Player Matchup

Sol
Sol
Silver III
FantasticK1d
Sol
Silver III
Level 124
God Stats
13W - 20L
1,601 SR
Queue Stats
26W - 42L
1,159 MMR
Solo
Pele
Pele
Silver III
Ju27
Pele
Silver III
Level 99
God Stats
2W - 5L
1,403 SR
Queue Stats
159W - 178L
1,166 MMR
Solo
Cupid
Cupid
Gold V
ShelbyEU
Cupid
Gold V
Level 65
God Stats
4W - 6L
1,473 SR
Queue Stats
123W - 139L
1,318 MMR
Solo
Anubis
Anubis
Gold V
StarMarkey
Anubis
Gold V
Level 177
God Stats
21W - 22L
1,520 SR
Queue Stats
263W - 286L
1,320 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ohhekate
Sun Wukong
Silver I
Level 153
God Stats
0W - 2L
1,197 SR
Queue Stats
255W - 280L
1,262 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,439 SR
1,245 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,522 SR
1,252 MMR
Discordia
Discordia
Silver III
ImDraygon
Discordia
Silver III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,311 MMR
Party 2
Xing Tian
Xing Tian
Silver I
ImperatriceNoth
Xing Tian
Silver I
Level 196
God Stats
79W - 64L
1,585 SR
Queue Stats
605W - 635L
1,157 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Pasedon95
Cu Chulainn
Silver I
Level 139
God Stats
30W - 23L
1,499 SR
Queue Stats
351W - 357L
1,155 MMR
Solo
Arachne
Arachne
Silver I
TheKinggxD
Arachne
Silver I
Level 137
God Stats
2W - 2L
1,484 SR
Queue Stats
7W - 11L
1,394 MMR
Party 2
Freya
Freya
Gold V
eJORGe068
Freya
Gold V
Level 154
God Stats
20W - 18L
1,543 SR
Queue Stats
571W - 591L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 0
8,451
470
11,067
20,036
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Ju27
Pele
14
4 / 7 / 2
8,585
477
5,729
14,513
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cupid
ShelbyEU
Cupid
13
0 / 6 / 1
7,784
432
6,355
10,803
2,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
StarMarkey
Anubis
15
2 / 6 / 2
9,097
505
10,112
14,681
5,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ohhekate
Sun Wukong
15
0 / 0 / 0
8,191
455
5,908
13,173
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosAo KuangTyrCerberusJanus

VS

Bans
MulanMedusaKumbhakarnaAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImDraygon
Discordia
18
5 / 3 / 7
11,335
630
13,253
9,144
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
ImperatriceNoth
Xing Tian
16
4 / 0 / 14
11,461
637
6,019
16,710
14,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
Pasedon95
Cu Chulainn
19
0 / 0 / 6
12,344
686
12,824
15,780
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Arachne
TheKinggxD
Arachne
17
5 / 3 / 6
10,214
567
5,927
16,097
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Freya
eJORGe068
Freya
18
14 / 1 / 6
11,938
663
16,766
13,924
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
28
29
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Discordia
ImDraygon
Discordia
5
3
7
2.83
W
Xing Tian
ImperatriceNoth
Xing Tian
4
0
14
11
L
Pele
Ju27
Pele
4
7
2
0.71
W
Cu Chulainn
Pasedon95
Cu Chulainn
0
0
6
3
L
Cupid
ShelbyEU
Cupid
0
6
1
0.08
L
Anubis
StarMarkey
Anubis
2
6
2
0.5
W
Arachne
TheKinggxD
Arachne
5
3
6
2.67
W
Freya
eJORGe068
Freya
14
1
6
17
L
Sun Wukong
ohhekate
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
54,789
73,206
Taken
71,655
30,287
Mitigated
41,541
19,441
Healing
28,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,067
3,992
0
6,525
20,036
7,316
612
11,967
7,285
61,844
2,153
W
Discordia
ImDraygon
Discordia
13,253
1,002
0
715
9,144
2,643
1,425
4,674
4,470
83,474
0
W
Xing Tian
ImperatriceNoth
Xing Tian
6,019
310
5,063
4,665
16,710
14,690
889
5,033
11,677
27,791
3,545
L
Pele
Ju27
Pele
5,729
601
0
1,481
14,513
4,780
27
6,593
7,569
0
62,566
W
Cu Chulainn
Pasedon95
Cu Chulainn
12,824
1,511
0
7,284
15,780
11,479
411
2,571
12,441
11,343
91,102
L
Cupid
ShelbyEU
Cupid
6,355
4,265
296
2,552
10,803
2,848
542
6,720
3,690
0
46,613
L
Anubis
StarMarkey
Anubis
10,112
288
0
5,354
14,681
5,503
0
8,718
5,242
76,239
696
W
Arachne
TheKinggxD
Arachne
5,927
3,832
0
5,993
16,097
6,632
2,651
3,890
12,170
0
76,158
W
Freya
eJORGe068
Freya
16,766
6,455
0
4,656
13,924
6,097
1,744
5,101
8,823
73,700
2,451
L
Sun Wukong
ohhekate
Sun Wukong
5,908
1,581
0
3,233
13,173
9,840
0
1,672
10,553
0
62,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
57,292
537
Minions Killed
595
0
Camps Cleared
0
1,676,883
Distance Traveled
1,870,655
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,451
470
106
6
0
317,730
0
W
Discordia
11,335
630
151
8
0
361,039
4
W
Xing Tian
11,461
637
40
2
0
389,911
7
L
Pele
8,585
477
109
6
0
377,750
1
W
Cu Chulainn
12,344
686
185
10
0
355,538
0
L
Cupid
7,784
432
81
5
0
304,620
2
L
Anubis
9,097
505
129
7
0
305,405
6
W
Arachne
10,214
567
102
6
0
392,303
5
W
Freya
11,938
663
117
7
0
371,864
5
L
Sun Wukong
8,191
455
112
6
0
371,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role