Player Matchup

Sol
Sol
Matt_2_Ser
Sol
Level 87
God Stats
36W - 26L
1,550 SR
Queue Stats
344W - 361L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
Tuuudor05
Baron Samedi
Level 16
God Stats
2W - 4L
1,251 SR
Queue Stats
22W - 26L
1,374 Elo+
Party 2
Aphrodite
Aphrodite
lexe_2000
Aphrodite
Level 25
God Stats
32W - 32L
1,453 SR
Queue Stats
44W - 54L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
marcusdragnell98
Ao Kuang
Level 132
God Stats
1W - 2L
1,451 SR
Queue Stats
389W - 368L
1,508 Elo+
Party 3
Anubis
Anubis
valserthegamer
Anubis
Level 117
God Stats
28W - 21L
1,599 SR
Queue Stats
206W - 196L
1,471 Elo+
Party 3
Team Averages
Level 75
1,461 SR
1,435 Elo+

VS

Team Averages
Level 74
1,616 SR
1,458 Elo+
Charybdis
Charybdis
Hash2k
Charybdis
Level 48
God Stats
4W - 6L
1,329 SR
Queue Stats
31W - 35L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taslacenje
Morgan Le Fay
Level 57
God Stats
19W - 20L
1,510 SR
Queue Stats
99W - 124L
1,441 Elo+
Party 1
Skadi
Skadi
Taz_Supreme
Skadi
Level 158
God Stats
57W - 28L
1,729 SR
Queue Stats
211W - 212L
1,439 Elo+
Solo
Hel
Hel
banshee4ever
Hel
Level 18
God Stats
9W - 2L
1,837 SR
Queue Stats
31W - 28L
1,510 Elo+
Party 1
Fenrir
Fenrir
pavot-mondial
Fenrir
Level 87
God Stats
4W - 1L
1,674 SR
Queue Stats
71W - 64L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,101
510
6,247
9,552
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
Tuuudor05
Baron Samedi
11
5 / 1 / 1
6,128
613
4,975
5,608
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
lexe_2000
Aphrodite
9
1 / 4 / 5
5,257
526
1,337
8,674
4,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 3 / 1
5,737
574
3,310
7,435
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
7 / 3 / 1
6,967
697
6,445
7,695
5,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hash2k
Charybdis
11
4 / 7 / 0
5,974
597
4,041
8,452
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Taslacenje
Morgan Le Fay
9
1 / 5 / 0
5,104
510
4,805
6,766
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 2 / 1
6,774
677
12,097
6,873
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 4 / 7
5,802
580
4,334
8,050
5,191
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 3
4,990
499
1,517
7,831
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
19
Kills
15
15
Deaths
20
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Hash2k
Charybdis
4
7
0
0.57
L
2
4
1
0.63
W
Morgan Le Fay
Taslacenje
Morgan Le Fay
1
5
0
0.2
W
8
2
1
4.25
L
Baron Samedi
Tuuudor05
Baron Samedi
5
1
1
5.5
W
2
4
7
1.38
L
Aphrodite
lexe_2000
Aphrodite
1
4
5
0.88
L
4
3
1
1.5
W
0
2
3
0.75
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
26,794
38,964
Taken
37,972
17,420
Mitigated
13,341
15,932
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Hash2k
Charybdis
4,041
2,295
0
1,621
8,452
1,757
0
5,788
2,664
0
22,472
L
6,247
2,529
0
3,718
9,552
2,844
0
2,362
7,190
30,782
2,206
W
Morgan Le Fay
Taslacenje
Morgan Le Fay
4,805
270
0
1,419
6,766
1,682
57
3,959
2,397
23,329
1,045
W
12,097
3,289
0
882
6,873
1,967
535
4,533
2,252
0
49,553
L
Baron Samedi
Tuuudor05
Baron Samedi
4,975
79
0
2,036
5,608
2,107
0
3,730
1,878
30,129
0
W
4,334
1,024
1,138
2,566
8,050
5,191
19
5,937
2,074
11,827
0
L
Aphrodite
lexe_2000
Aphrodite
1,337
133
942
3,001
8,674
4,433
44
1,114
7,560
15,236
474
L
3,310
671
0
3,214
7,435
2,043
0
1,337
6,098
28,271
827
W
1,517
256
128
1,877
7,831
2,744
51
997
6,830
0
32,528
L
6,445
313
0
3,021
7,695
5,993
0
582
7,113
36,458
1,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
28,644
267
Minions Killed
211
0
Camps Cleared
0
933,690
Distance Traveled
932,417
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,974
597
37
4
0
171,246
0
L
Sol
5,101
510
50
5
0
193,809
0
W
Morgan Le Fay
5,104
510
37
4
0
167,203
0
W
Skadi
6,774
677
66
7
0
186,910
1
L
Baron Samedi
6,128
613
63
6
0
209,952
0
W
Hel
5,802
580
12
1
0
204,137
0
L
Aphrodite
5,257
526
22
2
0
203,550
0
L
Ao Kuang
5,737
574
62
6
0
189,768
1
W
Fenrir
4,990
499
59
6
0
202,921
2
L
Anubis
6,967
697
70
7
0
136,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role