W
11
3
10
5.33
W
2
0
16
10
W
Aphrodite
Lord_Omit_
Aphrodite
3
0
19
12.5
W
Charon
Nikgoto
Charon
1
3
17
3.17
L
Rama
Rox_VII
Rama
3
3
3
1.5
L
Aphrodite
kev40
Aphrodite
1
7
2
0.29
W
Bastet
preirs
Bastet
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,286
Damage
63,578
78,695
Taken
58,630
67,945
Mitigated
22,959
47,145
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,386
596
277
890
9,433
3,466
0
4,976
4,457
31,570
970
L
He Bo
Eetea
He Bo
9,275
43
1,234
1,547
9,725
3,235
0
5,625
4,100
16,056
0
L
Nu Wa
Kroy-Void
Nu Wa
18,188
6,204
286
622
11,720
4,036
0
7,094
4,626
36,882
950
W
9,201
582
1,672
4,086
17,476
23,157
569
9,424
8,052
0
23,189
W
18,572
374
2,140
1,686
15,657
8,219
1,093
11,783
3,874
41,765
400
W
Aphrodite
Lord_Omit_
Aphrodite
8,948
280
17,192
11,478
15,087
14,094
717
11,126
3,961
28,214
1,728
W
Charon
Nikgoto
Charon
7,897
242
1,796
3,299
15,930
15,952
1,135
9,100
6,830
26,198
1,526
L
Rama
Rox_VII
Rama
10,348
7,269
739
5,667
15,551
6,277
0
10,592
4,959
0
36,134
L
Aphrodite
kev40
Aphrodite
7,381
200
8,267
4,637
12,201
5,945
0
6,825
5,376
13,278
0
W
Bastet
preirs
Bastet
11,668
1,829
0
3,796
14,545
6,523
1,012
10,825
3,720
0
28,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
43,326
193
Minions Killed
167
0
Camps Cleared
0
1,405,985
Distance Traveled
1,243,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,960
689
36
3
0
276,827
0
L
He Bo
7,944
611
7
1
0
259,835
0
L
Nu Wa
8,977
691
43
3
0
235,566
0
W
Da Ji
11,371
875
31
2
0
247,457
0
W
Vulcan
10,657
820
44
3
0
311,988
0
W
Aphrodite
10,573
813
48
4
0
302,318
0
W
Charon
10,363
797
30
2
0
273,697
0
L
Rama
9,537
734
68
5
0
242,476
0
L
Aphrodite
7,908
608
13
1
0
229,033
0
W
Bastet
10,625
817
40
3
0
270,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role