Player Matchup

Cthulhu
Cthulhu
Chechar118
Cthulhu
Level 107
God Stats
51W - 53L
1,542 SR
Queue Stats
775W - 771L
1,474 Elo+
Solo
Agni
Agni
Eistee_Mosee
Agni
Level 106
God Stats
2W - 1L
1,309 SR
Queue Stats
310W - 291L
1,388 Elo+
Party 1
Pele
Pele
Exdrended905
Pele
Level 94
God Stats
10W - 4L
1,777 SR
Queue Stats
182W - 176L
1,387 Elo+
Party 1
Martichoras
Martichoras
VeNoM LeGenDz
Martichoras
Level 124
God Stats
2W - 2L
1,267 SR
Queue Stats
236W - 251L
1,369 Elo+
Solo
Nike
Nike
sledgeps
Nike
Level 107
God Stats
177W - 151L
1,517 SR
Queue Stats
280W - 270L
1,422 Elo+
Solo
Team Averages
Level 108
1,482 SR
1,408 Elo+

VS

Team Averages
Level 85
1,553 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Eisgnom02
Medusa
Level 35
God Stats
5W - 6L
1,550 SR
Queue Stats
9W - 11L
1,418 Elo+
Party 2
Surtr
Surtr
F1xi3hardmann
Surtr
Level 26
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 2
Bacchus
Bacchus
bendolabendo
Bacchus
Level 81
God Stats
4W - 4L
1,695 SR
Queue Stats
49W - 36L
1,487 Elo+
Solo
Poseidon
Poseidon
bl0bbster
Poseidon
Level 120
God Stats
3W - 2L
1,274 SR
Queue Stats
28W - 21L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chechar118
Cthulhu
11
0 / 4 / 4
6,906
531
5,609
15,459
8,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 1
7,205
554
3,549
5,016
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 2
7,583
583
3,864
7,559
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
VeNoM LeGenDz
Martichoras
11
1 / 2 / 2
6,672
513
6,521
8,244
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
14
7 / 0 / 1
8,815
678
6,198
9,768
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 1
6,731
518
7,354
10,303
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Eisgnom02
Medusa
10
0 / 3 / 5
5,421
417
4,850
7,364
1,856
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

4
0 / 3 / 0
4,510
347
1,404
3,730
1,121
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
bendolabendo
Bacchus
9
0 / 3 / 5
5,694
438
3,876
11,672
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
bl0bbster
Poseidon
13
1 / 2 / 3
7,484
576
5,668
5,667
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
6
6
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
1
1.83
W
Cthulhu
Chechar118
Cthulhu
0
4
4
0.5
L
Medusa
Eisgnom02
Medusa
0
3
5
0.83
W
1
0
1
1.5
W
5
0
2
6
L
0
3
0
0
W
Martichoras
VeNoM LeGenDz
Martichoras
1
2
2
1
L
Bacchus
bendolabendo
Bacchus
0
3
5
0.83
L
Poseidon
bl0bbster
Poseidon
1
2
3
1.25
W
Nike
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,741
Damage
23,152
46,046
Taken
38,736
19,896
Mitigated
18,493
15,521
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,354
1,404
0
610
10,303
4,192
0
2,666
7,637
0
43,352
W
Cthulhu
Chechar118
Cthulhu
5,609
982
1,497
3,986
15,459
8,722
0
2,718
12,741
38,500
1,011
L
Medusa
Eisgnom02
Medusa
4,850
1,731
308
1,193
7,364
1,856
0
1,526
5,838
0
39,089
W
3,549
161
0
1,500
5,016
1,281
19
1,799
3,217
45,367
1,773
W
3,864
461
0
2,598
7,559
2,826
0
873
6,686
0
59,350
L
1,404
539
0
1,104
3,730
1,121
0
0
3,730
127
8,612
W
Martichoras
VeNoM LeGenDz
Martichoras
6,521
1,573
0
2,265
8,244
2,681
368
2,477
5,767
0
40,137
L
Bacchus
bendolabendo
Bacchus
3,876
502
0
4,017
11,672
9,629
0
2,700
8,972
11,658
0
L
Poseidon
bl0bbster
Poseidon
5,668
479
0
750
5,667
1,695
0
1,845
3,822
66,337
1,015
W
Nike
6,198
705
0
3,675
9,768
4,386
0
1,658
8,110
0
51,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,181
Gold Earned
29,840
418
Minions Killed
280
0
Camps Cleared
0
1,275,253
Distance Traveled
1,182,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,731
518
65
5
0
278,514
0
W
Cthulhu
6,906
531
68
5
0
256,149
0
L
Medusa
5,421
417
47
4
0
260,188
0
W
Agni
7,205
554
95
7
0
253,415
0
W
Pele
7,583
583
87
7
0
303,638
0
L
Surtr
4,510
347
12
1
0
92,230
0
W
Martichoras
6,672
513
68
5
0
230,586
0
L
Bacchus
5,694
438
22
2
0
273,421
0
L
Poseidon
7,484
576
134
10
0
278,014
0
W
Nike
8,815
678
100
8
0
231,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role