Player Matchup

Guan Yu
Guan Yu
Jontravius
Guan Yu
Level 109
God Stats
0W - 2L
1,350 SR
Queue Stats
40W - 51L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nasty Nate1170
Ah Muzen Cab
Level 133
God Stats
11W - 10L
1,541 SR
Queue Stats
545W - 569L
1,477 Elo+
Solo
Nox
Nox
Rodsta3
Nox
Level 159
God Stats
6W - 14L
1,407 SR
Queue Stats
417W - 434L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Scrubtasticx
Heimdallr
Level 105
God Stats
1W - 1L
1,851 SR
Queue Stats
443W - 467L
1,511 Elo+
Solo
Rama
Rama
zunging
Rama
Level 159
God Stats
1W - 1L
1,778 SR
Queue Stats
167W - 120L
1,632 Elo+
Solo
Team Averages
Level 133
1,585 SR
1,507 Elo+

VS

Team Averages
Level 121
1,525 SR
1,476 Elo+
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chris59706
Ymir
Level 123
God Stats
3W - 2L
1,557 SR
Queue Stats
222W - 216L
1,448 Elo+
Solo
Achilles
Achilles
FIshingfool75
Achilles
Level 86
God Stats
12W - 14L
1,480 SR
Queue Stats
338W - 351L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
bucket92
Sun Wukong
Level 128
God Stats
4W - 4L
1,412 SR
Queue Stats
279W - 254L
1,559 Elo+
Solo
Ah Puch
Ah Puch
steve_xyis1
Ah Puch
Level 126
God Stats
38W - 22L
1,678 SR
Queue Stats
1,357W - 1,352L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jontravius
Guan Yu
14
4 / 5 / 3
8,523
775
8,804
13,428
17,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Nasty Nate1170
Ah Muzen Cab
16
3 / 4 / 2
8,629
784
13,100
12,678
5,099
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
13
1 / 5 / 3
7,845
713
7,450
10,327
3,953
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Scrubtasticx
Heimdallr
10
0 / 8 / 6
6,825
620
4,475
10,300
3,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
zunging
Rama
13
0 / 4 / 4
7,316
665
9,420
11,911
4,776
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 2 / 13
8,357
760
3,876
10,343
10,533
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 3 / 14
8,444
768
3,401
12,601
14,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
FIshingfool75
Achilles
17
7 / 1 / 14
10,066
915
12,931
16,950
22,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
bucket92
Sun Wukong
17
5 / 1 / 15
9,840
895
8,787
11,905
15,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
steve_xyis1
Ah Puch
17
10 / 1 / 15
10,572
961
24,904
13,417
6,369
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
8
Kills
26
26
Deaths
8
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
13
4.25
W
2
3
14
3
W
Achilles
FIshingfool75
Achilles
7
1
14
14
L
Guan Yu
Jontravius
Guan Yu
4
5
3
1.1
L
Ah Muzen Cab
Nasty Nate1170
Ah Muzen Cab
3
4
2
1
L
Nox
1
5
3
0.5
L
Heimdallr
Scrubtasticx
Heimdallr
0
8
6
0.38
W
Sun Wukong
bucket92
Sun Wukong
5
1
15
12.5
W
Ah Puch
steve_xyis1
Ah Puch
10
1
15
17.5
L
Rama
zunging
Rama
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
53,899
58,644
Taken
65,216
34,942
Mitigated
69,564
18,674
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,876
733
3,730
2,175
10,343
10,533
443
903
9,440
6,667
0
W
3,401
552
736
1,412
12,601
14,476
630
2,436
10,165
5,355
861
W
Achilles
FIshingfool75
Achilles
12,931
2,419
2,990
5,612
16,950
22,468
651
2,947
14,003
0
26,448
L
Guan Yu
Jontravius
Guan Yu
8,804
1,055
1,489
2,290
13,428
17,412
15
6,239
6,925
1,628
11,104
L
Ah Muzen Cab
Nasty Nate1170
Ah Muzen Cab
13,100
3,956
488
3,454
12,678
5,099
165
8,029
4,407
0
30,335
L
Nox
7,450
1,065
864
1,586
10,327
3,953
99
5,835
4,233
21,259
0
L
Heimdallr
Scrubtasticx
Heimdallr
4,475
2,605
2,531
1,096
10,300
3,702
0
5,677
4,471
0
8,299
W
Sun Wukong
bucket92
Sun Wukong
8,787
1,060
834
2,071
11,905
15,718
316
1,740
10,165
0
30,743
W
Ah Puch
steve_xyis1
Ah Puch
24,904
511
2,066
2,628
13,417
6,369
837
293
13,124
35,478
895
L
Rama
zunging
Rama
9,420
7,546
748
4,128
11,911
4,776
531
5,664
5,922
0
18,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
47,279
126
Minions Killed
126
0
Camps Cleared
0
910,521
Distance Traveled
1,017,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,357
760
11
1
0
173,983
0
W
Ymir
8,444
768
7
1
0
187,153
0
W
Achilles
10,066
915
29
3
0
233,727
0
L
Guan Yu
8,523
775
9
1
0
202,224
0
L
Ah Muzen Cab
8,629
784
38
3
0
178,256
0
L
Nox
7,845
713
34
3
0
186,232
0
L
Heimdallr
6,825
620
11
1
0
184,766
0
W
Sun Wukong
9,840
895
42
4
0
182,870
0
W
Ah Puch
10,572
961
37
3
0
239,802
0
L
Rama
7,316
665
34
3
0
159,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role