Player Matchup

Anhur
Anhur
MrMarawana
Anhur
Level 138
God Stats
0W - 1L
1,882 SR
Queue Stats
116W - 120L
1,532 Elo+
Solo
Scylla
Scylla
OrneryThrone777
Scylla
Level 154
God Stats
1W - 1L
1,563 SR
Queue Stats
203W - 172L
1,629 Elo+
Solo
Ullr
Ullr
Xx_SnipeZ201
Ullr
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,440 Elo+
Solo
Ares
Ares
Xzekution
Ares
Level 64
God Stats
1W - 2L
1,491 SR
Queue Stats
11W - 13L
1,441 Elo+
Solo
Pele
Pele
thecomboo
Pele
Level 126
God Stats
5W - 7L
1,522 SR
Queue Stats
172W - 150L
1,512 Elo+
Solo
Team Averages
Level 103
1,592 SR
1,511 Elo+

VS

Team Averages
Level 128
1,639 SR
1,550 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Brave4life3
Bellona
Level 149
God Stats
1W - 0L
1,668 SR
Queue Stats
208W - 211L
1,472 Elo+
Solo
Nu Wa
Nu Wa
ScRuMpTiiiOuS
Nu Wa
Level 68
God Stats
13W - 10L
1,669 SR
Queue Stats
141W - 114L
1,610 Elo+
Party 1
Fafnir
Fafnir
Sqrlboy
Fafnir
Level 147
God Stats
3W - 1L
1,722 SR
Queue Stats
150W - 135L
1,538 Elo+
Solo
Bastet
Bastet
SynOrushima
Bastet
Level 155
God Stats
17W - 8L
1,637 SR
Queue Stats
89W - 70L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 5 / 0
6,941
496
5,396
10,906
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 1
7,369
526
4,261
7,438
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
6,221
444
1,788
9,782
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
0 / 4 / 1
5,895
421
4,589
12,244
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
12
1 / 4 / 3
6,766
483
5,241
11,879
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
8 / 0 / 3
9,574
684
12,248
10,787
8,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Brave4life3
Bellona
13
3 / 2 / 3
7,345
525
4,807
9,664
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 7
8,089
578
10,264
4,979
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Sqrlboy
Fafnir
12
2 / 1 / 7
8,067
576
5,621
9,284
8,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
14
4 / 2 / 6
7,998
571
6,787
9,267
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
21
21
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
3
9.5
W
Bellona
Brave4life3
Bellona
3
2
3
2.25
L
Anhur
3
5
0
0.6
L
1
4
1
0.38
W
4
1
7
7.5
W
Fafnir
Sqrlboy
Fafnir
2
1
7
5.5
W
Bastet
4
2
6
3.5
L
1
4
1
0.38
L
Ares
0
4
1
0.13
L
Pele
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,275
Damage
39,727
52,249
Taken
43,981
22,960
Mitigated
27,705
10,323
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,248
2,046
0
4,707
10,787
8,835
295
1,391
9,396
0
72,830
W
Bellona
Brave4life3
Bellona
4,807
1,762
0
1,290
9,664
4,916
283
1,703
7,961
0
47,088
L
Anhur
5,396
2,674
0
3,530
10,906
3,173
47
4,096
6,681
0
48,809
L
4,261
501
0
961
7,438
2,069
0
3,050
4,100
71,469
0
W
10,264
2,197
0
718
4,979
1,616
427
1,274
3,705
41,772
0
W
Fafnir
Sqrlboy
Fafnir
5,621
1,227
0
1,925
9,284
8,806
118
2,008
7,276
21,833
1,381
W
Bastet
6,787
1,387
0
3,783
9,267
3,532
10
2,345
6,922
0
59,227
L
1,788
650
0
1,839
9,782
3,340
0
694
8,912
0
30,815
L
Ares
4,589
109
0
1,449
12,244
10,195
32
3,338
8,666
13,737
455
L
Pele
5,241
889
0
2,544
11,879
4,183
0
3,160
8,426
0
46,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
41,073
382
Minions Killed
387
0
Camps Cleared
0
1,354,634
Distance Traveled
1,382,284
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,574
684
114
8
0
237,099
0
W
Bellona
7,345
525
68
5
0
279,278
0
L
Anhur
6,941
496
86
6
0
235,725
0
L
Scylla
7,369
526
140
10
0
273,152
0
W
Nu Wa
8,089
578
77
6
0
265,966
3
W
Fafnir
8,067
576
33
2
0
289,684
4
W
Bastet
7,998
571
95
7
0
310,257
3
L
Ullr
6,221
444
59
4
0
264,290
1
L
Ares
5,895
421
15
1
0
290,181
5
L
Pele
6,766
483
82
6
0
291,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role