Player Matchup

Cthulhu
Cthulhu
RichMon27
Cthulhu
Level 14
God Stats
3W - 0L
1,677 SR
Queue Stats
6W - 11L
1,301 Elo+
Party 1
Fenrir
Fenrir
ThEBrAnSPrO
Fenrir
Level 44
God Stats
3W - 5L
1,313 SR
Queue Stats
11W - 26L
1,246 Elo+
Party 1
Poseidon
Poseidon
TheDrack75
Poseidon
Level 47
God Stats
2W - 2L
1,260 SR
Queue Stats
44W - 63L
1,328 Elo+
Party 1
Cu Chulainn
Cu Chulainn
facundo-094
Cu Chulainn
Level 39
God Stats
9W - 11L
1,433 SR
Queue Stats
22W - 33L
1,318 Elo+
Solo
Hou Yi
Hou Yi
kokuman1229
Hou Yi
Level 21
God Stats
1W - 2L
1,216 SR
Queue Stats
13W - 13L
1,374 Elo+
Party 1
Team Averages
Level 33
1,380 SR
1,313 Elo+

VS

Team Averages
Level 46
1,392 SR
1,428 Elo+
Nu Wa
Nu Wa
MerksALManz
Nu Wa
Level 95
God Stats
10W - 9L
1,487 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
PanicMaple75
Ao Kuang
Level 41
God Stats
0W - 2L
1,215 SR
Queue Stats
14W - 24L
1,371 Elo+
Solo
Medusa
Medusa
Pevko1308
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
QUABANGER159
Cthulhu
Level 38
God Stats
1W - 3L
1,277 SR
Queue Stats
4W - 10L
1,365 Elo+
Party 3
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 44
God Stats
41W - 53L
1,484 SR
Queue Stats
45W - 65L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RichMon27
Cthulhu
12
2 / 0 / 9
8,309
594
5,224
9,302
5,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
16
8 / 1 / 6
9,118
651
8,049
10,717
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
TheDrack75
Poseidon
15
5 / 2 / 1
9,145
653
6,219
6,179
1,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
facundo-094
Cu Chulainn
15
8 / 0 / 0
9,579
684
5,187
7,994
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
12
5 / 3 / 4
7,411
529
8,230
7,743
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,497
393
4,550
6,430
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
PanicMaple75
Ao Kuang
13
2 / 7 / 0
7,300
521
5,725
13,877
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pevko1308
Medusa
8
0 / 5 / 0
5,001
357
811
4,825
1,119
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
QUABANGER159
Cthulhu
11
1 / 5 / 2
7,020
501
4,740
13,239
8,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 1
6,418
458
6,595
7,641
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
28
Kills
5
6
Deaths
28
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Ao Kuang
PanicMaple75
Ao Kuang
2
7
0
0.29
L
Medusa
Pevko1308
Medusa
0
5
0
0
L
Cthulhu
QUABANGER159
Cthulhu
1
5
2
0.4
W
Cthulhu
RichMon27
Cthulhu
2
0
9
6.5
W
Fenrir
8
1
6
11
W
Poseidon
TheDrack75
Poseidon
5
2
1
2.75
W
Cu Chulainn
facundo-094
Cu Chulainn
8
0
0
8
W
Hou Yi
5
3
4
2.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
22,421
41,935
Taken
46,012
17,843
Mitigated
18,250
10,532
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,550
1,448
0
0
6,430
1,707
56
4,710
1,720
27,895
0
L
Ao Kuang
PanicMaple75
Ao Kuang
5,725
1,232
0
4,892
13,877
4,251
0
1,741
12,136
44,891
2,250
L
Medusa
Pevko1308
Medusa
811
534
0
0
4,825
1,119
0
576
4,249
0
8,716
L
Cthulhu
QUABANGER159
Cthulhu
4,740
736
1,519
1,789
13,239
8,736
0
3,066
10,173
23,049
751
W
Cthulhu
RichMon27
Cthulhu
5,224
758
2,591
1,951
9,302
5,407
84
6,017
3,285
30,284
0
W
Fenrir
8,049
2,568
0
1,724
10,717
4,388
0
4,627
6,090
0
60,377
W
Poseidon
TheDrack75
Poseidon
6,219
602
0
2,107
6,179
1,330
1,570
3,326
2,853
71,867
2,167
W
Cu Chulainn
facundo-094
Cu Chulainn
5,187
1,873
0
847
7,994
4,254
2,242
1,966
6,028
0
66,776
W
Hou Yi
8,230
2,917
0
1,312
7,743
2,464
411
5,229
2,514
0
32,412
L
6,595
148
0
540
7,641
2,437
0
1,350
6,291
31,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
31,236
419
Minions Killed
211
0
Camps Cleared
0
1,363,306
Distance Traveled
1,230,842
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,497
393
33
2
0
208,455
0
L
Ao Kuang
7,300
521
83
6
0
294,951
0
L
Medusa
5,001
357
14
1
0
204,122
0
L
Cthulhu
7,020
501
16
1
0
259,626
0
W
Cthulhu
8,309
594
26
2
0
277,698
0
W
Fenrir
9,118
651
95
7
0
307,392
0
W
Poseidon
9,145
653
131
9
0
252,943
0
W
Cu Chulainn
9,579
684
117
8
0
276,927
0
W
Hou Yi
7,411
529
50
4
0
248,346
0
L
Vulcan
6,418
458
65
5
0
263,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role