Player Matchup

Zeus
Zeus
CozmosisJones
Zeus
Level 129
God Stats
17W - 20L
1,491 SR
Queue Stats
99W - 120L
1,387 Elo+
Solo
Ares
Ares
EldritchPhantasm
Ares
Level 85
God Stats
11W - 11L
1,616 SR
Queue Stats
48W - 54L
1,428 Elo+
Party 1
Cupid
Cupid
UchihaXxQueen
Cupid
Level 108
God Stats
32W - 30L
1,510 SR
Queue Stats
166W - 183L
1,439 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,418 Elo+

VS

Team Averages
Level 115
1,251 SR
1,209 Elo+
Ix Chel
Ix Chel
Butacchi_1231
Ix Chel
Level 149
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 2
Thanatos
Thanatos
TheFatherFiguree
Thanatos
Level 23
God Stats
0W - 4L
964 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 2
Ullr
Ullr
uTry uDie uCry
Ullr
Level 174
God Stats
2W - 2L
1,630 SR
Queue Stats
2,103W - 2,119L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,474
947
10,595
3,431
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 6
8,621
862
5,352
9,205
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 4
8,477
848
3,197
4,377
1,726
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
0 / 2 / 0
7,249
725
5,133
6,949
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
7,016
702
2,791
8,600
2,815
Heavy Mace

Heavy Mace

+30
Physical Power

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 3 / 0
6,909
691
2,540
7,676
2,727
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
2
0
0
W
5
0
3
6.5
W
2
0
6
5
L
0
3
0
0
W
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
10,464
17,013
Taken
23,225
11,501
Mitigated
8,043
8,386
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
5,133
254
216
902
6,949
2,501
0
4,973
1,895
32,391
0
W
10,595
184
0
912
3,431
1,379
655
1,137
2,294
36,924
992
W
5,352
0
0
3,564
9,205
8,396
519
2,693
6,512
17,675
105
L
2,791
0
0
1,851
8,600
2,815
0
5,131
3,205
0
14,236
W
3,197
1,653
1,503
2,407
4,377
1,726
2,623
1,870
2,507
0
28,653
L
2,540
723
0
279
7,676
2,727
0
5,185
2,297
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
21,174
123
Minions Killed
87
0
Camps Cleared
0
554,709
Distance Traveled
511,676
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,249
725
53
5
0
158,430
4
W
Zeus
9,474
947
59
6
0
212,908
0
W
Ares
8,621
862
22
2
0
192,090
2
L
Thanatos
7,016
702
17
2
0
208,780
0
W
Cupid
8,477
848
42
4
0
149,711
0
L
Ullr
6,909
691
17
2
0
144,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role