Player Matchup

Jing Wei
Jing Wei
Diamond IV
 
Jing Wei
Diamond IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond V
Cariñoso
Maui
Diamond V
Level 234
God Stats
0W - 1L
1,205 SR
Queue Stats
173W - 145L
2,049 MMR
Party 2
Arachne
Arachne
Diamond III
DrognalHP
Arachne
Diamond III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 142L
2,151 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
JordyElniñoPolla
Ne Zha
Diamond IV
Level 109
God Stats
6W - 6L
1,629 SR
Queue Stats
123W - 103L
1,899 MMR
Party 2
Hera
Hera
Diamond V
damiannicolas
Hera
Diamond V
Level 138
God Stats
7W - 2L
1,870 SR
Queue Stats
162W - 150L
2,191 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,541 SR
1,958 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 181
1,687 SR
2,096 MMR
Ravana
Ravana
Diamond III
Ar0cky
Ravana
Diamond III
Level 145
God Stats
8W - 3L
1,885 SR
Queue Stats
55W - 27L
2,069 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
DawnxSephora
Nu Wa
Diamond V
Level 209
God Stats
125W - 116L
1,648 SR
Queue Stats
623W - 621L
1,921 MMR
Solo
Odin
Odin
Platinum I
Senior Arepa
Odin
Platinum I
Level 206
God Stats
34W - 36L
1,526 SR
Queue Stats
330W - 323L
1,941 MMR
Solo
Cupid
Cupid
Diamond V
StVertical
Cupid
Diamond V
Level 148
God Stats
1W - 0L
1,669 SR
Queue Stats
39W - 16L
2,053 MMR
Party 1
Sobek
Sobek
Masters
kingkongkennedy
Sobek
Masters
Level 197
God Stats
81W - 56L
1,706 SR
Queue Stats
126W - 103L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 0 / 0
6,324
632
3,864
4,922
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maui
9
1 / 2 / 1
5,671
567
2,293
7,474
3,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
DrognalHP
Arachne
10
1 / 2 / 1
5,635
564
5,141
10,763
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
5,236
524
4,109
9,420
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 5 / 1
5,997
600
4,570
5,919
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuUllrAnhur

VS

Bans
CabrakanBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ar0cky
Ravana
13
8 / 1 / 4
7,652
765
8,007
5,331
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 2 / 6
6,534
653
3,950
3,903
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 4
6,567
657
6,574
8,130
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
13
2 / 0 / 0
6,555
656
3,401
4,891
1,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 3
5,997
600
2,663
8,887
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
14
14
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Ravana
Ar0cky
Ravana
8
1
4
10
L
Maui
1
2
1
0.75
W
3
2
6
3
L
Arachne
DrognalHP
Arachne
1
2
1
0.75
L
0
5
2
0.2
W
1
1
4
3
W
Cupid
2
0
0
2
L
2
5
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
24,595
38,498
Taken
31,142
14,437
Mitigated
15,532
13,616
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,864
3,463
0
2,264
4,922
1,731
0
1,293
3,589
0
52,118
W
Ravana
Ar0cky
Ravana
8,007
2,867
0
3,494
5,331
1,758
0
1,521
3,810
0
54,031
L
Maui
2,293
652
1,414
1,548
7,474
3,394
0
1,740
5,644
17,422
1,473
W
3,950
1,022
0
562
3,903
981
0
2,058
1,845
34,593
1,504
L
Arachne
DrognalHP
Arachne
5,141
3,125
0
5,965
10,763
4,214
0
498
10,200
0
23,882
L
4,109
1,128
0
1,590
9,420
3,602
0
980
8,316
0
38,717
W
6,574
1,529
0
1,640
8,130
4,944
0
786
7,344
0
45,378
W
Cupid
3,401
2,324
334
2,451
4,891
1,676
0
726
4,165
0
58,216
L
4,570
1,078
0
835
5,919
1,496
0
1,528
4,221
41,969
0
W
2,663
364
0
5,677
8,887
6,173
0
1,548
7,339
25,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
33,305
366
Minions Killed
419
0
Camps Cleared
0
1,117,404
Distance Traveled
1,117,752
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,324
632
115
12
0
199,260
0
W
Ravana
7,652
765
95
10
0
267,317
2
L
Maui
5,671
567
41
4
0
227,996
0
W
Nu Wa
6,534
653
74
7
0
211,015
1
L
Arachne
5,635
564
52
5
0
228,595
1
L
Ne Zha
5,236
524
61
6
0
241,169
0
W
Odin
6,567
657
98
10
0
198,992
1
W
Cupid
6,555
656
129
13
0
205,862
4
L
Hera
5,997
600
97
10
0
220,384
4
W
Sobek
5,997
600
23
2
0
234,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role