Player Matchup

Yemoja
Yemoja
BBQDave716
Yemoja
Level 89
God Stats
74W - 89L
1,509 SR
Queue Stats
596W - 583L
1,429 Elo+
Solo
Horus
Horus
DeathlyDiamond
Horus
Level 69
God Stats
22W - 21L
1,573 SR
Queue Stats
118W - 110L
1,519 Elo+
Party 1
Poseidon
Poseidon
PerryBearxox
Poseidon
Level 116
God Stats
1W - 4L
1,294 SR
Queue Stats
199W - 192L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
imTooKeen
Hun Batz
Level 108
God Stats
1W - 1L
1,793 SR
Queue Stats
131W - 129L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
wheeler_Walker
Nu Wa
Level 129
God Stats
0W - 3L
1,563 SR
Queue Stats
44W - 29L
1,559 Elo+
Party 2
Team Averages
Level 102
1,546 SR
1,502 Elo+

VS

Team Averages
Level 91
1,472 SR
1,455 Elo+
Cerberus
Cerberus
AZOTAMENTES
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,547 Elo+
Solo
Ravana
Ravana
Bonkhonagahoogs
Ravana
Level 87
God Stats
3W - 4L
1,359 SR
Queue Stats
35W - 33L
1,436 Elo+
Party 3
Skadi
Skadi
FiveMShooter
Skadi
Level 98
God Stats
23W - 24L
1,518 SR
Queue Stats
450W - 435L
1,519 Elo+
Solo
Mulan
Mulan
JalenTD
Mulan
Level 61
God Stats
5W - 3L
1,440 SR
Queue Stats
28W - 31L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
PenguinLord2
Kukulkan
Level 105
God Stats
3W - 1L
1,542 SR
Queue Stats
17W - 23L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBQDave716
Yemoja
11
1 / 4 / 0
7,547
397
7,805
8,999
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 8 / 1
7,347
387
5,844
20,901
17,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
PerryBearxox
Poseidon
18
3 / 3 / 0
10,267
540
10,480
11,193
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
imTooKeen
Hun Batz
15
0 / 7 / 2
8,590
452
9,197
16,818
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 3 / 0
10,111
532
13,096
7,470
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AZOTAMENTES
Cerberus
15
6 / 0 / 5
10,242
539
7,953
18,792
12,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
5 / 0 / 4
10,654
561
8,510
7,472
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
7 / 2 / 8
11,428
601
15,976
11,515
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
JalenTD
Mulan
16
2 / 0 / 3
10,461
551
5,462
15,440
9,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
PenguinLord2
Kukulkan
15
4 / 3 / 4
9,846
518
9,530
13,189
4,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
24
25
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AZOTAMENTES
Cerberus
6
0
5
8.5
L
Yemoja
BBQDave716
Yemoja
1
4
0
0.25
W
5
0
4
7
L
1
8
1
0.19
W
7
2
8
5.5
W
Mulan
JalenTD
Mulan
2
0
3
3.5
W
Kukulkan
PenguinLord2
Kukulkan
4
3
4
2
L
Poseidon
PerryBearxox
Poseidon
3
3
0
1
L
Hun Batz
imTooKeen
Hun Batz
0
7
2
0.14
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,422
Damage
47,431
65,381
Taken
66,408
32,361
Mitigated
33,545
18,560
Healing
24,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AZOTAMENTES
Cerberus
7,953
603
2,741
7,309
18,792
12,937
0
7,245
11,413
31,679
1,513
L
Yemoja
BBQDave716
Yemoja
7,805
1,911
1,120
1,917
8,999
3,248
0
1,503
7,496
39,160
7,439
W
8,510
1,986
0
3,066
7,472
2,426
680
3,809
3,509
0
86,163
L
5,844
3,489
2,638
7,094
20,901
17,964
0
8,405
12,496
0
26,647
W
15,976
6,825
0
4,836
11,515
4,431
742
5,727
5,770
0
104,418
W
Mulan
JalenTD
Mulan
5,462
621
0
3,619
15,440
9,573
175
8,963
6,455
0
82,567
W
Kukulkan
PenguinLord2
Kukulkan
9,530
499
0
2,661
13,189
4,178
891
4,775
7,990
69,309
375
L
Poseidon
PerryBearxox
Poseidon
10,480
1,452
0
1,684
11,193
3,077
0
3,223
7,970
93,830
575
L
Hun Batz
imTooKeen
Hun Batz
9,197
2,431
0
2,857
16,818
5,707
141
3,782
13,036
0
66,682
L
13,096
3,513
0
1,250
7,470
2,365
0
0
7,470
86,112
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
52,631
543
Minions Killed
622
0
Camps Cleared
0
1,690,872
Distance Traveled
1,844,825
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,242
539
62
3
0
357,858
4
L
Yemoja
7,547
397
80
4
0
189,482
0
W
Ravana
10,654
561
121
6
0
446,747
7
L
Horus
7,347
387
36
2
0
392,758
0
W
Skadi
11,428
601
149
8
0
366,552
0
W
Mulan
10,461
551
164
9
0
305,862
6
W
Kukulkan
9,846
518
126
7
0
367,806
2
L
Poseidon
10,267
540
178
9
0
401,590
4
L
Hun Batz
8,590
452
101
5
0
409,159
2
L
Nu Wa
10,111
532
148
8
0
297,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role