Player Matchup

Shiva
Shiva
Gold II
ACES I Walrus
Shiva
Gold II
Level 156
God Stats
5W - 4L
1,652 SR
Queue Stats
78W - 75L
1,628 MMR
Party 1
Hades
Hades
Platinum IV
JACKWEASEL
Hades
Platinum IV
Level 210
God Stats
3W - 2L
1,667 SR
Queue Stats
151W - 136L
1,703 MMR
Solo
Anubis
Anubis
Platinum II
PleasureH0le
Anubis
Platinum II
Level 156
God Stats
4W - 1L
1,852 SR
Queue Stats
379W - 371L
1,772 MMR
Solo
Skadi
Skadi
Platinum III
Toxic Nausea321
Skadi
Platinum III
Level 159
God Stats
8W - 5L
2,007 SR
Queue Stats
287W - 277L
1,780 MMR
Party 1
Awilix
Awilix
Platinum III
simplewombology
Awilix
Platinum III
Level 89
God Stats
85W - 66L
1,567 SR
Queue Stats
117W - 101L
1,775 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,749 SR
1,731 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 168
1,517 SR
1,680 MMR
Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
BrooklynOG92
Merlin
Platinum IV
Level 237
God Stats
4W - 8L
1,346 SR
Queue Stats
373W - 379L
1,764 MMR
Solo
Poseidon
Poseidon
Silver I
LaTrece13
Poseidon
Silver I
Level 85
God Stats
2W - 2L
1,608 SR
Queue Stats
6W - 6L
1,702 MMR
Solo
Ravana
Ravana
Platinum II
TheShackASNack
Ravana
Platinum II
Level 169
God Stats
8W - 8L
1,618 SR
Queue Stats
777W - 763L
1,755 MMR
Solo
Horus
Horus
Gold II
therlosntmin
Horus
Gold II
Level 156
God Stats
204W - 221L
1,512 SR
Queue Stats
556W - 561L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
5,800
580
3,938
9,073
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hades
12
2 / 0 / 2
6,917
692
2,692
9,094
5,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
13
6 / 0 / 7
7,518
752
9,198
8,038
3,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 3
6,833
683
6,948
4,737
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
10 / 1 / 7
7,153
715
9,090
6,080
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniAresThor

VS

Bans
King ArthurBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 0
6,200
620
5,811
6,886
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
1 / 8 / 0
5,441
544
3,767
8,394
2,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
LaTrece13
Poseidon
10
0 / 3 / 0
5,714
571
4,872
5,686
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,295
530
3,122
6,973
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
5,296
530
3,039
10,625
4,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
23
Kills
2
2
Deaths
23
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
2
1
6
5
L
Merlin
1
8
0
0.13
W
Hades
2
0
2
3
L
Poseidon
LaTrece13
Poseidon
0
3
0
0
W
Anubis
6
0
7
9.5
L
0
5
0
0
W
3
0
3
4.5
W
10
1
7
13.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,866
Damage
20,611
37,022
Taken
38,564
17,471
Mitigated
12,818
16,988
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,811
2,534
0
1,449
6,886
1,932
0
0
6,886
0
52,179
W
3,938
264
1,849
2,413
9,073
4,620
0
322
8,751
0
15,895
L
Merlin
3,767
247
0
1,800
8,394
2,865
0
4,387
4,007
28,080
0
W
Hades
2,692
0
160
5,689
9,094
5,948
0
3,976
5,118
47,305
1,623
L
Poseidon
LaTrece13
Poseidon
4,872
1,353
0
1,380
5,686
1,405
0
2,634
3,052
39,957
4,507
W
Anubis
9,198
627
0
5,720
8,038
3,165
0
3,060
4,978
62,339
1,420
L
3,122
1,162
0
687
6,973
2,059
0
2,215
4,758
0
38,883
W
6,948
2,720
0
657
4,737
1,536
1
0
4,737
0
58,970
W
9,090
3,301
0
500
6,080
2,202
0
1,139
4,941
0
38,460
L
3,039
1,454
539
3,101
10,625
4,557
0
2,469
8,156
0
15,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
27,946
403
Minions Killed
313
0
Camps Cleared
0
1,120,255
Distance Traveled
1,031,761
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,200
620
94
9
0
185,392
0
W
Shiva
5,800
580
15
2
0
233,723
5
L
Merlin
5,441
544
50
5
0
186,570
0
W
Hades
6,917
692
100
10
0
196,005
2
L
Poseidon
5,714
571
78
8
0
215,840
2
W
Anubis
7,518
752
120
12
0
208,568
0
L
Ravana
5,295
530
67
7
0
242,803
0
W
Skadi
6,833
683
113
11
0
209,700
3
W
Awilix
7,153
715
55
6
0
272,259
0
L
Horus
5,296
530
24
2
0
201,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role