Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Escanor_law
Nox
Level 123
God Stats
42W - 36L
1,503 SR
Queue Stats
201W - 205L
1,467 Elo+
Solo
Medusa
Medusa
Kuroo05
Medusa
Level 4
God Stats
3W - 7L
1,273 SR
Queue Stats
3W - 8L
1,267 Elo+
Party 1
Bastet
Bastet
pancha123
Bastet
Level 124
God Stats
66W - 61L
1,570 SR
Queue Stats
979W - 1,005L
1,463 Elo+
Solo
Team Averages
Level 99
1,469 SR
1,439 Elo+

VS

Team Averages
Level 153
1,520 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KenshinSlice84
Eset
Level 159
God Stats
2W - 3L
1,353 SR
Queue Stats
199W - 194L
1,510 Elo+
Solo
Ix Chel
Ix Chel
Leopeña777
Ix Chel
Level 142
God Stats
12W - 9L
1,707 SR
Queue Stats
373W - 401L
1,524 Elo+
Solo
Ares
Ares
ibugzbunnyii
Ares
Level 159
God Stats
2W - 1L
1,603 SR
Queue Stats
23W - 24L
1,480 Elo+
Solo
Mulan
Mulan
phoneman2012
Mulan
Level 220
God Stats
19W - 26L
1,437 SR
Queue Stats
1,430W - 1,510L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 1
6,046
1,209
3,920
4,771
1,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
10
0 / 1 / 2
5,617
1,123
1,051
4,206
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
5,797
1,159
3,029
3,373
1,065
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Kuroo05
Medusa
11
1 / 2 / 2
5,879
1,176
996
4,078
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
pancha123
Bastet
9
0 / 0 / 0
4,943
989
0
0
0
Team 1 Tickets

370

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 3
6,145
1,229
6,331
1,771
513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 3
6,075
1,215
2,236
1,271
712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Leopeña777
Ix Chel
10
0 / 2 / 4
5,498
1,100
2,207
2,666
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,645
1,329
2,946
4,149
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 1 / 1
5,269
1,054
1,268
2,041
948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
4
Kills
4
4
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
1
2.5
L
Izanami
 
Izanami
0
1
2
1
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
3
2.5
L
1
1
3
2.5
W
1
0
3
2.5
L
Medusa
Kuroo05
Medusa
1
2
2
1
W
Ix Chel
Leopeña777
Ix Chel
0
2
4
1
W
2
1
2
3
L
Bastet
pancha123
Bastet
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,996
Damage
14,988
16,428
Taken
11,898
5,474
Mitigated
5,913
1,664
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,920
0
0
1,577
4,771
1,884
0
1,994
2,743
18,591
0
L
Izanami
 
Izanami
1,051
764
0
43
4,206
1,277
0
1,906
2,300
0
12,190
W
Ah Muzen Cab
 
Ah Muzen Cab
6,331
1,116
0
302
1,771
513
0
997
774
0
19,520
L
3,029
204
0
0
3,373
1,065
0
1,216
2,126
10,160
0
W
2,236
173
332
147
1,271
712
0
949
322
16,637
360
L
Medusa
Kuroo05
Medusa
996
563
0
44
4,078
1,248
0
1,885
2,160
0
7,346
W
Ix Chel
Leopeña777
Ix Chel
2,207
315
303
243
2,666
703
0
1,676
990
7,186
0
W
2,946
83
0
766
4,149
3,037
0
2,526
1,623
9,209
1,613
L
Bastet
pancha123
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
1,268
0
0
95
2,041
948
0
801
1,240
0
4,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
29,632
105
Minions Killed
109
3
Camps Cleared
7
361,718
Distance Traveled
416,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,046
1,209
34
7
2
86,728
0
L
Izanami
5,617
1,123
38
8
1
79,798
0
W
Ah Muzen Cab
6,145
1,229
26
5
2
105,639
0
L
Nox
5,797
1,159
24
5
0
103,591
0
W
Eset
6,075
1,215
41
8
3
91,351
0
L
Medusa
5,879
1,176
9
2
0
91,601
0
W
Ix Chel
5,498
1,100
14
3
1
91,155
0
W
Ares
6,645
1,329
16
3
0
63,698
0
L
Bastet
4,943
989
0
0
0
0
0
W
Mulan
5,269
1,054
12
2
1
64,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role