Player Matchup

Ra
Ra
Fewfrenchfry
Ra
Level 43
God Stats
10W - 16L
1,298 SR
Queue Stats
22W - 35L
1,233 Elo+
Solo
Cernunnos
Cernunnos
JaceWBalron
Cernunnos
Level 125
God Stats
1W - 1L
1,246 SR
Queue Stats
229W - 237L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
SentinelCawx
Zhong Kui
Level 53
God Stats
23W - 18L
1,420 SR
Queue Stats
168W - 167L
1,414 Elo+
Solo
Team Averages
Level 74
1,321 SR
1,352 Elo+

VS

Team Averages
Level 58
1,436 SR
1,373 Elo+
Nu Wa
Nu Wa
Denizen-Grata
Nu Wa
Level 44
God Stats
27W - 25L
1,528 SR
Queue Stats
72W - 62L
1,382 Elo+
Solo
Thor
Thor
MrMurkin420
Thor
Level 78
God Stats
1W - 2L
1,358 SR
Queue Stats
182W - 190L
1,368 Elo+
Party 1
Shiva
Shiva
Sm0k3ywieners
Shiva
Level 52
God Stats
7W - 9L
1,423 SR
Queue Stats
75W - 82L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,855
886
5,333
4,548
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
JaceWBalron
Cernunnos
15
3 / 0 / 4
8,771
877
6,333
8,066
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SentinelCawx
Zhong Kui
13
1 / 2 / 3
7,969
797
7,364
5,940
2,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,101
710
5,482
4,949
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,549
755
3,927
8,252
2,585
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 2 / 0
7,621
762
4,476
9,246
6,422
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
3
3
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
4
5
W
Cernunnos
JaceWBalron
Cernunnos
3
0
4
5
L
1
3
1
0.5
W
Zhong Kui
SentinelCawx
Zhong Kui
1
2
3
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
13,885
18,554
Taken
22,447
6,475
Mitigated
10,321
7,331
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,482
1,789
0
943
4,949
1,314
0
2,232
2,643
20,995
0
W
5,333
295
1,250
1,481
4,548
1,238
126
1,815
2,551
34,692
467
W
Cernunnos
JaceWBalron
Cernunnos
6,333
1,983
0
2,196
8,066
2,242
626
2,301
5,577
0
40,298
L
3,927
498
370
510
8,252
2,585
0
4,405
3,646
349
13,930
W
Zhong Kui
SentinelCawx
Zhong Kui
7,364
302
202
2,202
5,940
2,995
609
1,210
4,504
17,811
1,369
L
4,476
585
201
1,011
9,246
6,422
0
5,139
3,957
0
18,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
22,271
160
Minions Killed
96
0
Camps Cleared
0
588,169
Distance Traveled
521,251
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,101
710
50
5
0
150,397
3
W
Ra
8,855
886
52
5
0
213,592
0
W
Cernunnos
8,771
877
73
7
0
187,473
0
L
Thor
7,549
755
15
2
0
177,277
3
W
Zhong Kui
7,969
797
35
4
0
187,104
0
L
Shiva
7,621
762
31
3
0
193,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role