Player Matchup

Sobek
Sobek
Gold I
KALISTHENICS
Sobek
Gold I
Level 84
God Stats
17W - 7L
1,630 SR
Queue Stats
118W - 104L
1,530 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
Migüel
Hun Batz
Platinum III
Level 102
God Stats
4W - 2L
1,579 SR
Queue Stats
170W - 175L
1,575 MMR
Party 1
Chernobog
Chernobog
Gold IV
Paleuz
Chernobog
Gold IV
Level 190
God Stats
2W - 1L
1,662 SR
Queue Stats
122W - 123L
1,573 MMR
Solo
Nu Wa
Nu Wa
Platinum V
speno04
Nu Wa
Platinum V
Level 154
God Stats
3W - 3L
1,646 SR
Queue Stats
297W - 291L
1,628 MMR
Solo
Jormungandr
Jormungandr
Gold I
therlosntmin
Jormungandr
Gold I
Level 156
God Stats
265W - 212L
1,599 SR
Queue Stats
557W - 561L
1,632 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,623 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,603 SR
1,588 MMR
Ares
Ares
Gold II
BBC-BAYBOOM
Ares
Gold II
Level 154
God Stats
7W - 4L
1,627 SR
Queue Stats
428W - 438L
1,534 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
LaTrece13
Erlang Shen
Silver I
Level 85
God Stats
1W - 2L
1,842 SR
Queue Stats
6W - 6L
1,656 MMR
Solo
Medusa
Medusa
Gold II
Yachenancios
Medusa
Gold II
Level 86
God Stats
0W - 1L
1,286 SR
Queue Stats
93W - 97L
1,572 MMR
Solo
Vulcan
Vulcan
Gold III
Zaldrizez
Vulcan
Gold III
Level 221
God Stats
18W - 13L
1,567 SR
Queue Stats
249W - 265L
1,471 MMR
Solo
Artio
Artio
Gold II
adventivehail2
Artio
Gold II
Level 157
God Stats
5W - 4L
1,690 SR
Queue Stats
93W - 83L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
8,993
529
6,680
17,495
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
Migüel
Hun Batz
18
9 / 3 / 6
10,612
624
11,884
15,473
6,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Paleuz
Chernobog
17
8 / 4 / 3
11,268
663
12,064
14,283
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
speno04
Nu Wa
16
7 / 5 / 7
10,852
638
12,460
10,657
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
therlosntmin
Jormungandr
17
4 / 2 / 8
11,249
662
11,392
18,853
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ArachneFreyaThanatosHades

VS

Bans
AchillesCthulhuNikeAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,631
449
6,825
15,922
13,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
LaTrece13
Erlang Shen
16
12 / 7 / 1
10,135
596
19,789
16,744
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
17
0 / 4 / 2
9,490
558
7,839
12,325
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Zaldrizez
Vulcan
12
2 / 10 / 3
8,414
495
6,712
11,087
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 3
7,918
466
8,353
17,377
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
30
Kills
14
15
Deaths
30
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
2
1
12
8
L
Erlang Shen
LaTrece13
Erlang Shen
12
7
1
1.79
W
Hun Batz
Migüel
Hun Batz
9
3
6
4
W
Chernobog
Paleuz
Chernobog
8
4
3
2.38
L
Medusa
0
4
2
0.25
L
Vulcan
Zaldrizez
Vulcan
2
10
3
0.35
L
0
4
3
0.38
W
Nu Wa
speno04
Nu Wa
7
5
7
2.1
W
Jormungandr
therlosntmin
Jormungandr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,480
Damage
49,518
76,761
Taken
73,455
44,616
Mitigated
40,025
19,298
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,825
537
0
1,423
15,922
13,098
0
8,082
7,773
19,020
0
W
6,680
1,322
0
5,035
17,495
16,200
29
4,755
12,608
17,009
0
L
Erlang Shen
LaTrece13
Erlang Shen
19,789
8,559
0
5,499
16,744
8,004
0
6,272
10,353
0
80,611
W
Hun Batz
Migüel
Hun Batz
11,884
3,589
0
3,166
15,473
6,979
0
3,025
12,329
0
87,094
W
Chernobog
Paleuz
Chernobog
12,064
6,386
0
3,080
14,283
4,652
2,751
2,673
11,388
0
87,031
L
Medusa
7,839
2,782
0
2,827
12,325
4,967
0
1,483
10,819
0
99,607
L
Vulcan
Zaldrizez
Vulcan
6,712
285
0
951
11,087
3,502
0
5,882
5,205
46,750
0
L
8,353
1,029
320
6,598
17,377
10,454
0
7,796
9,082
46,580
0
W
Nu Wa
speno04
Nu Wa
12,460
2,627
0
1,766
10,657
3,055
546
3,683
6,921
77,768
1,752
W
Jormungandr
therlosntmin
Jormungandr
11,392
4,311
209
6,042
18,853
13,730
467
7,109
10,998
72,040
3,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
43,588
520
Minions Killed
461
0
Camps Cleared
0
1,755,684
Distance Traveled
1,633,643
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,631
449
25
1
0
357,659
9
W
Sobek
8,993
529
11
1
0
382,574
7
L
Erlang Shen
10,135
596
110
6
0
329,420
0
W
Hun Batz
10,612
624
114
7
0
402,949
0
W
Chernobog
11,268
663
139
8
0
333,578
2
L
Medusa
9,490
558
162
10
0
342,129
0
L
Vulcan
8,414
495
94
6
0
272,560
3
L
Artio
7,918
466
70
4
0
331,875
5
W
Nu Wa
10,852
638
125
7
0
314,735
2
W
Jormungandr
11,249
662
131
8
0
321,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role