Player Matchup

Sol
Sol
Celco1512
Sol
Level 121
God Stats
3W - 4L
1,456 SR
Queue Stats
50W - 48L
1,502 Elo+
Party 3
Loki
Loki
Cintiro
Loki
Level 46
God Stats
2W - 6L
1,135 SR
Queue Stats
2W - 7L
1,158 Elo+
Solo
Maui
Maui
HospitaIIer
Maui
Level 159
God Stats
0W - 1L
1,655 SR
Queue Stats
59W - 66L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
LANOX623
Amaterasu
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 28L
1,378 Elo+
Party 1
Mercury
Mercury
ThE_KUniNGaS_22
Mercury
Level 105
God Stats
2W - 1L
1,838 SR
Queue Stats
71W - 62L
1,511 Elo+
Party 3
Team Averages
Level 89
1,517 SR
1,398 Elo+

VS

Team Averages
Level 89
1,583 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Alakazam989
Medusa
Level 61
God Stats
7W - 1L
1,690 SR
Queue Stats
30W - 34L
1,468 Elo+
Solo
Eset
Eset
DigITalPanda
Eset
Level 61
God Stats
2W - 1L
1,785 SR
Queue Stats
13W - 14L
1,529 Elo+
Party 2
Sol
Sol
HASBULLAH21
Sol
Level 147
God Stats
8W - 7L
1,500 SR
Queue Stats
320W - 334L
1,433 Elo+
Solo
Bellona
Bellona
manecas_TX_jr
Bellona
Level 98
God Stats
12W - 14L
1,439 SR
Queue Stats
67W - 73L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,811
635
1,004
2,417
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Cintiro
Loki
4
0 / 3 / 0
3,094
516
1,059
3,335
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 2
3,858
643
1,243
4,832
2,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
LANOX623
Amaterasu
7
1 / 1 / 0
3,790
632
999
4,134
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
3,667
611
690
3,593
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
4 / 0 / 1
4,543
757
2,741
4,606
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
7
2 / 1 / 1
3,948
658
3,276
2,783
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 3
3,593
599
1,781
1,995
499
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

8
1 / 0 / 1
4,777
796
615
333
68
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
8
1 / 1 / 0
4,890
815
1,826
3,059
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
W
Medusa
2
1
1
2.5
L
1
2
0
0.5
L
Loki
Cintiro
Loki
0
3
0
0
W
0
1
3
1.5
W
1
0
1
1.5
L
0
1
2
1
L
Amaterasu
LANOX623
Amaterasu
1
1
0
1
L
1
1
0
1
W
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,995
Damage
10,239
18,311
Taken
12,776
6,298
Mitigated
4,091
4,896
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,741
984
0
3,566
4,606
1,049
0
153
4,453
0
23,269
W
Medusa
3,276
1,179
0
533
2,783
687
0
1,404
1,379
0
17,621
L
1,004
625
0
476
2,417
564
0
223
2,194
22,683
0
L
Loki
Cintiro
Loki
1,059
398
0
1,044
3,335
665
0
339
2,996
0
9,923
W
1,781
195
119
317
1,995
499
0
690
1,305
8,432
330
W
615
311
0
118
333
68
828
0
333
18,903
3,570
L
1,243
473
0
1,309
4,832
2,128
0
1,210
3,622
6,948
342
L
Amaterasu
LANOX623
Amaterasu
999
495
0
1,711
4,134
1,911
0
0
4,039
0
13,336
L
690
124
0
356
3,593
1,030
0
584
3,009
0
18,583
W
Bellona
1,826
771
0
1,356
3,059
1,788
0
0
3,059
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
21,751
145
Minions Killed
200
0
Camps Cleared
0
550,244
Distance Traveled
639,473
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,543
757
42
7
0
135,778
0
W
Medusa
3,948
658
29
5
0
127,526
0
L
Sol
3,811
635
46
8
0
110,873
0
L
Loki
3,094
516
20
3
0
94,921
0
W
Eset
3,593
599
13
2
0
116,527
0
W
Sol
4,777
796
56
9
0
118,289
0
L
Maui
3,858
643
11
2
0
132,696
4
L
Amaterasu
3,790
632
32
5
0
87,304
0
L
Mercury
3,667
611
36
6
0
124,450
0
W
Bellona
4,890
815
60
10
0
141,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role